Active Bibliography

Multiresolution model generation of texture-geometry . . . – n.n. - 2002
4 Simplification and Compression of 3D Scenes – Jarek Rossignac - 1997
192 Survey of Polygonal Surface Simplification Algorithms – Paul S. Heckbert, Michael Garland - 1997
Octree-based Simplifications of Polyhedral Solids РCarlos And̼jar Gran, Carlos And'ujar Gran, Advisors Pere Brunet, Dolors Ayala Vallesp'i - 1999
Dealing with Shape Complexity for Internet Access and Graphic Applications – Jarek Rossignac
112 Efficient Implementation of Progressive Meshes – Hugues Hoppe - 1998
88 Adaptive Real-Time Level-of-detail-based Rendering for Polygonal Models – Julie Xia, Jihad El-Sana, Amitabh Varshney - 1997
118 Multiresolution Modeling: Survey & Future Opportunities – Michael Garland - 1999
158 Progressive Simplicial Complexes – Jovan Popovic, Hugues Hoppe - 1997
145 A Comparison of Mesh Simplification Algorithms – P. Cignoni, C. Montani, R. Scopigno - 1997
31 Simplification and Compression of 3D Meshes – Craig Gotsman, Stefan Gumhold, Leif Kobbelt - 1998
3 Simplification of arbitrary polyhedral meshes – Shaun D. Ramsey - 2003
48 Simplifying Polygonal Models Using Successive Mappings – Jonathan Cohen, Dinesh Manocha, Marc Olano - 1997
35 Perceptually Modulated Level of Detail for Virtual Environments – Martin Reddy - 1997
25 Polygonal Simplification: An Overview – Carl Erikson - 1996
M N U U V I E R S – Polygonal Simplification, An Overview, Carl Erikson - 1996
2 Compression And Progressive Transmission Of Three-Dimensional Models – Guozhong Zhuang - 1998
13 Real-Time Continuous Multiresolution Method for Models of Arbitrary Topology – Rynson W. H. Lau, Mark Green, Danny To, Janis Wong - 1998
41 Progressive coding of 3-D graphic models – Jiankun Li, C. -c, Jay Kuo, Senior Member - 1998