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13
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Fast Scan Algorithms on Graphics Processors
– Yuri Dotsenko, Naga K. Govindaraju, Peter-pike Sloan, Charles Boyd, John Manferdelli
- 2008
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Efficient Primitives and Algorithms for Many-core architectures
– Shubhabrata Sengupta
- 2010
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231
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A survey of general-purpose computation on graphics hardware
– John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron E. Lefohn, Tim Purcell
- 2007
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5
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Efficient parallel scan algorithms for GPUs
– Shubhabrata Sengupta, Mark Harris, Michael Garland
- 2008
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State-of-the-art in heterogeneous computing
– Andre R. Brodtkorb , Christopher Dyken , Trond R. Hagen , Jon M. Hjelmervik , Olaf O. Storaasli
- 2010
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4
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Efficient Stream Reduction on the GPU
– David Roger, Ulf Assarsson
|
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6
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Glift: Generic Data Structures for Graphics Hardware
– Aaron Eliot Lefohn
- 2006
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Rise of the Graphics Processor -- Programmable graphics processors can be used for applications such as image and signal processing, linear algebra, engineering analysis, physical simulation, database management, financial services, and molecular biology
– David Blythe
- 2008
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174
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Sparse matrix solvers on the GPU: conjugate gradients and multigrid
– Jeff Bolz, Ian Farmer, Eitan Grinspun, Peter Schröder
- 2003
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4
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Efficient Stream Compaction on Wide SIMD Many-Core Architectures
– Markus Billeter, Ola Olsson, Ulf Assarsson
|
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3
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Resolution-matched shadow maps
– Aaron E. Lefohn, Shubhabrata Sengupta, John D. Owens
- 2007
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17
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Relational joins on graphics processors
– Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga Govindaraju, Qiong Luo, Pedro S
- 2007
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2
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Practical CFD Simulations on Programmable Graphics Hardware using SMAC Abstract
– Carlos E. Scheidegger, João L. D. Comba, Rudnei D. Da Cunha
|
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10
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Enlarging the Scope of Vector-Based Computations: Extending Fortran 90 by Nested Data Parallelism
– K. T. P. Au, M.M.T. Chakravarty, J. Darlington, Y. Guo, S. Jähnichen, M. Köhler, G. Keller, W. Pfannenstiel, M. Simons, Rudower Chaussee
- 1997
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20
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Segmented Operations for Sparse Matrix Computation on Vector Multiprocessors
– Guy Blelloch , Michael A. Heroux, Marco Zagha
- 1993
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13
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Interactive depth of field using simulated diffusion
– Aaron Lefohn, U. C. Davis, John Owens, U. C. Davis
- 2006
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2
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A Fast Implementation of the Octagon Abstract Domain on Graphics Hardware
– Francesco Banterle, Roberto Giacobazzi
|
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34
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Designing Efficient Sorting Algorithms for Manycore GPUs
– Nadathur Satish, Mark Harris, Michael Garland
- 2009
|
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35
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A memory model for scientific algorithms on graphics processors
– Naga K. Govindaraju, Scott Larsen, Jim Gray, Dinesh Manocha
- 2006
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