|
103
|
L.: Computer rendering of stochastic models
– A FOURNIER, D FUSSELL, CARPENTER
- 1982
|
|
474
|
image synthesizer
– Perlin, “An Ken
- 1985
|
|
74
|
Visual simulation of clouds
– Geoffrey Y. Gardner
- 1985
|
|
81
|
Algorithms for solid noise synthesis
– J P Lewis
- 1989
|
|
91
|
The Synthesis and Rendering of Eroded Fractal Terrains
– F. Kenton Musgrave, Craig E. Kolb, Robert S. Mace
- 1989
|
|
30
|
Terzopoulos D: From Splines to Fractals
– R Szeliski
|
|
39
|
The definition and rendering of terrain maps
– G Miller
|
|
9
|
Random Fields
– E Vanmarcke
- 1983
|
|
158
|
The Fractal Geometry of Nature, W.H
– B B Mandelbrot
- 1977
|
|
282
|
Particle Systems - A Technique for Modeling a Class of Fuzzy Objects
– William T. Reeves
- 1983
|
|
330
|
Pyramid-Based Texture Analysis/Synthesis
– David J. Heeger, James R. Bergen
- 1995
|
|
1159
|
The Fractal Geometry of Nature
– B B Mandelbrot
- 1983
|
|
11
|
evaluation of multi-variable random fractals
– D Saupe, Point
- 1989
|
|
173
|
Texturing and Modeling: A Procedural Approach
– David S Ebert, F Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley
- 2002
|
|
37
|
Fractals in Nature: From Characterization to Simulation", in The Science of Fractal Images
– R F Voss
- 1988
|
|
41
|
Robust ray intersection with interval arithmetic
– D P Mitchell
- 1990
|
|
192
|
Ray Tracing Volume Densities
– James T. Kajiya , Brian P. Von Herzen
- 1984
|
|
47
|
Hypertexture
– K Perlin
- 1989
|
|
190
|
RENDERING FUR WITH THREE DIMENSIONAL TEXTURES
– James T. Kajiya, et al.
- 1989
|