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ABSTRACT Automating Custom-Precision Function Evaluation for Embedded Processors
"... Due to resource and power constraints, embedded processors often cannot afford dedicated floating-point units. For instance, the IBM PowerPC processor embedded in Xilinx Virtex-II Pro FPGAs only supports emulated floating-point arithmetic, which leads to slow operation when floatingpoint arithmetic ..."
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Cited by 2 (2 self)
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Due to resource and power constraints, embedded processors often cannot afford dedicated floating-point units. For instance, the IBM PowerPC processor embedded in Xilinx Virtex-II Pro FPGAs only supports emulated floating-point arithmetic, which leads to slow operation when floatingpoint arithmetic is desired. This paper presents a customizable mathematical library using fixed-point arithmetic for elementary function evaluation. We approximate functions via polynomial or rational approximations depending on the user-defined accuracy requirements. The data representation for the inputs and outputs are compatible with IEEE single-precision and double-precision floating-point formats. Results show that our 32-bit polynomial method achieves over 80 times speedup over the single-precision mathematical library from Xilinx, while our 64-bit polynomial method achieves over 30 times speedup.
Faster floating-point square root for integer processors
"... Abstract — This paper presents some work in progress on fast and accurate floating-point arithmetic software for ST200-based embedded systems. We show how to use some key architectural features to design codes that achieve correct rounding-to-nearest without sacrificing for efficiency. This is illus ..."
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Cited by 2 (1 self)
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Abstract — This paper presents some work in progress on fast and accurate floating-point arithmetic software for ST200-based embedded systems. We show how to use some key architectural features to design codes that achieve correct rounding-to-nearest without sacrificing for efficiency. This is illustrated with the square root function, whose implementation given here is faster by over 35 % than the previously best one for such systems. I.
A High-Speed, Low-Resource ASR Back-End Based on Custom Arithmetic
"... Abstract—With the skyrocketing popularity of mobile devices, new processing methods tailored to a specific application have become necessary for low-resource systems. This work presents a high-speed, low-resource speech recognition system using custom arithmetic units, where all system variables are ..."
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Abstract—With the skyrocketing popularity of mobile devices, new processing methods tailored to a specific application have become necessary for low-resource systems. This work presents a high-speed, low-resource speech recognition system using custom arithmetic units, where all system variables are represented by integer indices and all arithmetic operations are replaced by hardware-based table lookups. To this end, several reordering and rescaling techniques, including two accumulation structures for Gaussian evaluation and a novel method for the normalization of Viterbi search scores, are proposed to ensure low entropy for all variables. Furthermore, a discriminatively inspired distortion measure is investigated for scalar quantization of forward probabilities to maximize the recognition rate. Finally, heuristic algorithms are explored to optimize system-wide resource allocation. Our best bit-width allocation scheme only requires 59 kB of ROMs to hold the lookup tables, and its recognition performance with various vocabulary sizes in both clean and noisy conditions is nearly as good as that of a system using a 32-bit floating-point unit. Simulations on various architectures show that, on most modern processor designs, we can expect a cycle-count speedup of at least three times over systems with floating-point units. Additionally, the memory bandwidth is reduced by over 70 % and the offline storage for model parameters is reduced by 80%. Index Terms—Alpha recursion, bit-width allocation, custom arithmetic, discriminative distortion measure, forward probability normalization and scaling, high speed, low resource, normalization, quantization, speech recognition. I.

