Persuasive computers: perspectives and research directions (1998)

Cached

Download Links

by Bj Fogg
Venue:in CHI 98
Citations:56 - 1 self

Documents Related by Co-Citation

322 Persuasive technology: using computers to change what we think and do. Ubiquity 2002(December):5
28 Toward an ethics of persuasive technology – - 1999
27 Harnessing the science of persuasion – - 2001
5 Using the environment as an interactive interface to motivate positive behavior change in a subway station – - 2005
16 Infotropism: Living and Robotic Plants as Interactive Displays. DIS 2004 – - 2004
36 WaterBot: Exploring Feedback and Persuasive Techniques at the Sink – - 2005
8 The Neighborhood Networks Project: A Case Study of Critical Engagement and Creative Expression Through Participatory Design
16 Designing Exploratory Design Games: A Framework for Participation in Participatory Design – - 2006
126 Heuristic Evaluation of Ambient Displays – - 2002
39 Participatory design: the third space in HCI – - 2009
130 Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information – - 1998
664 The media equation. How people treat computers, television, and new media like real people and places – - 2012
739 Understanding Computers and Cognition: A New Foundation for Design – - 1987
1034 Agents That Reduce Work and Information Overload – - 1994
45 Designing towards emotional usability in customer interfaces -- trustworthiness of cyberbanking system interfaces. Interacting with Computers 10 – - 1998
119 Trust in close relationships – - 1989
18 Communicator Physical Attractiveness and Persuasion – - 1979
196 The persona effect: Affective impact of animated pedagogical agents – - 1997
25 A New Research Challenge: Persuasive Technology to Motivate Healthy Aging