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New Techniques for Out-of-Core . . .
– Wagner Toledo Corrêa
- 2004
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42
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Streaming QSplat: A Viewer for Networked Visualization of Large, Dense Models
– Szymon Rusinkiewicz, Marc Levoy
- 2001
|
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4
|
Object-Order Rendering of Discrete Objects
– J. Edward Swan, II
- 1997
|
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5
|
A Survey on Computer Representations of Trees for Realistic and Efficient Rendering
– Frédéric Boudon, Alexandre Meyer, Christophe Godin
- 2006
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43
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Out-of-core algorithms for scientific visualization and computer graphics
– Cláudio Silva, Yi-jen Chiang, Wagner Corrêa, Jihad El-sana, Peter Lindstrom
- 2002
|
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7
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Surface Simplification and 3D Geometry Compression
– Jarek Rossignac
|
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LDI TREE: A SAMPLING RATE PRESERVING AND HIERARCHICAL DATA REPRESENTATION FOR IMAGE- BASED RENDERING
– Chun-fa Chang, Nick England, Chun-fa Chang
- 2001
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Compressing Volumes and Animations
– Jarek Rossignac
- 2004
|
|
4
|
Spatially Encoded Image-Space Simplifications for Interactive Walkthrough
– Andrew Thomas Wilson
- 2002
|
|
96
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A Developer's Survey of Polygonal Simplification Algorithms
– David P. Luebke
- 2001
|
|
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Dealing with Shape Complexity for Internet Access and Graphic Applications
– Jarek Rossignac
|
|
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Out-of-Core Construction and Visualisation of Multiresolution Surfaces
– Peter Lindstrom
- 2003
|
|
2
|
Smooth High-quality Interactive Visualization
– Markus Grabner
- 2001
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29
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HLODs for faster display of large static and dynamic environments
– Carl Erikson, Dinesh Manocha , William V. Baxter III
- 2001
|
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5
|
Comparing simplification and image-based techniques for 3D client-server rendering systems
– W. Pasman, F. W. Jansen
- 2003
|
|
3
|
Landmarking for Navigation of Large Models
– Roger Hubbold, Martin Keates
- 1999
|
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2
|
Automatically Reducing and Bounding Geometric Complexity by Using Images
– Henry Rich, Daniel G. Aliaga, Daniel G. Aliaga
- 1998
|
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2
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Hierarchical Levels of Detail for Fast Display of Large Static and Dynamic Environments
– Carl Erikson, Dinesh Manocha
- 2000
|
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4
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Hierarchical Levels Of Detail To Accelerate The Rendering Of Large Static And Dynamic Polygonal Environments
– Carl M. Erikson
- 2000
|