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196
Gossip-based ad hoc routing
, 2002
"... Abstract—Many ad hoc routing protocols are based on some variant of flooding. Despite various optimizations, many routing messa ges are propagated unnecessarily. We propose a gossiping-based approa ch, where each node forwards a message with some probability, to reduce the ov erhead of the routing p ..."
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Cited by 219 (2 self)
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Abstract—Many ad hoc routing protocols are based on some variant of flooding. Despite various optimizations, many routing messa ges are propagated unnecessarily. We propose a gossiping-based approa ch, where each node forwards a message with some probability, to reduce the ov erhead of the routing protocols. Gossiping exhibits bimodal behavio r in sufficiently large networks: in some executions, the gossip dies out quic kly and hardly any node gets the message; in the remaining executions, a sub stantial fraction of the nodes gets the message. The fraction of execution s in which most nodes get the message depends on the gossiping probability a nd the topology of the network. In the networks we have considered, using g ossiping probability between 0.6 and 0.8 suffices to ensure that almost every node gets the message in almost every execution. For large networ ks, this simple gossiping protocol uses up to 35 % fewer messages than flood ing, with improved performance. Gossiping can also be combined with va rious optimizations of flooding to yield further benefits. Simulations show that adding gossiping to AODV results in significant performance improv ement, even in networks as small as 150 nodes. We expect that the improvemen t should be even more significant in larger networks. I.
The Node Distribution of the Random Waypoint Mobility Model for Wireless Ad Hoc Networks
, 2003
"... The random waypoint model is a commonly used mobility model in the simulation of ad hoc networks. It is known that the spatial distribution of network nodes moving according to this model is, in general, nonuniform. However, a closed-form expression of this distribution and an in-depth investigation ..."
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Cited by 192 (6 self)
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The random waypoint model is a commonly used mobility model in the simulation of ad hoc networks. It is known that the spatial distribution of network nodes moving according to this model is, in general, nonuniform. However, a closed-form expression of this distribution and an in-depth investigation is still missing. This fact impairs the accuracy of the current simulation methodology of ad hoc networks and makes it impossible to relate simulation-based performance results to corresponding analytical results. To overcome these problems, we present a detailed analytical study of the spatial node distribution generated by random waypoint mobility. More specifically, we consider a generalization of the model in which the pause time of the mobile nodes is chosen arbitrarily in each waypoint and a fraction of nodes may remain static for the entire simulation time. We show that the structure of the resulting distribution is the weighted sum of three independent components: the static, pause, and mobility component. This division enables us to understand how the models parameters influence the distribution. We derive an exact equation of the asymptotically stationary distribution for movement on a line segment and an accurate approximation for a square area. The good quality of this approximation is validated through simulations using various settings of the mobility parameters. In summary, this article gives a fundamental understanding of the behavior of the random waypoint model.
Stationary Distributions for the Random Waypoint Mobility Model
- IEEE Transactions on Mobile Computing
, 2003
"... In simulations of mobile ad hoc networks, the probability distribution governing the movement of the nodes typically varies over time, and converges to a "steady-state" distribution, known in the probability literature as the stationary distribution. Some published simulation results ignore this ..."
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Cited by 107 (7 self)
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In simulations of mobile ad hoc networks, the probability distribution governing the movement of the nodes typically varies over time, and converges to a "steady-state" distribution, known in the probability literature as the stationary distribution. Some published simulation results ignore this initialization discrepancy. For those results that attempt to account for this discrepancy, the practice is to discard an initial sequence of observations from a simulation in the hope that the remaining values will closely represent the stationary distribution. This approach is inefficient and not always reliable. However, if the initial locations and speeds of the nodes are chosen from the stationary distribution, convergence is immediate and no data need be discarded. We derive the stationary distributions for location, speed, and pause time for the random waypoint mobility model. We then show how to implement the random waypoint mobility model in order to construct more efficient and reliable simulations for mobile ad hoc networks. Simulation results, which verify the correctness of our method, are included.
Access and Mobility of Wireless PDA Users
"... In this paper, we analyze the mobility patterns of users of wireless handheld PDAs in a campus wireless network using an 11 week trace of wireless network activity. Our study has three goals. First, we characterize the high-level mobility and access patterns of handheld PDA users and compare these c ..."
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Cited by 87 (3 self)
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In this paper, we analyze the mobility patterns of users of wireless handheld PDAs in a campus wireless network using an 11 week trace of wireless network activity. Our study has three goals. First, we characterize the high-level mobility and access patterns of handheld PDA users and compare these characteristics to previous workload mobility studies focused on laptop users. Second, we develop two wireless network topology models for use in wireless mobility studies: an evolutionary topology model based on user proximity and a campus waypoint model that serves as a trace-based complement to the random waypoint model. Finally, we use our wireless network topology models as a case study to evaluate ad-hoc routing algorithms on the network topologies created by the access and mobility patterns of users of modern wireless PDAs.
A Charging and Rewarding Scheme for Packet Forwarding in Multi-hop Cellular Networks
, 2003
"... In multi-hop cellular networks, data packets have to be relayed hop by hop from a given mobile station to a base station and vice-versa. This means that the mobile stations must accept to forward information for the benefit of other stations. In this paper, we propose an incentive mechanism that is ..."
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Cited by 87 (12 self)
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In multi-hop cellular networks, data packets have to be relayed hop by hop from a given mobile station to a base station and vice-versa. This means that the mobile stations must accept to forward information for the benefit of other stations. In this paper, we propose an incentive mechanism that is based on a charging/rewarding scheme and that makes collaboration rational for selfish nodes. We base our solution on symmetric cryptography to cope with the limited resources of the mobile stations. We provide a set of protocols and study their robustness with respect to various attacks. By leveraging on the relative stability of the routes, our solution leads to a very moderate overhead.
Sound Mobility Models
- in ACM MobiCom
, 2003
"... and evaluation of mobile systems. By using mobility models that describe constituent movement, one can explore large systems, producing repeatable results for comparison between alternatives. Unfortunately, the vast majority of mobility models---including all those in which nodal speed and distance ..."
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Cited by 80 (2 self)
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and evaluation of mobile systems. By using mobility models that describe constituent movement, one can explore large systems, producing repeatable results for comparison between alternatives. Unfortunately, the vast majority of mobility models---including all those in which nodal speed and distance or destination are chosen independently--- su#er from decay ; average speed decreases until converging to some long-term average. Such decay provides an unsound basis for simulation studies that collect results averaged over time, complicating the experimental process.
Virtual ring routing: network routing inspired by DHTs
- In Proc. of ACM SIGCOMM
, 2006
"... This paper presents Virtual Ring Routing (VRR), a new network routing protocol that occupies a unique point in the design space. VRR is inspired by overlay routing algorithms in Distributed Hash Tables (DHTs) but it does not rely on an underlying network routing protocol. It is implemented directly ..."
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Cited by 69 (7 self)
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This paper presents Virtual Ring Routing (VRR), a new network routing protocol that occupies a unique point in the design space. VRR is inspired by overlay routing algorithms in Distributed Hash Tables (DHTs) but it does not rely on an underlying network routing protocol. It is implemented directly on top of the link layer. VRR provides both traditional point-to-point network routing and DHT routing to the node responsible for a hash table key. VRR can be used with any link layer technology but this paper describes a design and several implementations of VRR that are tuned for wireless networks. We evaluate the performance of VRR using simulations and measurements from a sensor network and an 802.11a testbed. The experimental results show that VRR provides robust performance across a wide range of environments and workloads. It performs comparably to, or better than, the best wireless routing protocol in each experiment. VRR performs well because of its unique features: it does not require network flooding or translation between fixed identifiers and location-dependent addresses.
Video transport over ad hoc networks: Multistream coding with multipath transport
- IEEE J. Sel. Areas Commun
, 2003
"... Abstract—Enabling video transport over ad hoc networks is more challenging than over other wireless networks. The wireless links in an ad hoc network are highly error prone and can go down frequently because of node mobility, interference, channel fading, and the lack of infrastructure. However, the ..."
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Cited by 57 (2 self)
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Abstract—Enabling video transport over ad hoc networks is more challenging than over other wireless networks. The wireless links in an ad hoc network are highly error prone and can go down frequently because of node mobility, interference, channel fading, and the lack of infrastructure. However, the mesh topology of ad hoc networks implies that it is possible to establish multiple paths between a source and a destination. Indeed, multipath transport provides an extra degree of freedom in designing error resilient video coding and transport schemes. In this paper, we propose to combine multistream coding with multipath transport, to show that, in addition to traditional error control techniques, path diversity provides an effective means to combat transmission error in ad hoc networks. The schemes that we have examined are: 1) feedback based reference picture selection; 2) layered coding with selective automatic repeat request; and 3) multiple description motion compensation coding. All these techniques are based on the motion compensated prediction technique found in modern video coding standards. We studied the performance of these three schemes via extensive simulations using both Markov channel models and OPNET Modeler. To further validate the viability and performance advantages of these schemes, we implemented an ad hoc multiple path video streaming testbed using notebook computers and IEEE 802.11b cards. The results show that great improvement in video quality can be achieved over the standard schemes with limited additional cost. Each of these three video coding/transport techniques is best suited for a particular environment, depending on the availability of a feedback channel, the end-to-end delay constraint, and the error characteristics of the paths. Index Terms—Ad hoc networks, error resilience, IEEE 802.11, multipath transport, video transport, wireless networks.
The Message Delay in Mobile Ad Hoc Networks
- In Performance
, 2004
"... A stochastic model is introduced that accurately models the message delay in mobile ad hoc networks where nodes relay messages and the networks are sparsely populated. The model has only two input parameters: the number of nodes and the parameter of an exponential distribution which described the ti ..."
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Cited by 49 (3 self)
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A stochastic model is introduced that accurately models the message delay in mobile ad hoc networks where nodes relay messages and the networks are sparsely populated. The model has only two input parameters: the number of nodes and the parameter of an exponential distribution which described the time until two random mobiles come with communication range of one another. Closed-form expressions are obtained for the Laplace-Stieltjes transform of the message delay, defined as the time needed to transfer a message between a source and a destination. From this result, the first two moments of the expected message delay are derived in closed-form as well as their asymptotic expansion for large networks. As an additional result, the probability distribution function is obtained for the number of copies of the message at the time the message is delivered. These calculations are carried out for two protocols: the two-hop multicopy and the unrestricted multicopy protocols. It is shown that despite its simplicity, the model accurately predicts the message delay for both relay strategies for a number of mobility models (the random waypoint, random direction and the random walker mobility models).
An Evaluation of Inter-Vehicle Ad Hoc Networks Based on Realistic Vehicular Traces
- in ACM International Symposium on Mobile Ad Hoc Networking and Computing (Mobihoc
, 2006
"... Vehicular ad hoc networks (VANETs) using WLAN technology have recently received considerable attention. The evaluation of VANET routing protocols often involves simulators since management and operation of a large number of real vehicular nodes is expensive. We study the behavior of routing protocol ..."
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Cited by 46 (2 self)
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Vehicular ad hoc networks (VANETs) using WLAN technology have recently received considerable attention. The evaluation of VANET routing protocols often involves simulators since management and operation of a large number of real vehicular nodes is expensive. We study the behavior of routing protocols in VANETs by using mobility information obtained from a microscopic vehicular traffic simulator that is based on the on the real road maps of Switzerland. The performance of AODV and GPSR is significantly influenced by the choice of mobility model, and we observe a significantly reduced packet delivery ratio when employing the realistic traffic simulator to control mobility of nodes. To address the performance limitations of communication protocols in VANETs, we investigate two improvements that increase the packet delivery ratio and reduce the delay until the first packet arrives. The traces used in this study are available for public download.

