Reflection from Layered Surfaces due to Subsurface Scattering (1993)

by Pat Hanrahan , Wolfgang Krueger
Citations:185 - 3 self

Active Bibliography

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6 LEAN Mapping – Marc Olano, Firaxis Games, Dan Baker, Firaxis Games
5 Multiscale shaders for the efficient realistic rendering of pine-trees – Alexandre Meyer, Fabrice Neyret - 2000
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45 Diffraction Shaders – Jos Stam - 1999
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49 A Customizable Reflectance Model for Everyday Rendering – Christophe Schlick - 1993
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99 Generalization of the Lambertian Model and Implications for Machine Vision – Michael Oren, Shree K. Nayar - 1992
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2 A Geometrical Approach to Modeling Reflectance Functions of Diffracting Surfaces – Nicolas Tsingos