Decision-Theoretic Planning: Structural Assumptions and Computational Leverage (1999)

by Craig Boutilier , Thomas Dean , Steve Hanks
Venue:JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH
Citations:417 - 4 self

Active Bibliography

145 Stochastic Dynamic Programming with Factored Representations – Craig Boutilier, Richard Dearden, Mois├ęs Goldszmidt - 1997
5 High-Level Robot Programming in Dynamic and Incompletely Known Environments – Mikhail Soutchanski - 2003
67 Abstraction and Approximate Decision Theoretic Planning – Richard Dearden, Craig Boutilier - 1997
4 Decision-Theoretic Planning under Risk-Sensitive Planning Objectives – Yaxin Liu - 2005
4 Exploiting Structure for Planning and Control – Shieu-hong Lin - 1997
3 Hierarchical Reinforcement Learning: A Hybrid Approach – Malcolm Ross Kinsella Ryan - 2002
89 Planning Under Uncertainty: Structural Assumptions and Computational Leverage – Craig Boutilier, Thomas Dean, Steve Hanks
Hierarchical Methods for Optimal Long-Term Planning – Jason Wolfe, Jason Andrew Wolfe, Jason Andrew Wolfe, Jason Andrew Wolfe
10 First-order decision-theoretic planning in structured relational environments – Scott Patrick Sanner - 2008
15 A Framework for Programming Embedded Systems: Initial Design and Results – Sebastian Thrun - 1998
7 Reinforcement learning for factored markov decision processes – Brian Sallans - 2002
Solving Large Markov . . . – Yilan Gu - 2003
166 Probabilistic Algorithms in Robotics – Sebastian Thrun
367 Hierarchical Reinforcement Learning with the MAXQ Value Function Decomposition – Thomas G. Dietterich - 2000
2 First order Markov Decision Processes – Chenggang Wang, Carla Brodley, Sridhar Mahadevan, Eric Miller - 2007
Learning-Assisted Automated Planning: Review, Appraisal, and Prospects – Terry Zimmerman, Subbarao Kambhampati
11 Learning-Assisted Automated Planning: Looking Back, Taking Stock, Going Forward – Terry Zimmerman, Subbarao Kambhampati - 2003
11 Algorithms for Partially Observable Markov Decision Processes – Weihong Zhang - 2001
11 Anytime Deliberation for Computer Game Agents – Nicholas Andrew Hawes - 2004