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The Spatial Semantic Hierarchy
- Artificial Intelligence
, 2000
"... The Spatial Semantic Hierarchy is a model of knowledge of large-scale space consisting of multiple interacting representations, both qualitative and quantitative. The SSH is inspired by the properties of the human cognitive map, and is intended to serve both as a model of the human cognitive map and ..."
Abstract
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Cited by 204 (27 self)
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The Spatial Semantic Hierarchy is a model of knowledge of large-scale space consisting of multiple interacting representations, both qualitative and quantitative. The SSH is inspired by the properties of the human cognitive map, and is intended to serve both as a model of the human cognitive map and as a method for robot exploration and map-building. The multiple levels of the SSH express states of partial knowledge, and thus enable the human or robotic agent to deal robustly with uncertainty during both learning and problem-solving. The control level represents useful patterns of sensorimotor interaction with the world in the form of trajectory-following and hill-climbing control laws leading to locally distinctive states. Local geometric maps in local frames of reference can be constructed at the control level to serve as observers for control laws in particular neighborhoods. The causal level abstracts continuous behavior among distinctive states into a discrete model ...
Building Brains for Bodies
- Autonomous Robots
, 1994
"... We describe a project to capitalize on newly available levels of computational resources in order to understand human cognition. We are building an integrated physical system including vision, sound input and output, and dextrous manipulation, all controlled by a continuously operating large scale p ..."
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Cited by 134 (8 self)
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We describe a project to capitalize on newly available levels of computational resources in order to understand human cognition. We are building an integrated physical system including vision, sound input and output, and dextrous manipulation, all controlled by a continuously operating large scale parallel MIMD computer. The resulting system will learn to "think " by building on its bodily experiences to accomplish progressively more abstract tasks. Past experience suggests that in attempting to build such an integrated system we will have to fundamentally change the way artificial intelligence, cognitive science, linguistics, and philosophy think about the organization of intelligence. We expect to be able to better reconcile the theories that will be developed with current work in neuroscience.
A Reinforcement Learning Approach to Job-shop Scheduling
- In Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence
, 1995
"... We apply reinforcement learning methods to learn domain-specific heuristics for job shop scheduling. A repair-based scheduler starts with a critical-path schedule and incrementally repairs constraint violations with the goal of finding a short conflict-free schedule. The temporal difference algorith ..."
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Cited by 102 (9 self)
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We apply reinforcement learning methods to learn domain-specific heuristics for job shop scheduling. A repair-based scheduler starts with a critical-path schedule and incrementally repairs constraint violations with the goal of finding a short conflict-free schedule. The temporal difference algorithm TD() is applied to train a neural network to learn a heuristic evaluation function over states. This evaluation function is used by a one-step lookahead search procedure to find good solutions to new scheduling problems. We evaluate this approach on synthetic problems and on problems from a NASA space shuttle payload processing task. The evaluation function is trained on problems involving a small number of jobs and then tested on larger problems. The TD scheduler performs better than the best known existing algorithm for this task---Zweben's iterative repair method based on simulated annealing. The results suggest that reinforcement learning can provide a new method for constructing high-...
A Complete Navigation System for Goal Acquisition in Unknown Environments
- Autonomous Robots
, 1995
"... Most autonomous outdoor navigation systems tested on actual robots have centered on local navigation tasks such as avoiding obstacles or following roads. Global navigation has been limited to simple wandering, path tracking, straight-line goal seeking behaviors, or executing a sequence of scripted l ..."
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Cited by 94 (19 self)
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Most autonomous outdoor navigation systems tested on actual robots have centered on local navigation tasks such as avoiding obstacles or following roads. Global navigation has been limited to simple wandering, path tracking, straight-line goal seeking behaviors, or executing a sequence of scripted local behaviors. These capabilities are insufficient for unstructured and unknown environments, where replanning may be needed to account for new information discovered in every sensor image. To address these problems, we have developed a complete system that integrates local and global navigation. The local system uses a scanning laser rangefinder to detect obstacles and recommend steering commands to ensure robot safety. These obstacles are passed to the global system which stores them in a map of the environment. With each addition to the map, the global system uses an incremental path planning algorithm to optimally replan the global path and recommend steering commands to reach the goal. An arbiter combines the steering recommendations to achieve the proper balance between safety and goal acquisition. This system was tested on a real robot and successfully drove it 1.4 kilometers to find a goal given no a priori map of the environment. Autonomous outdoor navigators have a number of uses, including planetary exploration, construction site work, mining, military reconnaissance, and hazardous waste remediation. These tasks require a mobile robot to move between
Specialization of Perceptual Processes
, 1994
"... In this report, I discuss the use of vision to support concrete, everyday activity. I will argue that a variety of interesting tasks can be solved using simple and inexpensive vision systems. I will provide a number of working examples in the form of a state-of-the-art mobile robot, Polly, which use ..."
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Cited by 81 (6 self)
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In this report, I discuss the use of vision to support concrete, everyday activity. I will argue that a variety of interesting tasks can be solved using simple and inexpensive vision systems. I will provide a number of working examples in the form of a state-of-the-art mobile robot, Polly, which uses vision to give primitive tours of the seventh floor of the MIT AI Laboratory. By current standards, the robot has a broad behavioral repertoire and is both simple and inexpensive (the complete robot was built for less than $20,000 using commercial board-level components). The approach I will use will be to treat the structure of the agent's activity--- its task and environment---as positive resources for the vision system designer. By performing a careful analysis of task and environment, the designer can determine a broad space of mechanisms which can perform the desired activity. My principal thesis is that for a broad range of activities, the space of applicable mechanisms will be broad...
The Robot that Won the DARPA Grand Challenge
- Journal of Field Robotics
, 2006
"... This article describes the robot Stanley, which won the 2005 DARPA Grand Challenge. Stanley was developed for high-speed desert driving without manual intervention. The robot’s software system relied predominately on state-of-the-art artificial intelligence technologies, such as machine learning and ..."
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Cited by 80 (0 self)
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This article describes the robot Stanley, which won the 2005 DARPA Grand Challenge. Stanley was developed for high-speed desert driving without manual intervention. The robot’s software system relied predominately on state-of-the-art artificial intelligence technologies, such as machine learning and probabilistic reasoning. This article describes the major components of this architecture, and discusses the results of the Grand Challenge race. (a) (b) Figure 1: (a) At approximately 1:40pm on Oct 8, 2005, Stanley is the first robot to complete the DARPA Grand Challenge. (b) The robot is being honored by DARPA Director Dr. Tony Tether.
Learning Maps for Indoor Mobile Robot Navigation
- ARTIFICIAL INTELLIGENCE (ACCEPTED FOR PUBLICATION)
, 1997
"... Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and topological. While grid-based methods produce accurate metric maps, their complexity often prohibits ..."
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Cited by 75 (11 self)
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Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and topological. While grid-based methods produce accurate metric maps, their complexity often prohibits efficient planning and problem solving in large-scale indoor environments. Topological maps, on the other hand, can be used much more efficiently, yet accurate and consistent topological maps are often difficult to learn and maintain in large-scale environments, particularly if momentary sensor data is highly ambiguous. This paper describes an approach that integrates both paradigms: grid-based and topological. Grid-based maps are learned using artificial neural networks and naive Bayesian integration. Topological maps are generated on top of the grid-based maps, by partitioning the latter into coherent regions. By combining both paradigms, the approach presented here gains advantages from both worlds: accuracy/consistency and efficiency. The paper gives results for autonomous exploration, mapping and operation of a mobile robot in populated multi-room environments.
An Intelligent Predictive Control Approach to the High-Speed Cross-Country Autonomous Navigation Problem
, 1995
"... m-RI-m-95-33 submitted in partial fulfiumtnr of the reqimlmts for the degm of ..."
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Cited by 65 (3 self)
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m-RI-m-95-33 submitted in partial fulfiumtnr of the reqimlmts for the degm of
A Survey of Robot Learning from Demonstration
"... We present a comprehensive survey of robot Learning from Demonstration (LfD), a technique that develops policies from example state to action mappings. We introduce the LfD design choices in terms of demonstrator, problem space, policy derivation and performance, and contribute the foundations for a ..."
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Cited by 63 (15 self)
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We present a comprehensive survey of robot Learning from Demonstration (LfD), a technique that develops policies from example state to action mappings. We introduce the LfD design choices in terms of demonstrator, problem space, policy derivation and performance, and contribute the foundations for a structure in which to categorize LfD research. Specifically, we analyze and categorize the multiple ways in which examples are gathered, ranging from teleoperation to imitation, as well as the various techniques for policy derivation, including matching functions, dynamics models and plans. To conclude we discuss LfD limitations and related promising areas for future research.
Stereo- and Neural Network-Based Pedestrian Detection
- IEEE TRANS. ON INTELLIGENT TRANSPORTATION SYSTEMS
, 2000
"... Pedestrian detection is essential to avoid dangerous traffic situations. In this paper, we present a fast and robust algorithm for detecting pedestrians in a cluttered scene from a pair of moving cameras. This is achieved through stereo-based segmentation and neural network-based recognition. The al ..."
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Cited by 54 (2 self)
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Pedestrian detection is essential to avoid dangerous traffic situations. In this paper, we present a fast and robust algorithm for detecting pedestrians in a cluttered scene from a pair of moving cameras. This is achieved through stereo-based segmentation and neural network-based recognition. The algorithm includes three steps. First, we segment the image into sub-image object candidates using disparities discontinuity. Second, we merge and split the sub-image object candidates into sub-images that satisfy pedestrian size and shape constrains. Third, we use intensity gradients of the candidate sub-images as input to a trained neural network for pedestrian recognition. The experiments on a large number of urban street scenes demonstrate that the proposed algorithm: 1) can detect pedestrians in various poses, shapes, sizes, clothing, and occlusion status; 2) runs in real-time; and 3) is robust to illumination and background changes.

