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Face Recognition: A Literature Survey
, 2000
"... ... This paper provides an up-to-date critical survey of still- and video-based face recognition research. There are two underlying motivations for us to write this survey paper: the first is to provide an up-to-date review of the existing literature, and the second is to offer some insights into ..."
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Cited by 570 (19 self)
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... This paper provides an up-to-date critical survey of still- and video-based face recognition research. There are two underlying motivations for us to write this survey paper: the first is to provide an up-to-date review of the existing literature, and the second is to offer some insights into the studies of machine recognition of faces. To provide a comprehensive survey, we not only categorize existing recognition techniques but also present detailed descriptions of representative methods within each category. In addition,
Using Discriminant Eigenfeatures for Image Retrieval
, 1996
"... This paper describes the automatic selection of features from an image training set using the theories of multi-dimensional linear discriminant analysis and the associated optimal linear projection. We demonstrate the effectiveness of these Most Discriminating Features for view-based class retrieval ..."
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Cited by 329 (12 self)
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This paper describes the automatic selection of features from an image training set using the theories of multi-dimensional linear discriminant analysis and the associated optimal linear projection. We demonstrate the effectiveness of these Most Discriminating Features for view-based class retrieval from a large database of widely varying real-world objects presented as "well-framed" views, and compare it with that of the principal component analysis.
From Few to many: Illumination cone models for face recognition under variable lighting and pose
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2001
"... We present a generative appearance-based method for recognizing human faces under variation in lighting and viewpoint. Our method exploits the fact that the set of images of an object in fixed pose, but under all possible illumination conditions, is a convex cone in the space of images. Using a smal ..."
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Cited by 283 (10 self)
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We present a generative appearance-based method for recognizing human faces under variation in lighting and viewpoint. Our method exploits the fact that the set of images of an object in fixed pose, but under all possible illumination conditions, is a convex cone in the space of images. Using a small number of training images of each face taken with different lighting directions, the shape and albedo of the face can be reconstructed. In turn, this reconstruction serves as a generative model that can be used to render—or synthesize—images of the face under novel poses and illumination conditions. The pose space is then sampled, and for each pose the corresponding illumination cone is approximated by a low-dimensional linear subspace whose basis vectors are estimated using the generative model. Our recognition algorithm assigns to a test image the identity of the closest approximated illumination cone (based on Euclidean distance within the image space). We test our face recognition method on 4050 images from the Yale Face Database B; these images contain 405 viewing conditions (9 poses ¢ 45 illumination conditions) for 10 individuals. The method performs almost without error, except on the most extreme lighting directions, and significantly outperforms popular recognition methods that do not use a generative model.
Face Recognition By Elastic Bunch Graph Matching
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1997
"... We present a system for recognizing human faces from single images out of a large database containing one image per person. Faces are represented by labeled graphs, based on a Gabor wavelet transform. Image graphs of new faces are extracted by an elastic graph matching process and can be compared b ..."
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Cited by 175 (6 self)
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We present a system for recognizing human faces from single images out of a large database containing one image per person. Faces are represented by labeled graphs, based on a Gabor wavelet transform. Image graphs of new faces are extracted by an elastic graph matching process and can be compared by a simple similarity function. The system differs from the preceding one [1] in three respects. Phase information is used for accurate node positioning. Object-adapted graphs are used to handle large rotations in depth. Image graph extraction is based on a novel data structure, the bunch graph, which is constructed from a small set of sample image graphs.
Recognizing Imprecisely Localized, Partially Occluded and Expression Variant Faces from a Single Sample per Class
, 2002
"... The classical way of attempting to solve the face (or object) recognition problem is by using large and representative datasets. In many applications though, only one sample per class is available to the system. In this contribution, we describe a probabilistic approach that is able to compensate fo ..."
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Cited by 110 (6 self)
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The classical way of attempting to solve the face (or object) recognition problem is by using large and representative datasets. In many applications though, only one sample per class is available to the system. In this contribution, we describe a probabilistic approach that is able to compensate for imprecisely localized, partially occluded and expression variant faces even when only one single training sample per class is available to the system. To solve the localization problem, we find the subspace (within the feature space, e.g. eigenspace) that represents this error for each of the training images. To resolve the occlusion problem, each face is divided into k local regions which are analyzed in isolation. In contrast with other approaches, where a simple voting space is used, we present a probabilistic method that analyzes how "good" a local match is. To make the recognition system less sensitive to the differences between the facial expression displayed on the training and the testing images, we weight the results obtained on each local area on the bases of how much of this local area is affected by the expression displayed on the current test image.
Labeled Faces in the Wild: A Database for Studying Face Recognition in Unconstrained Environments
"... Abstract — Face recognition has benefitted greatly from the many databases that have been produced to study it. Most of these databases have been created under controlled conditions to facilitate the study of specific parameters on the face recognition problem. These parameters include such variable ..."
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Cited by 81 (6 self)
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Abstract — Face recognition has benefitted greatly from the many databases that have been produced to study it. Most of these databases have been created under controlled conditions to facilitate the study of specific parameters on the face recognition problem. These parameters include such variables as position, pose, lighting, expression, background, camera quality, occlusion, age, and gender. While there are many applications for face recognition technology in which one can control the parameters of image acquisition, there are also many applications in which the practitioner has little or no control over such parameters. This database is provided as an aid in studying the latter, unconstrained, face recognition problem. The database represents an initial attempt to provide a set of labeled face photographs spanning the range of conditions typically encountered by people in their everyday lives. The database exhibits “natural ” variability in pose, lighting, focus, resolution, facial expression, age, gender, race, accessories, make-up, occlusions, background, and photographic quality. Despite this variability, the images in the database are presented in a simple and consistent format for maximum ease of use. In addition to describing the details of the database and its acquisition, we provide specific experimental paradigms for which the database is suitable. This is done in an effort to make research performed with the database as consistent and comparable as possible. I.
Computer Vision for Computer Games
, 1996
"... The appeal of computer games may be enhanced by vision-based user inputs. The high speed and low cost requirements for near-term, mass-market game applications make system design challenging. The response time of the vision interface should be less than a video frame time and the interface should co ..."
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Cited by 51 (0 self)
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The appeal of computer games may be enhanced by vision-based user inputs. The high speed and low cost requirements for near-term, mass-market game applications make system design challenging. The response time of the vision interface should be less than a video frame time and the interface should cost less than $50 U.S.
Multidimensional Morphable Models
- in 6 th International Conference on Computer Vision
, 1998
"... We describe a flexible model for representing images of objects of a certain class, known a priori, such as faces, and introduce a new algorithm for matching it to a novel image and thereby performing image analysis. We call this model a multidimensional morphable model or just a morphable model. Th ..."
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Cited by 50 (1 self)
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We describe a flexible model for representing images of objects of a certain class, known a priori, such as faces, and introduce a new algorithm for matching it to a novel image and thereby performing image analysis. We call this model a multidimensional morphable model or just a morphable model. The morphable model is learned from example images (called prototypes) of objects of a class. In this paper we introduce an effective stochastic gradient descent algorithm that automatically matches a model to a novel image by finding the parameters that minimize the error between the image generated by the model and the novel image. Two examples demonstrate the robustness and the broad range of applicability of the matching algorithm and the underlying morphable model. Our approach can provide novel solutions to several vision tasks, including the computation of image correspondence, object verification, image synthesis and image compression. 1 Introduction An important problem in computer ...
Dealing With Occlusions in the Eigenspace Approach
- In Proceedings, IEEE Conference on Computer Vision and Pattern Recognition
, 1996
"... The basic limitations of the current appearance-based matching methods using eigenimages are non-robust estimation of coefficients and inability to cope with problems related to occlusions and segmentation. In this paper we present a new approach which successfully solves these problems. The majo ..."
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Cited by 50 (5 self)
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The basic limitations of the current appearance-based matching methods using eigenimages are non-robust estimation of coefficients and inability to cope with problems related to occlusions and segmentation. In this paper we present a new approach which successfully solves these problems. The major novelty of our approach lies in the way how the coefficients of the eigenimages are determined. Instead of computing the coefficients by a projection of the data onto the eigenimages, we extract them by a hypothesize-and-test paradigm using subsets of image points. Competing hypotheses are then subject to a selection procedure based on the Minimum Description Length principle. The approach enables us not only to reject outliers and to deal with occlusions but also to simultaneously use multiple classes of eigenimages. Key words: appearance-based matching, principal component analysis, robust estimation, occlusion, discrete optimization. This work was supported by a grant from the ...
SFS Based View Synthesis for Robust Face Recognition
, 2000
"... Sensitivity to variations in pose is a challenging problem in face recognition using appearance-based methods. More specifically, the appearance of a face changes dramatically when viewing and/or lighting directions change. Various approaches have been proposed to solve this difficult problem. They ..."
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Cited by 46 (4 self)
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Sensitivity to variations in pose is a challenging problem in face recognition using appearance-based methods. More specifically, the appearance of a face changes dramatically when viewing and/or lighting directions change. Various approaches have been proposed to solve this difficult problem. They can be broadly divided into three classes: 1) multiple image based methods where multiple images of various poses per person are available, 2) hybrid methods where multiple example images are available during learning but only one database image per person is available during recognition, and 3) single image based methods where no example based learning is carried out. In this paper, we present a method that comes under class 3. This method based on shape-from-shading (SFS) improves the performance of a face recognition system in handling variations due to pose and illumination via image synthesis.

