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46
Models of Sharing Graphs: A Categorical Semantics of let and letrec
, 1997
"... To my parents A general abstract theory for computation involving shared resources is presented. We develop the models of sharing graphs, also known as term graphs, in terms of both syntax and semantics. According to the complexity of the permitted form of sharing, we consider four situations of sha ..."
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Cited by 60 (9 self)
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To my parents A general abstract theory for computation involving shared resources is presented. We develop the models of sharing graphs, also known as term graphs, in terms of both syntax and semantics. According to the complexity of the permitted form of sharing, we consider four situations of sharing graphs. The simplest is first-order acyclic sharing graphs represented by let-syntax, and others are extensions with higher-order constructs (lambda calculi) and/or cyclic sharing (recursive letrec binding). For each of four settings, we provide the equational theory for representing the sharing graphs, and identify the class of categorical models which are shown to be sound and complete for the theory. The emphasis is put on the algebraic nature of sharing graphs, which leads us to the semantic account of them. We describe the models in terms of the notions of symmetric monoidal categories and functors, additionally with symmetric monoidal adjunctions and traced
Algorithmic Game Semantics
- In Schichtenberg and Steinbruggen [16
, 2001
"... Introduction SAMSON ABRAMSKY (samson@comlab.ox.ac.uk) Oxford University Computing Laboratory 1. Introduction Game Semantics has emerged as a powerful paradigm for giving semantics to a variety of programming languages and logical systems. It has been used to construct the first syntax-independen ..."
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Cited by 44 (3 self)
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Introduction SAMSON ABRAMSKY (samson@comlab.ox.ac.uk) Oxford University Computing Laboratory 1. Introduction Game Semantics has emerged as a powerful paradigm for giving semantics to a variety of programming languages and logical systems. It has been used to construct the first syntax-independent fully abstract models for a spectrum of programming languages ranging from purely functional languages to languages with non-functional features such as control operators and locally-scoped references [4, 21, 5, 19, 2, 22, 17, 11]. A substantial survey of the state of the art of Game Semantics circa 1997 was given in a previous Marktoberdorf volume [6]. Our aim in this tutorial presentation is to give a first indication of how Game Semantics can be developed in a new, algorithmic direction, with a view to applications in computer-assisted verification and program analysis. Some promising steps have already been taken in this
Geometry of Interaction and Linear Combinatory Algebras
, 2000
"... this paper was quite di#erent, stemming from the axiomatics of categories of tangles (although the authors were aware of possible connections to iteration theories. In fact, similar axiomatics in the symmetric case, motivated by flowcharts and "flownomials" had been developed some years earlier by S ..."
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Cited by 39 (10 self)
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this paper was quite di#erent, stemming from the axiomatics of categories of tangles (although the authors were aware of possible connections to iteration theories. In fact, similar axiomatics in the symmetric case, motivated by flowcharts and "flownomials" had been developed some years earlier by Stefanescu (Stefanescu 2000).) However, the first author realized, following a stimulating discussion with Gordon Plotkin, that traced monoidal categories provided a common denominator for the axiomatics of both the Girard-style and Abramsky-Jagadeesan-style versions of the Geometry of Interaction, at the basic level of the multiplicatives. This insight was presented in (Abramsky 1996), in which Girard-style GoI was dubbed "particle-style", since it concerns information particles or tokens flowing around a network, while the Abramsky-Jagadeesan style GoI was dubbed "wave-style", since it concerns the evolution of a global information state or "wave". Formally, this distinction is based on whether the tensor product (i.e. the symmetric monoidal structure) in the underlying category is interpreted as a coproduct (particle style) or as a product (wave style). This computational distinction between coproduct and product interpretations of the same underlying network geometry turned out to have been partially anticipated, in a rather di#erent context, in a pioneering paper by E. S. Bainbridge (Bainbridge 1976), as observed by Dusko Pavlovic. These two forms of interpretation, and ways of combining them, have also been studied recently in (Stefanescu 2000). He uses the terminology "additive" for coproduct-based (i.e. our "particle-style") and "multiplicative" for product-based (i.e. our "wave-style"); this is not suitable for our purposes, because of the clash with Linear Logic term...
A Relational Model of Non-Deterministic Dataflow
- In CONCUR'98, volume 1466 of LNCS
, 1998
"... . We recast dataflow in a modern categorical light using profunctors as a generalisation of relations. The well known causal anomalies associated with relational semantics of indeterminate dataflow are avoided, but still we preserve much of the intuitions of a relational model. The development fits ..."
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Cited by 28 (13 self)
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. We recast dataflow in a modern categorical light using profunctors as a generalisation of relations. The well known causal anomalies associated with relational semantics of indeterminate dataflow are avoided, but still we preserve much of the intuitions of a relational model. The development fits with the view of categories of models for concurrency and the general treatment of bisimulation they provide. In particular it fits with the recent categorical formulation of feedback using traced monoidal categories. The payoffs are: (1) explicit relations to existing models and semantics, especially the usual axioms of monotone IO automata are read off from the definition of profunctors, (2) a new definition of bisimulation for dataflow, the proof of the congruence of which benefits from the preservation properties associated with open maps and (3) a treatment of higherorder dataflow as a biproduct, essentially by following the geometry of interaction programme. 1 Introduction A fundament...
Nuclear and Trace Ideals in Tensored *-Categories
, 1998
"... We generalize the notion of nuclear maps from functional analysis by defining nuclear ideals in tensored -categories. The motivation for this study came from attempts to generalize the structure of the category of relations to handle what might be called "probabilistic relations". The compact closed ..."
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Cited by 22 (8 self)
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We generalize the notion of nuclear maps from functional analysis by defining nuclear ideals in tensored -categories. The motivation for this study came from attempts to generalize the structure of the category of relations to handle what might be called "probabilistic relations". The compact closed structure associated with the category of relations does not generalize directly, instead one obtains nuclear ideals. Most tensored -categories have a large class of morphisms which behave as if they were part of a compact closed category, i.e. they allow one to transfer variables between the domain and the codomain. We introduce the notion of nuclear ideals to analyze these classes of morphisms. In compact closed tensored -categories, all morphisms are nuclear, and in the tensored -category of Hilbert spaces, the nuclear morphisms are the Hilbert-Schmidt maps. We also introduce two new examples of tensored -categories, in which integration plays the role of composition. In the first, mor...
Sequentiality vs. Concurrency in Games and Logic
- Math. Structures Comput. Sci
, 2001
"... Connections between the sequentiality/concurrency distinction and the semantics of proofs are investigated, with particular reference to games and Linear Logic. ..."
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Cited by 13 (0 self)
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Connections between the sequentiality/concurrency distinction and the semantics of proofs are investigated, with particular reference to games and Linear Logic.
Relational Semantics of Non-Deterministic Dataflow
, 1997
"... We recast dataflow in a modern categorical light using profunctors as a generalization of relations. The well known causal anomalies associated with relational semantics of indeterminate dataflow are avoided, but still we preserve much of the intuitions of a relational model. The development fit ..."
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Cited by 12 (5 self)
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We recast dataflow in a modern categorical light using profunctors as a generalization of relations. The well known causal anomalies associated with relational semantics of indeterminate dataflow are avoided, but still we preserve much of the intuitions of a relational model. The development fits with the view of categories of models for concurrency and the general treatment of bisimulation they provide. In particular it fits with the recent categorical formulation of feedback using traced monoidal categories. The payoffs are: (1) explicit relations to existing models and semantics, especially the usual axioms of monotone IO automata are read off from the definition of profunctors, (2) a new definition of bisimulation for dataflow, the proof of the congruence of which benefits from the preservation properties associated with open maps and (3) a treatment of higher-order dataflow as a biproduct, essentially by following the geometry of interaction programme.
A Structural Approach to Reversible Computation
- Theoretical Computer Science
, 2001
"... Reversibility is a key issue in the interface between computation and physics, and of growing importance as miniaturization progresses towards its physical limits. Most foundational work on reversible computing to date has focussed on simulations of low-level machine models. By contrast, we develop ..."
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Cited by 12 (3 self)
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Reversibility is a key issue in the interface between computation and physics, and of growing importance as miniaturization progresses towards its physical limits. Most foundational work on reversible computing to date has focussed on simulations of low-level machine models. By contrast, we develop a more structural approach. We show how high-level functional programs can be mapped compositionally (i.e. in a syntax-directed fashion) into a simple kind of automata which are immediately seen to be reversible. The size of the automaton is linear in the size of the functional term. In mathematical terms, we are building a concrete model of functional computation. This construction stems directly from ideas arising in Geometry of Interaction and Linear Logic—but can be understood without any knowledge of these topics. In fact, it serves as an excellent introduction to them. At the same time, an interesting logical delineation between reversible and irreversible forms of computation emerges from our analysis. 1
Quantum information-flow, concretely, abstractly
- PROC. QPL 2004
, 2004
"... These ‘lecture notes ’ are based on joint work with Samson Abramsky. I will survey and informally discuss the results of [3, 4, 5, 12, 13] in a pedestrian not too technical way. These include: • ‘The logic of entanglement’, that is, the identification and abstract axiomatization of the ‘quantum info ..."
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Cited by 10 (4 self)
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These ‘lecture notes ’ are based on joint work with Samson Abramsky. I will survey and informally discuss the results of [3, 4, 5, 12, 13] in a pedestrian not too technical way. These include: • ‘The logic of entanglement’, that is, the identification and abstract axiomatization of the ‘quantum information-flow ’ which enables protocols such as quantum teleportation. 1 To this means we defined strongly compact closed categories which abstractly capture the behavioral properties of quantum entanglement. • ‘Postulates for an abstract quantum formalism ’ in which classical informationflow (e.g. token exchange) is part of the formalism. As an example, we provided a purely formal description of quantum teleportation and proved correctness in abstract generality. 2 In this formalism types reflect kinds, contra the essentially typeless von Neumann formalism [25]. Hence even concretely this formalism manifestly improves on the usual one. • ‘A high-level approach to quantum informatics’. 3 Indeed, the above discussed work can be conceived as aiming to solve: von Neumann quantum formalism � high-level language low-level language. I also provide a brief discussion on how classical and quantum uncertainty can be mixed in the above formalism (cf. density matrices). 4
Games in the Semantics of Programming Languages
- Dept. of Philosophy, University of Amsterdam
, 1997
"... ion for PCF Motivated by the full completeness results, it became of compelling interest to re-examine perhaps the best-known "open problem" in the semantics of programming languages, namely the "Full Abstraction problem for PCF", using the new tools provided by game semantics. 2 PCF is a higher-o ..."
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Cited by 8 (1 self)
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ion for PCF Motivated by the full completeness results, it became of compelling interest to re-examine perhaps the best-known "open problem" in the semantics of programming languages, namely the "Full Abstraction problem for PCF", using the new tools provided by game semantics. 2 PCF is a higher-order functional programming language; modulo issues of the parameterpassing strategies, it forms a fragment of any programming language with higher-order procedures (which includes any reasonably expressive object-oriented language). The aspect of the Full Abstraction problem I personally found most interesting was: to construct a syntax-independent model in which every element is the denotation of some program (note the analogy with full completeness, whose definition had in turn been motivated in part by this aspect of full abstraction). This is not how the problem was originally formulated, but by "general abstract nonsense", given such a model one can always quotient it to get a fully ab...

