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295
Object Tracking: A Survey
, 2006
"... The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns o ..."
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Cited by 131 (3 self)
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The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns of both the object and the scene, nonrigid object structures, object-to-object and object-to-scene occlusions, and camera motion. Tracking is usually performed in the context of higher-level applications that require the location and/or shape of the object in every frame. Typically, assumptions are made to constrain the tracking problem in the context of a particular application. In this survey, we categorize the tracking methods on the basis of the object and motion representations used, provide detailed descriptions of representative methods in each category, and examine their pros and cons. Moreover, we discuss the important issues related to tracking including the use of appropriate image features, selection of motion models, and detection of objects.
3D Human Pose from Silhouettes by Relevance Vector Regression
- In CVPR
, 2004
"... We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor prior labelling of body parts in the image. Instead, it recovers pose by direct nonlinear regression against shape descript ..."
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Cited by 110 (6 self)
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We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor prior labelling of body parts in the image. Instead, it recovers pose by direct nonlinear regression against shape descriptor vectors extracted automatically from image silhouettes. For robustness against local silhouette segmentation errors, silhouette shape is encoded by histogramof-shape-contexts descriptors. For the main regression, we evaluate both regularized least squares and Relevance Vector Machine (RVM) regressors over both linear and kernel bases. The RVM’s provide much sparser regressors without compromising performance, and kernel bases give a small but worthwhile improvement in performance. For realism and good generalization with respect to viewpoints, we train the regressors on images resynthesized from real human motion capture data, and test it both quantitatively on similar independent test data, and qualitatively on a real image sequence. Mean angular errors of 6–7 degrees are obtained — a factor of 3 better than the current state of the art for the much simpler upper body problem. 1.
Recovering 3D Human Pose from Monocular Images
"... We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor prior labelling of body parts in the image. Instead, it recovers pose by direct nonlinear regression against shape descrip ..."
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Cited by 95 (0 self)
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We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor prior labelling of body parts in the image. Instead, it recovers pose by direct nonlinear regression against shape descriptor vectors extracted automatically from image silhouettes. For robustness against local silhouette segmentation errors, silhouette shape is encoded by histogram-of-shape-contexts descriptors. We evaluate several different regression methods: ridge regression, Relevance Vector Machine (RVM) regression and Support Vector Machine (SVM) regression over both linear and kernel bases. The RVMs provide much sparser regressors without compromising performance, and kernel bases give a small but worthwhile improvement in performance. Loss of depth and limb labelling information often makes the recovery of 3D pose from single silhouettes ambiguous. We propose two solutions to this: the first embeds the method in a tracking framework, using dynamics from the previous state estimate to disambiguate the pose; the second uses a mixture of regressors framework to return multiple solutions for each silhouette. We show that the resulting system tracks long sequences stably, and is also capable of accurately reconstructing 3D human pose from single images, giving multiple possible solutions in ambiguous cases. For realism and good generalization over a wide range of viewpoints, we train the regressors on images resynthesized from real human motion capture data. The method is demonstrated on a 54-parameter full body pose model, both quantitatively on independent but similar test data, and qualitatively on real image sequences. Mean angular errors of 4–5 degrees are obtained — a factor of 3 better than the current state of the art for the much simpler upper body problem.
Fast Sparse Gaussian Process Methods: The Informative Vector Machine
- Advances in Neural Information Processing Systems 15
, 2003
"... We present a framework for sparse Gaussian process (GP) methods which uses forward selection with criteria based on informationtheoretic principles, previously suggested for active learning. Our goal is not only to learn d--sparse predictors (which can be evaluated in O(d) rather than O(n), d ..."
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Cited by 87 (23 self)
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We present a framework for sparse Gaussian process (GP) methods which uses forward selection with criteria based on informationtheoretic principles, previously suggested for active learning. Our goal is not only to learn d--sparse predictors (which can be evaluated in O(d) rather than O(n), d n, n the number of training points), but also to perform training under strong restrictions on time and memory requirements. The scaling of our method is at most O(n ), and in large real-world classification experiments we show that it can match prediction performance of the popular support vector machine (SVM), yet can be significantly faster in training. In contrast to the SVM, our approximation produces estimates of predictive probabilities (`error bars'), allows for Bayesian model selection and is less complex in implementation.
Use of the Zero-Norm With Linear Models and Kernel Methods
, 2002
"... We explore the use of the so-called zero-norm of the parameters of linear models in learning. ..."
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Cited by 85 (4 self)
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We explore the use of the so-called zero-norm of the parameters of linear models in learning.
A statistical approach to texture classification from single images
- International Journal of Computer Vision
, 2005
"... Abstract. We investigate texture classification from single images obtained under unknown viewpoint and illumination. A statistical approach is developed where textures are modelled by the joint probability distribution of filter responses. This distribution is represented by the frequency histogram ..."
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Cited by 72 (6 self)
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Abstract. We investigate texture classification from single images obtained under unknown viewpoint and illumination. A statistical approach is developed where textures are modelled by the joint probability distribution of filter responses. This distribution is represented by the frequency histogram of filter response cluster centres (textons). Recognition proceeds from single, uncalibrated images and the novelty here is that rotationally invariant filters are used and the filter response space is low dimensional. Classification performance is compared with the filter banks and methods of
Discriminative Density Propagation for 3D Human Motion Estimation
- In CVPR
, 2005
"... We describe a mixture density propagation algorithm to estimate 3D human motion in monocular video sequences based on observations encoding the appearance of image silhouettes. Our approach is discriminative rather than generative, therefore it does not require the probabilistic inversion of a predi ..."
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Cited by 65 (10 self)
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We describe a mixture density propagation algorithm to estimate 3D human motion in monocular video sequences based on observations encoding the appearance of image silhouettes. Our approach is discriminative rather than generative, therefore it does not require the probabilistic inversion of a predictive observation model. Instead, it uses a large human motion capture data-base and a 3D computer graphics human model in order to synthesize training pairs of typical human configurations together with their realistically rendered 2D silhouettes. These are used to directly learn to predict the conditional state distributions required for 3D body pose tracking and thus avoid using the generative 3D model for inference (the learned discriminative predictors can also be used, complementary, as importance samplers in order to improve mixing or initialize generative inference algorithms). We aim for probabilistically motivated tracking algorithms and for models that can represent complex multivalued mappings common in inverse, uncertain perception inferences. Our paper has three contributions: (1) we establish the density propagation rules for discriminative inference in continuous, temporal chain models; (2) we propose flexible algorithms for learning multimodal state distributions based on compact, conditional Bayesian mixture of experts models; and (3) we demonstrate the algorithms empirically on real and motion capture-based test sequences and compare against nearest-neighbor and regression methods.
Bayesian Compressive Sensing
, 2007
"... The data of interest are assumed to be represented as N-dimensional real vectors, and these vectors are compressible in some linear basis B, implying that the signal can be reconstructed accurately using only a small number M ≪ N of basis-function coefficients associated with B. Compressive sensing ..."
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Cited by 60 (10 self)
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The data of interest are assumed to be represented as N-dimensional real vectors, and these vectors are compressible in some linear basis B, implying that the signal can be reconstructed accurately using only a small number M ≪ N of basis-function coefficients associated with B. Compressive sensing is a framework whereby one does not measure one of the aforementioned N-dimensional signals directly, but rather a set of related measurements, with the new measurements a linear combination of the original underlying N-dimensional signal. The number of required compressive-sensing measurements is typically much smaller than N, offering the potential to simplify the sensing system. Let f denote the unknown underlying N-dimensional signal, and g a vector of compressive-sensing measurements, then one may approximate f accurately by utilizing knowledge of the (under-determined) linear relationship between f and g, in addition to knowledge of the fact that f is compressible in B. In this paper we employ a Bayesian formalism for estimating the underlying signal f based on compressive-sensing measurements g. The proposed framework has the following properties: (i) in addition to estimating the underlying signal f, “error bars ” are also estimated, these giving a measure of confidence in the inverted signal; (ii) using knowledge of the error bars, a principled means is provided for determining when a sufficient
Fast Forward Selection to Speed Up Sparse Gaussian Process Regression
- in Workshop on AI and Statistics 9
, 2003
"... We present a method for the sparse greedy approximation of Bayesian Gaussian process regression, featuring a novel heuristic for very fast forward selection. Our method is essentially as fast as an equivalent one which selects the "support" patterns at random, yet it can outperform random selection ..."
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Cited by 54 (2 self)
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We present a method for the sparse greedy approximation of Bayesian Gaussian process regression, featuring a novel heuristic for very fast forward selection. Our method is essentially as fast as an equivalent one which selects the "support" patterns at random, yet it can outperform random selection on hard curve fitting tasks. More importantly, it leads to a suciently stable approximation of the log marginal likelihood of the training data, which can be optimised to adjust a large number of hyperparameters automatically.
Gaussian Processes for Machine Learning
- International Journal of Neural Systems
, 2004
"... Gaussian processes (GPs) are natural generalisations of multivariate Gaussian random variables to in nite (countably or continuous) index sets. GPs have been applied in a large number of elds to a diverse range of ends, and very many deep theoretical analyses of various properties are available ..."
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Cited by 49 (13 self)
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Gaussian processes (GPs) are natural generalisations of multivariate Gaussian random variables to in nite (countably or continuous) index sets. GPs have been applied in a large number of elds to a diverse range of ends, and very many deep theoretical analyses of various properties are available. This paper gives an introduction to Gaussian processes on a fairly elementary level with special emphasis on characteristics relevant in machine learning. It draws explicit connections to branches such as spline smoothing models and support vector machines in which similar ideas have been investigated.

