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39
MonoSLAM: Real-time single camera SLAM
- IEEE Trans. Pattern Analysis and Machine Intelligence
, 2007
"... Abstract—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM, is the first successful application of the SLAM methodology from mobile robotics to the “pure vision ” domain of ..."
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Cited by 154 (16 self)
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Abstract—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM, is the first successful application of the SLAM methodology from mobile robotics to the “pure vision ” domain of a single uncontrolled camera, achieving real time but drift-free performance inaccessible to Structure from Motion approaches. The core of the approach is the online creation of a sparse but persistent map of natural landmarks within a probabilistic framework. Our key novel contributions include an active approach to mapping and measurement, the use of a general motion model for smooth camera movement, and solutions for monocular feature initialization and feature orientation estimation. Together, these add up to an extremely efficient and robust algorithm which runs at 30 Hz with standard PC and camera hardware. This work extends the range of robotic systems in which SLAM can be usefully applied, but also opens up new areas. We present applications of MonoSLAM to real-time 3D localization and mapping for a high-performance full-size humanoid robot and live augmented reality with a hand-held camera. Index Terms—Autonomous vehicles, 3D/stereo scene analysis, tracking. 1
Mobile Robot Localization and Mapping with Uncertainty using Scale-Invariant Visual Landmarks
, 2002
"... A key component of a mobile robot system is the ability to localize itself accurately and, simultaneously, to build a map of the environment. Most of the existing algorithms are based on laser range finders, sonar sensors or artificial landmarks. In this paper, we describe a vision-based mobile robo ..."
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Cited by 152 (6 self)
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A key component of a mobile robot system is the ability to localize itself accurately and, simultaneously, to build a map of the environment. Most of the existing algorithms are based on laser range finders, sonar sensors or artificial landmarks. In this paper, we describe a vision-based mobile robot localization and mapping algorithm, which uses scale-invariant image features as natural landmarks in unmodified environments. The invariance of these features to image translation, scaling and rotation makes them suitable landmarks for mobile robot localization and map building. With our Triclops stereo vision system, these landmarks are localized and robot ego-motion is estimated by least-squares minimization of the matched landmarks. Feature viewpoint variation and occlusion are taken into account by maintaining a view direction for each landmark. Experiments show that these visual landmarks are robustly matched, robot pose is estimated and a consistent three-dimensional map is built. As image features are not noise-free, we carry out error analysis for the landmark positions and the robot pose. We use Kalman filters to track these landmarks in a dynamic environment, resulting in a database map with landmark positional uncertainty.
An Atlas Framework for Scalable Mapping
- in IEEE International Conference on Robotics and Automation
, 2003
"... This paper describes Atlas, a hybrid metrical /topological approach to SLAM that achieves efficient mapping of large-scale environments. The representation is a graph of coordinate frames, with each vertex in the graph representing a local frame, and each edge representing the transformation between ..."
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Cited by 125 (16 self)
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This paper describes Atlas, a hybrid metrical /topological approach to SLAM that achieves efficient mapping of large-scale environments. The representation is a graph of coordinate frames, with each vertex in the graph representing a local frame, and each edge representing the transformation between adjacent frames. In each frame, we build a map that captures the local environment and the current robot pose along with the uncertainties of each. Each map's uncertainties are modeled with respect to its own frame. Probabilities of entities with respect to arbitrary frames are generated by following a path formed by the edges between adjacent frames, computed via Dijkstra's shortest path algorithm. Loop closing is achieved via an efficient map matching algorithm. We demonstrate the technique running in real-time in a large indoor structured environment (2.2 km path length) with multiple nested loops using laser or ultrasonic ranging sensors.
Robust mapping and localization in indoor environments using sonar data
- Int. J. Robotics Research
, 2002
"... In this paper we describe a new technique for the creation of featurebased stochastic maps using standard Polaroid sonar sensors. The fundamental contributions of our proposal are: (1) a perceptual grouping process that permits the robust identification and localization of environmental features, su ..."
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Cited by 109 (24 self)
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In this paper we describe a new technique for the creation of featurebased stochastic maps using standard Polaroid sonar sensors. The fundamental contributions of our proposal are: (1) a perceptual grouping process that permits the robust identification and localization of environmental features, such as straight segments and corners, from the sparse and noisy sonar data; (2) a map joining technique that allows the system to build a sequence of independent limited-size stochastic maps and join them in a globally consistent way; (3) a robust mechanism to determine which features in a stochastic map correspond to the same environment feature, allowing the system to update the stochastic map accordingly, and perform tasks such as revisiting and loop closing. We demonstrate the practicality of this approach by building a geometric map of a medium size, real indoor environment, with several people moving around the robot. Maps built from laser data for the same experiment are provided for comparison. Key words
Simultaneous localisation and map-building using active vision
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2002
"... Previous work in simultaneous localisation and mapbuilding (SLAM) for mobile robots has focused on the simplified case in which a robot is considered to move in two dimensions on a ground plane. While this is sometimes a good approximation, a large number of real-world applications require robots to ..."
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Cited by 45 (2 self)
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Previous work in simultaneous localisation and mapbuilding (SLAM) for mobile robots has focused on the simplified case in which a robot is considered to move in two dimensions on a ground plane. While this is sometimes a good approximation, a large number of real-world applications require robots to move around terrain which has significant slopes and undulations. In this paper we describe an EKFbased SLAM system permitting unconstrained 3D localisation, and in particular develop models for the motion of a wheeled robot in the presence of unknown slope variations. In a fully automatic implementation, our robot observes visual point features using fixating stereo vision and builds a sparse map on-the-fly. Combining this visual measurement with information from odometry and a roll/pitch accelerometer sensor, the robot performs accurate, repeatable localisation while traversing an undulating course. 1.
Decoupled Stochastic Mapping
, 2001
"... This paper describes decoupled stochastic mapping (DSM), a new computationally efficient approach to large-scale concurrent mapping and localization (CML). DSM reduces the computational burden of conventional stochastic mapping by dividing the environment into multiple overlapping submap regions, ea ..."
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Cited by 43 (9 self)
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This paper describes decoupled stochastic mapping (DSM), a new computationally efficient approach to large-scale concurrent mapping and localization (CML). DSM reduces the computational burden of conventional stochastic mapping by dividing the environment into multiple overlapping submap regions, each with its own stochastic map. Two new approximation techniques are utilized for transferring vehicle state information from one submap to another, yielding a constant-time algorithm whose memory requirements scale linearly with the number of submaps. The approach is demonstrated via simulations and experiments. Simulation results are presented for the case of an autonomous underwater vehicle (AUV) navigating in an unknown environments with 110 and 1200 features using simulated observations of point features by a forward look sonar. Empirical tests are used to examine the consistency of the error bounds calculated by the different methods. Experimental results are also presented for an environment with 93 features using sonar data obtained in a 3 by 9 by 1 m testing tank.
Efficient Solutions to Autonomous Mapping and Navigation Problems
, 2001
"... This thesis deals with the Simultaneous Localisation and Mapping algorithm as it pertains to the deployment of mobile systems in unknown environments. Simultaneous Localisation and Mapping (SLAM) as defined in this thesis is the process of concurrently building up a map of the environment and using ..."
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Cited by 36 (7 self)
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This thesis deals with the Simultaneous Localisation and Mapping algorithm as it pertains to the deployment of mobile systems in unknown environments. Simultaneous Localisation and Mapping (SLAM) as defined in this thesis is the process of concurrently building up a map of the environment and using this map to obtain improved estimates of the location of the vehicle. In essence, the vehicle relies on its ability to extract useful navigation information from the data returned by its sensors. The vehicle typically starts at an unknown location with no a priori knowledge of landmark locations. From relative observations of landmarks, it simultaneously computes an estimate of vehicle location and an estimate of landmark locations. While continuing in motion, the vehicle builds a complete map of landmarks and uses these to provide continuous estimates of the vehicle location. The potential for this type of navigation system for autonomous systems operating in unknown environments is enormous. One significant obstacle on the road to the implementation and deployment of large scale SLAM algorithms is the computational effort required to maintain the correlation information between features in the map and between the features and the vehicle. Performing the update of the covariance matrix is of O(n3) for a straightforward implementation of the Kalman Filter. In the case of the SLAM algorithm, this complexity can be reduced to O(n2) given the sparse nature of typical observations. Even so, this implies that the computational effort will grow with the square of the number of features maintained in the map. For maps containing more than a few tens of features, this computational burden will quickly make the update intractable - especially if the observation rates are high. An effective map-management technique is therefore required in order to help manage this complexity. The major contributions of this thesis arise from the formulation of a new approach to the mapping of terrain features that provides improved computational efficiency in the SLAM algorithm. Rather than incorporating every observation directly into the global map of the environment, the Constrained Local Submap Filter (CLSF) relies on creating an independent, local submap of the features in the immediate vicinity of the vehicle. This local submap is then periodically fused into the global map of the environment. This representation is shown to reduce the computational complexity of maintaining the global map estimates as well as improving the data association process by allowing the association decisions to be deferred until an improved local picture of the environment is available. This approach also lends itself well to three natural extensions to the representation that are also outlined in the thesis. These include the prospect of deploying multi-vehicle SLAM, the Constrained Relative Submap Filter and a novel feature initialisation technique. Results of this work are presented both in simulation and using real data collected during deployment of a submersible vehicle equipped with scanning sonar.
Mapping partially observable features from multiple uncertain vantage points
- The International Journal of Robotics Research
, 2002
"... In this paper we present a technique for mapping partially observable features from multiple uncertain vantage points. The problem of concurrent mapping and localization (CML) is stated as follows. Starting from an initial known position, a mobile robot travels through a sequence of positions, obtai ..."
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Cited by 35 (9 self)
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In this paper we present a technique for mapping partially observable features from multiple uncertain vantage points. The problem of concurrent mapping and localization (CML) is stated as follows. Starting from an initial known position, a mobile robot travels through a sequence of positions, obtaining a set of sensor measurements at each position. The goal is to process the sensor data to produce an estimate of the trajectory of the robot while concurrently building a map of the environment. In this paper, we describe a generalized framework for CML that incorporates temporal as well as spatial correlations. The representation is expanded to incorporate past vehicle positions in the state vector. Estimates of the correlations between current and previous vehicle states are explicitly maintained. This enables the consistent initialization of map features using data from multiple time steps. Updates to the map and the vehicle trajectory can also be performed in batches of data acquired from multiple vantage points. The method is illustrated with sonar data from a testing tank and via experiments with a B21 land mobile robot, demonstrating the ability to perform CML with sparse and ambiguous data. KEY WORDS—mapping, navigation, mobile robots 1.
Exactly sparse delayed-state filters for view-based SLAM
- IEEE Transactions on Robotics
, 2006
"... Abstract—This paper reports the novel insight that the simultaneous localization and mapping (SLAM) information matrix is exactly sparse in a delayed-state framework. Such a framework is used in view-based representations of the environment that rely upon scan-matching raw sensor data to obtain virt ..."
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Cited by 34 (5 self)
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Abstract—This paper reports the novel insight that the simultaneous localization and mapping (SLAM) information matrix is exactly sparse in a delayed-state framework. Such a framework is used in view-based representations of the environment that rely upon scan-matching raw sensor data to obtain virtual observations of robot motion with respect to a place it has previously been. The exact sparseness of the delayed-state information matrix is in contrast to other recent feature-based SLAM information algorithms, such as sparse extended information filter or thin junction-tree filter, since these methods have to make approximations in order to force the feature-based SLAM information matrix to be sparse. The benefit of the exact sparsity of the delayed-state framework is that it allows one to take advantage of the information space parameterization without incurring any sparse approximation error. Therefore, it can produce equivalent results to the full-covariance solution. The approach is validated experimentally using monocular imagery for two datasets: a test-tank experiment with ground truth, and a remotely operated vehicle survey of the RMS Titanic. Index Terms—Information filters, Kalman filtering, machine vision, mobile robot motion planning, mobile robots, recursive estimation, robot vision systems, simultaneous localization and mapping (SLAM), underwater vehicles. I.
Towards constant-time SLAM on an autonomous underwater vehicle using synthetic aperture sonar
- In Eleventh International Symposium of Robotics Research
, 2003
"... This paper applies a new constant-time, consistent and convergent Simultaneous Localization and Mapping (SLAM) algorithm to an autonomous underwater vehicle (AUV). A constant-time SLAM algorithm offers computation independent of workspace size and is one key component in the development of truly aut ..."
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Cited by 20 (3 self)
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This paper applies a new constant-time, consistent and convergent Simultaneous Localization and Mapping (SLAM) algorithm to an autonomous underwater vehicle (AUV). A constant-time SLAM algorithm offers computation independent of workspace size and is one key component in the development of truly autonomous agents. The real-time deployment of such a system would be a landmark achievement for the mobile robotics community. This paper describes progress towards this goal focusing on the sub-sea domain — an area set to benefit massively from the autonomy afforded by SLAM. The primary sensor used in this work is a sixteen element synthetic aperture sonar (SAS) carried on the nose of the AUV “Caribou”. Using a novel target detection strategy, data gathered from a 40 minute survey is processed by the new SLAM algorithm and the results compared to both a ground truth and the quadratic time “gold standard ” full covariance SLAM algorithm. 1

