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Distributed Object Location in a Dynamic Network
, 2004
"... Modern networking applications replicate data and services widely, leading to a need for location-independent routing---the ability to route queries to objects using names independent of the objects' physical locations. Two important properties of such a routing infrastructure are routing locality a ..."
Abstract
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Cited by 155 (16 self)
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Modern networking applications replicate data and services widely, leading to a need for location-independent routing---the ability to route queries to objects using names independent of the objects' physical locations. Two important properties of such a routing infrastructure are routing locality and rapid adaptation to arriving and departing nodes. We show how these two properties can be efficiently achieved for certain network topologies. To do this, we present a new distributed algorithm that can solve the nearest-neighbor problem for these networks. We describe our solution in the context of Tapestry, an overlay network infrastructure that employs techniques proposed by Plaxton et al. [24].
Designing a DHT for low latency and high throughput
- IN PROCEEDINGS OF THE 1ST NSDI
, 2004
"... Designing a wide-area distributed hash table (DHT) that provides high-throughput and low-latency network storage is a challenge. Existing systems have explored a range of solutions, including iterative routing, recursive routing, proximity routing and neighbor selection, erasure coding, replication, ..."
Abstract
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Cited by 139 (15 self)
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Designing a wide-area distributed hash table (DHT) that provides high-throughput and low-latency network storage is a challenge. Existing systems have explored a range of solutions, including iterative routing, recursive routing, proximity routing and neighbor selection, erasure coding, replication, and server selection. This
Decentralized Object Location and Routing: A New Networking Paradigm
, 2004
"... by Yanbin Zhao ..."

