Results 1 - 10
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202
The Spec# Programming System: An Overview
, 2004
"... Spec# is the latest in a long line of work on programming languages and systems aimed at improving the development of correct software. This paper describes the goals and architecture of the Spec# programming system, consisting of the object-oriented Spec# programming language, the Spec# compiler ..."
Abstract
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Cited by 381 (45 self)
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Spec# is the latest in a long line of work on programming languages and systems aimed at improving the development of correct software. This paper describes the goals and architecture of the Spec# programming system, consisting of the object-oriented Spec# programming language, the Spec# compiler, and the Boogie static program verifier. The language includes constructs for writing specifications that capture programmer intentions about how methods and data are to be used, the compiler emits run-time checks to enforce these specifications, and the verifier can check the consistency between a program and its specifications. The Spec#
RacerX: Effective, Static Detection of Race Conditions and Deadlocks
- SOSP'03
, 2003
"... This paper describes RacerX, a static tool that uses flowsensitive, interprocedural analysis to detect both race conditions and deadlocks. It is explicitly designed to find errors in large, complex multithreaded systems. It aggressively infers checking information such as which locks protect which o ..."
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Cited by 195 (2 self)
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This paper describes RacerX, a static tool that uses flowsensitive, interprocedural analysis to detect both race conditions and deadlocks. It is explicitly designed to find errors in large, complex multithreaded systems. It aggressively infers checking information such as which locks protect which operations, which code contexts are multithreaded, and which shared accesses are dangerous. It tracks a set of code features which it uses to sort errors both from most to least severe. It uses novel techniques to counter the impact of analysis mistakes. The tool is fast, requiring between 2-14 minutes to analyze a 1.8 million line system. We have applied it to Linux, FreeBSD, and a large commercial code base, finding serious errors in all of them.
A type and effect system for atomicity
- In PLDI 03: Programming Language Design and Implementation
, 2003
"... Ensuring the correctness of multithreaded programs is difficult, due to the potential for unexpected and nondeterministic interactions between threads. Previous work addressed this problem by devising tools for detecting race conditions, a situation where two threads simultaneously access the same d ..."
Abstract
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Cited by 188 (20 self)
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Ensuring the correctness of multithreaded programs is difficult, due to the potential for unexpected and nondeterministic interactions between threads. Previous work addressed this problem by devising tools for detecting race conditions, a situation where two threads simultaneously access the same data variable, and at least one of the accesses is a write. However, verifying the absence of such simultaneous-access race conditions is neither necessary nor sufficient to ensure the absence of errors due to unexpected thread interactions. We propose that a stronger non-interference property is required, namely atomicity. Atomic methods can be assumed to execute serially, without interleaved steps of other threads. Thus, atomic methods are amenable to sequential reasoning techniques, which significantly simplifies both formal and informal reasoning about program correctness. This paper presents a type system for specifying and verifying the atomicity of methods in multithreaded Java programs. The atomic type system is a synthesis of Lipton’s theory of reduction and type systems for race detection. We have implemented this atomic type system for Java and used it to check a variety of standard Java library classes. The type checker uncovered subtle atomicity violations in classes such as java.lang.String and java.lang.String-Buffer that cause crashes under certain thread interleavings.
Alias Annotations for Program Understanding
- In Object-Oriented Programming, Systems, Languages, and Applications (OOPSLA
, 2002
"... One of the primary challenges in building and evolving large object-oriented systems is dealing with aliasing between objects. Unexpected aliasing can lead to broken invariants, mistaken assumptions, security holes, and surprising side effects, all of which may lead to software defects and complicat ..."
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Cited by 179 (11 self)
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One of the primary challenges in building and evolving large object-oriented systems is dealing with aliasing between objects. Unexpected aliasing can lead to broken invariants, mistaken assumptions, security holes, and surprising side effects, all of which may lead to software defects and complicate software evolution.
Verification of Object-Oriented Programs with Invariants
- JOURNAL OF OBJECT TECHNOLOGY
, 2004
"... ... This paper defines a programming methodology for using object invariants. The methodology, which enriches a program's state space to express when each object invariant holds, deals with owned object components, ownership transfer, and subclassing, and is expressive enough to allow many interesti ..."
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Cited by 173 (36 self)
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... This paper defines a programming methodology for using object invariants. The methodology, which enriches a program's state space to express when each object invariant holds, deals with owned object components, ownership transfer, and subclassing, and is expressive enough to allow many interesting object-oriented programs to be specified and verified. Lending itself to sound modular verification, the methodology also provides a solution to the problem of determining what state a method is allowed to modify.
Ownership Types for Object Encapsulation
- In Principles of Programming Languages (POPL
, 2003
"... object encapsulation and enable local reasoning about program correctness in object-oriented languages. However, a type system that enforces strict object encapsulation is too constraining: it does not allow e#cient implementation of important constructs like iterators. This paper argues that the ri ..."
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Cited by 125 (8 self)
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object encapsulation and enable local reasoning about program correctness in object-oriented languages. However, a type system that enforces strict object encapsulation is too constraining: it does not allow e#cient implementation of important constructs like iterators. This paper argues that the right way to solve the problem is to allow objects of classes defined in the same module to have privileged access to each other's representations; we show how to do this for inner classes. This approach allows programmers to express constructs like iterators and yet supports local reasoning about the correctness of the classes, because a class and its inner classes together can be reasoned about as a module. The paper also sketches how we use our variant of ownership types to enable e#cient software upgrades in persistent object stores.
Resources, Concurrency and Local Reasoning
- THEORETICAL COMPUTER SCIENCE
, 2004
"... In this paper we show how a resource-oriented logic, separation logic, can be used to reason about the usage of resources in concurrent programs. ..."
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Cited by 124 (5 self)
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In this paper we show how a resource-oriented logic, separation logic, can be used to reason about the usage of resources in concurrent programs.
Object Invariants in Dynamic Contexts
"... Object invariants describe the consistency of object-oriented data structures and are central to reasoning about the correctness of object-oriented software. Yet, reasoning about object invariants in the presence of object references, methods, and subclassing is difficult. This paper describes a m ..."
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Cited by 115 (39 self)
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Object invariants describe the consistency of object-oriented data structures and are central to reasoning about the correctness of object-oriented software. Yet, reasoning about object invariants in the presence of object references, methods, and subclassing is difficult. This paper describes a methodology for specifying and verifying object-oriented programs, using object invariants to specify the consistency of data and using ownership to organize objects into contexts. The novelty is that contexts can be dynamic: there is no bound on the number of objects in a context and objects can be transferred between contexts. The invariant of an object is allowed to depend on the fields of the object, on the fields of all objects in transitively-owned contexts, and on fields of objects reachable via given sequences of fields. With these invariants, one can describe a large variety of properties, including properties of cyclic data structures. Object invariants can be declared in or near the classes whose fields they depend on, not necessarily in the class of an owning object. The methodology is designed to allow modular reasoning, even in the presence of subclasses, and is proved sound.
Ownership Domains: Separating Aliasing Policy from Mechanism
, 2004
"... Ownership types promise to provide a practical mechanism for enforcing stronger encapsulation by controlling aliasing in objectoriented languages. However, previous ownership type proposals have tied the aliasing policy of a system to the mechanism of ownership. As a result, these proposals are too ..."
Abstract
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Cited by 100 (13 self)
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Ownership types promise to provide a practical mechanism for enforcing stronger encapsulation by controlling aliasing in objectoriented languages. However, previous ownership type proposals have tied the aliasing policy of a system to the mechanism of ownership. As a result, these proposals are too weak to express many important aliasing constraints, yet also so restrictive that they prohibit many useful programming idioms. In this paper, we propose ownership domains, which decouple encapsulation policy from the mechanism of ownership in two key ways. First, developers can specify multiple ownership domains for each object, permitting a fine-grained control of aliasing compared to systems that provide only one ownership domain for each object. Second, developers can specify the permitted aliasing between each pair of domains in the system, providing more flexibility compared to systems that enforce a fixed policy for inter-domain aliasing. Because it decouples policy from mechanism, our alias control system is both more precise and more flexible than previous ownership type systems.

