Results 1 - 10
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14
Greedy Drawings of Triangulations
, 2007
"... Greedy Routing is a class of routing algorithms in which the packets are forwarded in a manner that reduces the distance to the destination at every step. In an attempt to provide theoretical guarantees for a class of greedy routing algorithms, Papadimitriou and Ratajczak [PR05] came up with the fol ..."
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Cited by 13 (1 self)
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Greedy Routing is a class of routing algorithms in which the packets are forwarded in a manner that reduces the distance to the destination at every step. In an attempt to provide theoretical guarantees for a class of greedy routing algorithms, Papadimitriou and Ratajczak [PR05] came up with the following conjecture: Any 3-connected planar graph can be drawn in the plane such that for every pair of vertices s and t a distance decreasing path can be found. A path s = v1,v2,...,vk = t in a drawing is said to be distance decreasing if �vi − t � < �vi−1 − t�, 2 ≤ i ≤ k where �... � denotes the Euclidean distance. We settle this conjecture in the affirmative for the case of triangulations. A partitioning of the edges of a triangulation G into 3 trees, called the realizer of G, was first developed by Walter Schnyder who also gave a drawing algorithm based on this. We generalize Schnyder’s algorithm to obtain a whole class of drawings of any given triangulation G. We show, using the Knaster-Kuratowski-Mazurkiewicz Theorem, that some drawing of G belonging to this class is greedy. 1 1
Succinct Representations of Planar Maps
, 2008
"... This paper addresses the problem of representing the connectivity information of geometric objects using as little memory as possible. As opposed to raw compression issues, the focus is here on designing data structures that preserve the possibility of answering incidence queries in constant time. W ..."
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Cited by 9 (2 self)
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This paper addresses the problem of representing the connectivity information of geometric objects using as little memory as possible. As opposed to raw compression issues, the focus is here on designing data structures that preserve the possibility of answering incidence queries in constant time. We propose in particular the first optimal representations for 3-connected planar graphs and triangulations, which are the most standard classes of graphs underlying meshes with spherical topology. Optimal means that these representations asymptotically match the respective entropy of the two classes, namely 2 bits per edge for 3-connected planar graphs, and 1.62 bits per triangle or equivalently 3.24 bits per vertex for triangulations. These representations support adjacency queries between vertices and faces in constant time.
Quadratic exact-size and linear approximate-size random sampling of planar graphs
- In Proc. Analysis of Algorithms
, 2005
"... This extended abstract introduces a new algorithm for the random generation of labelled planar graphs. Its principles rely on Boltzmann samplers as recently developed by Duchon, Flajolet, Louchard, and Schaeffer. It combines the Boltzmann framework, a judicious use of rejection, a new combinatorial ..."
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Cited by 8 (1 self)
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This extended abstract introduces a new algorithm for the random generation of labelled planar graphs. Its principles rely on Boltzmann samplers as recently developed by Duchon, Flajolet, Louchard, and Schaeffer. It combines the Boltzmann framework, a judicious use of rejection, a new combinatorial bijection found by Fusy, Poulalhon and Schaeffer, as well as a precise analytic description of the generating functions counting planar graphs, which was recently obtained by Giménez and Noy. This gives rise to an extremely efficient algorithm for the random generation of planar graphs. There is a preprocessing step of some fixed small cost. Then, for each generation, the time complexity is quadratic for exact-size uniform sampling and linear for approximate-size sampling. This greatly improves on the best previously known time complexity for exact-size uniform sampling of planar graphs with n vertices, which was a little over O(n 7).
Schnyder woods and orthogonal surfaces
- In Proceedings of Graph Drawing
, 2006
"... In this paper we study connections between planar graphs, Schnyder woods, and orthogonal surfaces. Schnyder woods and the face counting approach have important applications in graph drawing and the dimension theory of orders. Orthogonal surfaces explain connections between these seemingly unrelated ..."
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Cited by 3 (2 self)
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In this paper we study connections between planar graphs, Schnyder woods, and orthogonal surfaces. Schnyder woods and the face counting approach have important applications in graph drawing and the dimension theory of orders. Orthogonal surfaces explain connections between these seemingly unrelated notions. We use these connections for an intuitive proof of the Brightwell-Trotter Theorem which says, that the face lattice of a 3-polytope minus one face has order dimension three. Our proof yields a linear time algorithm for the construction of the three linear orders that realize the face lattice. Coplanar orthogonal surfaces are in correspondence with a large class of convex straight line drawings of 3-connected planar graphs. We show that Schnyder’s face counting approach with weighted faces can be used to construct all coplanar orthogonal surfaces and hence the corresponding drawings. Appropriate weights are computable in linear time. 1
Uniform random sampling of planar graphs in linear time
, 2007
"... Abstract. This article introduces new algorithms for the uniform random generation of labelled planar graphs. Its principles rely on Boltzmann samplers, as recently developed by Duchon, Flajolet, Louchard, and Schaeffer. It combines the Boltzmann framework, a suitable use of rejection, a new combina ..."
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Cited by 3 (1 self)
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Abstract. This article introduces new algorithms for the uniform random generation of labelled planar graphs. Its principles rely on Boltzmann samplers, as recently developed by Duchon, Flajolet, Louchard, and Schaeffer. It combines the Boltzmann framework, a suitable use of rejection, a new combinatorial bijection found by Fusy, Poulalhon and Schaeffer, as well as a precise analytic description of the generating functions counting planar graphs, which was recently obtained by Giménez and Noy. This gives rise to an extremely efficient algorithm for the random generation of planar graphs. There is a preprocessing step of some fixed small cost; and the expected time complexity of generation is quadratic for exact-size uniform sampling and linear for approximate-size sampling. This greatly improves on the best previously known time complexity for exact-size uniform sampling of planar graphs with n vertices, which was a little over O(n 7). This is the extended and revised journal version of a conference paper with the title “Quadratic exact-size and linear approximate-size random generation of planar graphs”, which appeared in the Proceedings of the International Conference on Analysis of Algorithms (AofA’05), 6-10 June 2005, Barcelona. 1.
Bijections for Baxter Families and Related Objects
, 2008
"... The Baxter number Bn can be written as Bn = � n 0 Θk,n−k−1 with Θk,ℓ = 2 (k + 1) 2 (k + 2) ..."
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Cited by 2 (2 self)
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The Baxter number Bn can be written as Bn = � n 0 Θk,n−k−1 with Θk,ℓ = 2 (k + 1) 2 (k + 2)
Vertices of Degree k in Random Maps ∗
"... This work is devoted to the study of the typical structure of a random map. Maps are planar graphs embedded in the plane. We investigate the degree sequences of random maps from families of a certain type, which, among others, includes fundamental map classes like those of biconnected maps, 3-connec ..."
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Cited by 1 (1 self)
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This work is devoted to the study of the typical structure of a random map. Maps are planar graphs embedded in the plane. We investigate the degree sequences of random maps from families of a certain type, which, among others, includes fundamental map classes like those of biconnected maps, 3-connected maps, and triangulations. In particular, we develop a general framework that allows us to derive relations and exact asymptotic expressions for the expected number of vertices of degree k in random maps from these classes, and also provide accompanying large deviation statements. Extending the work of Gao and Wormald (Combinatorica, 2003) on random general maps, we obtain as results of our framework precise information about the number of vertices of degree k in random biconnected, 3-connected, loopless, and bridgeless maps. 1
On the Number of α-Orientations
"... We deal with the asymptotic enumeration of combinatorial structures on planar maps. Prominent instances of such problems are the enumeration of spanning trees, bipartite perfect matchings, and ice models. The notion of an α-orientation unifies many different combinatorial structures, including the a ..."
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Cited by 1 (1 self)
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We deal with the asymptotic enumeration of combinatorial structures on planar maps. Prominent instances of such problems are the enumeration of spanning trees, bipartite perfect matchings, and ice models. The notion of an α-orientation unifies many different combinatorial structures, including the afore mentioned. We ask for the number of αorientations and also for special instances thereof, such as Schnyder woods and bipolar orientations. The main focus of this paper are bounds for the maximum number of such structures that a planar map with n vertices can have. We give examples of triangulations with 2.37 n Schnyder woods, 3-connected planar maps with 3.209 n Schnyder woods and inner triangulations with 2.91 n bipolar orientations. These lower bounds are accompanied by upper bounds of 3.56 n, 8 n and 3.97 n respectively. We also show that for any planar map M and any α the number of α-orientations is bounded from above by 3.73 n and present a family of maps which have at least 2.598 n α-orientations for n big enough. 1
Schnyder Woods for Higher Genus Triangulated Surfaces
- SCG'08
, 2008
"... Schnyder woods are a well known combinatorial structure for planar graphs, which yields a decomposition into 3 vertexspanning trees. Our goal is to extend definitions and algorithms for Schnyder woods designed for planar graphs (corresponding to combinatorial surfaces with the topology of the sphere ..."
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Cited by 1 (0 self)
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Schnyder woods are a well known combinatorial structure for planar graphs, which yields a decomposition into 3 vertexspanning trees. Our goal is to extend definitions and algorithms for Schnyder woods designed for planar graphs (corresponding to combinatorial surfaces with the topology of the sphere, i.e., of genus 0) to the more general case of graphs embedded on surfaces of arbitrary genus. First, we define a new traversal order of the vertices of a triangulated surface of genus g together with an orientation and coloration of the edges that extends the one proposed by Schnyder for the planar case. As a by-product we show how some recent schemes for compression and compact encoding of graphs can be extended to higher genus. All the algorithms presented here have linear time complexity.

