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Optimization of Object-Oriented Programs using Static Class Hierarchy Analysis
, 1995
"... Abstract. Optimizing compilers for object-oriented languages apply static class analysis and other techniques to try to deduce precise information about the possible classes of the receivers of messages; if successful, dynamicallydispatched messages can be replaced with direct procedure calls and po ..."
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Cited by 302 (18 self)
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Abstract. Optimizing compilers for object-oriented languages apply static class analysis and other techniques to try to deduce precise information about the possible classes of the receivers of messages; if successful, dynamicallydispatched messages can be replaced with direct procedure calls and potentially further optimized through inline-expansion. By examining the complete inheritance graph of a program, which we call class hierarchy analysis, the compiler can improve the quality of static class information and thereby improve run-time performance. In this paper we present class hierarchy analysis and describe techniques for implementing this analysis effectively in both statically- and dynamically-typed languages and also in the presence of multi-methods. We also discuss how class hierarchy analysis can be supported in an interactive programming environment and, to some extent, in the presence of separate compilation. Finally, we assess the bottom-line performance improvement due to class hierarchy analysis alone and in combination with two other “competing ” optimizations, profileguided receiver class prediction and method specialization. 1
Precise Concrete Type Inference for Object-Oriented Languages
, 1994
"... Concrete type information is invaluable for program optimization. The determination of concrete types in object-oriented languages is a flow sensitive global data flow problem. It is made difficult by dynamic dispatch (virtual function invocation) and first class functions (and selectors) -- the ver ..."
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Cited by 164 (15 self)
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Concrete type information is invaluable for program optimization. The determination of concrete types in object-oriented languages is a flow sensitive global data flow problem. It is made difficult by dynamic dispatch (virtual function invocation) and first class functions (and selectors) -- the very program structures for whose optimization its results are most critical. Previous work has shown that constraint-based type inference systems can be used to safely approximate concrete types [15], but their use can be expensive and their results imprecise. We present an incremental constraint-based type inference which produces precise concrete type information for a much larger class of programs at lower cost. Our algorithm extends the analysis in response to discovered imprecisions, guiding the analysis' effort to where it is most productive. This produces precise information at a cost proportional to the type complexity of the program. Many programs untypable by previous approaches or ...
Back to the future: The story of Squeak, A practical Smalltalk written in itself
- In Proceedings OOPSLA ’97, ACM SIGPLAN Notices
, 1997
"... Squeak is an open, highly-portable Smalltalk implementation whose virtual machine is written entirely in Smalltalk, making it easy to debug, analyze, and change. To achieve practical performance, a translator produces an equivalent C program whose performance is comparable to commercial Smalltalks. ..."
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Cited by 154 (2 self)
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Squeak is an open, highly-portable Smalltalk implementation whose virtual machine is written entirely in Smalltalk, making it easy to debug, analyze, and change. To achieve practical performance, a translator produces an equivalent C program whose performance is comparable to commercial Smalltalks. Other noteworthy aspects of Squeak include: a compact object format that typically requires only a single word of overhead per object; a simple yet efficient incremental garbage collector for 32-bit direct pointers; efficient bulkmutation of objects; extensions of BitBlt to handle color of any depth and anti-aliased image rotation and scaling; and real-time sound and music synthesis written entirely in Smalltalk. Overview Squeak is a modern implementation of Smalltalk-80 that is available for free via the Internet, at
Adaptive Optimization in the Jalapeno JVM
- In ACM SIGPLAN Conference on Object-Oriented Programming Systems, Languages, and Applications (OOPSLA
, 2000
"... (*58()9$"2#$:0/,;58(03<10/2,>=?33@">"29 #A:0*/,B58(*C2"258/052,D3*>#$,,6-*0'/ 58@F,058*,+HG?!"*0"I"252J58K0/ ,6-*0'/ 030"6N*IO40"58DP)"58QF,058SRUT6252,D<0!2T6252,V52!8("9 "W5X3,06*9E,'Y58(*03C:0'/ X3,06*9E,'Y58(*03C 1622 *'\,20/2XD3Q#$,U-0/269EU,/52,X"58QF,0'58,+ I,2/2-K58X^528-3L2T6252,_0/252/,5 ..."
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Cited by 149 (10 self)
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(*58()9$"2#$:0/,;58(03<10/2,>=?33@">"29 #A:0*/,B58(*C2"258/052,D3*>#$,,6-*0'/ 58@F,058*,+HG?!"*0"I"252J58K0/ ,6-*0'/ 030"6N*IO40"58DP)"58QF,058SRUT6252,D<0!2T6252,V52!8("9 "W5X3,06*9E,'Y58(*03C:0'/ X3,06*9E,'Y58(*03C 1622 *'\,20/2XD3Q#$,U-0/269EU,/52,X"58QF,0'58,+ I,2/2-K58X^528-3L2T6252,_0/252/,58('4-*0'2,Y 0C#$,058Z#>58,0@=`58a02T/2*(*C/,':b(/,058c+ \",25C0d@"3,152058[#;58!*03e0/252,/58( 5805f8(""52<00"58>b(3589$3,3*"*58QF058C-02,;"(3T Y2520'58258/,03@20'Q"3+ ] D,Q"...
A Framework for Reducing the Cost of Instrumented Code
- In SIGPLAN Conference on Programming Language Design and Implementation
, 2001
"... Instrumenting code to collect profiling information can cause substantial execution overhead. This overhead makes instrumentation difficult to perform at runtime, often preventing many known offline feedback-directed optimizations from being used in online systems. This paper presents a general fram ..."
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Cited by 147 (8 self)
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Instrumenting code to collect profiling information can cause substantial execution overhead. This overhead makes instrumentation difficult to perform at runtime, often preventing many known offline feedback-directed optimizations from being used in online systems. This paper presents a general framework for performing instrumentation sampling to reduce the overhead of previously expensive instrumentation. The framework is simple and effective, using code-duplication and counter-based sampling to allow switching between instrumented and non-instrumented code.
The Programming Language Jigsaw: Mixins, Modularity And Multiple Inheritance
, 1992
"... This dissertation provides a framework for modularity in programming languages. In this framework, known as Jigsaw, inheritance is understood to be an essential linguistic mechanism for module manipulation. In Jigsaw, the roles of classes in existing languages are "unbundled," by providing a suite o ..."
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Cited by 138 (4 self)
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This dissertation provides a framework for modularity in programming languages. In this framework, known as Jigsaw, inheritance is understood to be an essential linguistic mechanism for module manipulation. In Jigsaw, the roles of classes in existing languages are "unbundled," by providing a suite of operators independently controlling such effects as combination, modification, encapsulation, name resolution, and sharing, all on the single notion of module. All module operators are forms of inheritance. Thus, inheritance is not in conflict with modularity in this system, but is indeed its foundation. This allows a previously unobtainable spectrum of features to be combined in a cohesive manner, including multiple inheritance, mixins, encapsulation and strong typing. Jigsaw has a rigorous semantics, based upon a denotational model of inheritance. Jigsaw provides a notion of modularity independent of a particular computational paradigm. Jigsaw can therefore be applied to a wide variet...
The Design and Implementation of the SELF Compiler, an Optimizing Compiler for Object-Oriented Programming Languages
, 1992
"... Object-oriented programming languages promise to improve programmer productivity by supporting abstract data types, inheritance, and message passing directly within the language. Unfortunately, traditional implementations of object-oriented language features, particularly message passing, have been ..."
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Cited by 120 (15 self)
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Object-oriented programming languages promise to improve programmer productivity by supporting abstract data types, inheritance, and message passing directly within the language. Unfortunately, traditional implementations of object-oriented language features, particularly message passing, have been much slower than traditional implementations of their non-object-oriented counterparts: the fastest existing implementation of Smalltalk-80 runs at only a tenth the speed of an optimizing C implementation. The dearth of suitable implementation technology has forced most object-oriented languages to be designed as hybrids with traditional non-object-oriented languages, complicating the languages and making programs harder to extend and reuse. This dissertation describes a collection of implementation techniques that can improve the run-time performance of object-oriented languages, in hopes of reducing the need for hybrid languages and encouraging wider spread of purely object-oriented langu...
Predicate Classes
, 1993
"... . Predicate classes are a new linguistic construct designed to complement normal classes in objectoriented languages. Like a normal class, a predicate class has a set of superclasses, methods, and instance variables. However, unlike a normal class, an object is automatically an instance of a predica ..."
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Cited by 117 (8 self)
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. Predicate classes are a new linguistic construct designed to complement normal classes in objectoriented languages. Like a normal class, a predicate class has a set of superclasses, methods, and instance variables. However, unlike a normal class, an object is automatically an instance of a predicate class whenever it satisfies a predicate expression associated with the predicate class. The predicate expression can test the value or state of the object, thus supporting a form of implicit property-based classification that augments the explicit type-based classification provided by normal classes. By associating methods with predicate classes, method lookup can depend not only on the dynamic class of an argument but also on its dynamic value or state. If an object is modified, the property-based classification of an object can change over time, implementing shifts in major behavior modes of the object. A version of predicate classes has been designed and implemented in the context of t...
The Cecil Language, Specification and Rationale
, 1993
"... Cecil is a new purely object-oriented language intended to support rapid construction of highquality, extensible software. Cecil combines multi-methods with a classless object model, object-based encapsulation, and optional static type checking. Cecil's static type system distinguishes between subty ..."
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Cited by 109 (20 self)
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Cecil is a new purely object-oriented language intended to support rapid construction of highquality, extensible software. Cecil combines multi-methods with a classless object model, object-based encapsulation, and optional static type checking. Cecil's static type system distinguishes between subtyping and code inheritance, but Cecil enables these two graphs to be described with a single set of declarations, optimizing the common case where the two graphs are parallel. Cecil includes a fairly flexible form of parameterization, including both explicitly parameterized objects, types, and methods and implicitly parameterized methods related to the polymorphic functions commonly found in functional languages. By making type declarations optional, Cecil aims to support mixed exploratory and production programming styles. This document describes the design of the Cecil language as of March, 1993. It mixes the specification of the language with discussions of design issues and explanations of...

