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40
Discriminative models for multi-class object layout
"... Many state-of-the-art approaches for object recognition reduce the problem to a 0-1 classification task. Such reductions allow one to leverage sophisticated classifiers for learning. These models are typically trained independently for each class using positive and negative examples cropped from ima ..."
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Cited by 51 (5 self)
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Many state-of-the-art approaches for object recognition reduce the problem to a 0-1 classification task. Such reductions allow one to leverage sophisticated classifiers for learning. These models are typically trained independently for each class using positive and negative examples cropped from images. At test-time, various post-processing heuristics such as non-maxima suppression (NMS) are required to reconcile multiple detections within and between different classes for each image. Though crucial to good performance on benchmarks, this post-processing is usually defined heuristically. We introduce a unified model for multi-class object recognition that casts the problem as a structured prediction task. Rather than predicting a binary label for each image
Real-time human pose recognition in parts from single depth images
- In In CVPR, 2011. 3
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
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Cited by 36 (5 self)
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We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler per-pixel classification problem. Our large and highly varied training dataset allows the classifier to estimate body parts invariant to pose, body shape, clothing, etc. Finally we generate confidence-scored 3D proposals of several body joints by reprojecting the classification result and finding local modes. The system runs at 200 frames per second on consumer hardware. Our evaluation shows high accuracy on both synthetic and real test sets, and investigates the effect of several training parameters. We achieve state of the art accuracy in our comparison with related work and demonstrate improved generalization over exact whole-skeleton nearest neighbor matching. 1.
Decomposing a Scene into Geometric and Semantically Consistent Regions
"... High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of pixels that can be endowed with high-level attributes such as class of object/region, its orientation, and (rough 3D) locat ..."
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Cited by 27 (4 self)
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High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of pixels that can be endowed with high-level attributes such as class of object/region, its orientation, and (rough 3D) location within the scene. Towards this goal, we propose a region-based model which combines appearance and scene geometry to automatically decompose a scene into semantically meaningful regions. Our model is defined in terms of a unified energy function over scene appearance and structure. We show how this energy function can be learned from data and present an efficient inference technique that makes use of multiple over-segmentations of the image to propose moves in the energy-space. We show, experimentally, that our method achieves state-of-the-art performance on the tasks of both multi-class image segmentation and geometric reasoning. Finally, by understanding region classes and geometry, we show how our model can be used as the basis for 3D reconstruction of the scene. 1.
Learning 3D mesh segmentation and labeling
- ACM Trans. on Graphics
, 2010
"... head torso upper arm lower arm hand upper leg lower leg foot ear head torso arm leg tail body fin handle cup top base arm lens bridge antenna head thorax leg abdomen cup handle face hair neck fin stabilizer body wing top leg thumb index middle ring pinky palm big roller medium roller axle handle joi ..."
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Cited by 22 (3 self)
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head torso upper arm lower arm hand upper leg lower leg foot ear head torso arm leg tail body fin handle cup top base arm lens bridge antenna head thorax leg abdomen cup handle face hair neck fin stabilizer body wing top leg thumb index middle ring pinky palm big roller medium roller axle handle joint jaws head neck torso leg tail ear head torso back upper arm lower arm hand upper leg lower leg foot tail head wing body leg tail big cube small cube back middle seat leg head tentacle Figure 1: Labeling and segmentation results from applying our algorithm to one mesh each from every category in the Princeton Segmentation Benchmark [Chen et al. 2009]. For each result, the algorithm was trained on the other meshes in the same class, e.g., the human was labeled after training on the other meshes in the human class. This paper presents a data-driven approach to simultaneous segmentation and labeling of parts in 3D meshes. An objective function is formulated as a Conditional Random Field model, with terms assessing the consistency of faces with labels, and terms between labels of neighboring faces. The objective function is learned from a collection of labeled training meshes. The algorithm uses hundreds of geometric and contextual label features and learns different types of segmentations for different tasks, without requiring manual parameter tuning. Our algorithm achieves a significant improvement in results over the state-of-the-art when evaluated on the Princeton Segmentation Benchmark, often producing segmentations and labelings comparable to those produced by humans. 1
Cascaded Classification Models: Combining Models for Holistic Scene Understanding
"... One of the original goals of computer vision was to fully understand a natural scene. This requires solving several sub-problems simultaneously, including object detection, region labeling, and geometric reasoning. The last few decades have seen great progress in tackling each of these problems in i ..."
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Cited by 20 (10 self)
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One of the original goals of computer vision was to fully understand a natural scene. This requires solving several sub-problems simultaneously, including object detection, region labeling, and geometric reasoning. The last few decades have seen great progress in tackling each of these problems in isolation. Only recently have researchers returned to the difficult task of considering them jointly. In this work, we consider learning a set of related models in such that they both solve their own problem and help each other. We develop a framework called Cascaded Classification Models (CCM), where repeated instantiations of these classifiers are coupled by their input/output variables in a cascade that improves performance at each level. Our method requires only a limited “black box ” interface with the models, allowing us to use very sophisticated, state-of-the-art classifiers without having to look under the hood. We demonstrate the effectiveness of our method on a large set of natural images by combining the subtasks of scene categorization, object detection, multiclass image segmentation, and 3d reconstruction. 1
Stacked Hierarchical Labeling
"... Abstract. In this work we propose a hierarchical approach for labeling semantic objects and regions in scenes. Our approach is reminiscent of early vision literature in that we use a decomposition of the image in order to encode relational and spatial information. In contrast to much existing work o ..."
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Cited by 11 (6 self)
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Abstract. In this work we propose a hierarchical approach for labeling semantic objects and regions in scenes. Our approach is reminiscent of early vision literature in that we use a decomposition of the image in order to encode relational and spatial information. In contrast to much existing work on structured prediction for scene understanding, we bypass a global probabilistic model and instead directly train a hierarchical inference procedure inspired by the message passing mechanics of some approximate inference procedures in graphical models. This approach mitigates both the theoretical and empirical difficulties of learning probabilistic models when exact inference is intractable. In particular, we draw from recent work in machine learning and break the complex inference process into a hierarchical series of simple machine learning subproblems. Each subproblem in the hierarchy is designed to capture the image and contextual statistics in the scene. This hierarchy spans coarse-to-fine regions and explicitly models the mixtures of semantic labels that may be present due to imperfect segmentation. To avoid cascading of errors and overfitting, we train the learning problems in sequence to ensure robustness to likely errors earlier in the inference sequence and leverage the stacking approach developed by Cohen et al. 1
Towards Holistic Scene Understanding: Feedback Enabled Cascaded Classification Models
"... In many machine learning domains (such as scene understanding), several related sub-tasks (such as scene categorization, depth estimation, object detection) operate on the same raw data and provide correlated outputs. Each of these tasks is often notoriously hard, and state-of-the-art classifiers al ..."
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Cited by 6 (4 self)
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In many machine learning domains (such as scene understanding), several related sub-tasks (such as scene categorization, depth estimation, object detection) operate on the same raw data and provide correlated outputs. Each of these tasks is often notoriously hard, and state-of-the-art classifiers already exist for many subtasks. It is desirable to have an algorithm that can capture such correlation without requiring to make any changes to the inner workings of any classifier. We propose Feedback Enabled Cascaded Classification Models (FE-CCM), that maximizes the joint likelihood of the sub-tasks, while requiring only a ‘black-box’ interface to the original classifier for each sub-task. We use a two-layer cascade of classifiers, which are repeated instantiations of the original ones, with the output of the first layer fed into the second layer as input. Our training method involves a feedback step that allows later classifiers to provide earlier classifiers information about what error modes to focus on. We show that our method significantly improves performance in all the sub-tasks in two different domains: (i) scene understanding, where we consider depth estimation, scene categorization, event categorization, object detection, geometric labeling and saliency detection, and (ii) robotic grasping, where we consider grasp point detection and object classification. 1
Recursive Segmentation and Recognition Templates for 2D Parsing
"... Language and image understanding are two major goals of artificial intelligence which can both be conceptually formulated in terms of parsing the input signal into a hierarchical representation. Natural language researchers have made great progress by exploiting the 1D structure of language to desig ..."
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Cited by 5 (0 self)
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Language and image understanding are two major goals of artificial intelligence which can both be conceptually formulated in terms of parsing the input signal into a hierarchical representation. Natural language researchers have made great progress by exploiting the 1D structure of language to design efficient polynomialtime parsing algorithms. By contrast, the two-dimensional nature of images makes it much harder to design efficient image parsers and the form of the hierarchical representations is also unclear. Attempts to adapt representations and algorithms from natural language have only been partially successful. In this paper, we propose a Hierarchical Image Model (HIM) for 2D image parsing which outputs image segmentation and object recognition. This HIM is represented by recursive segmentation and recognition templates in multiple layers and has advantages for representation, inference, and learning. Firstly, the HIM has a coarse-to-fine representation which is capable of capturing long-range dependency and exploiting different levels of contextual information. Secondly, the structure of the HIM allows us to design a rapid inference algorithm, based on dynamic programming, which enables us to parse the image rapidly in polynomial time. Thirdly, we can learn the HIM efficiently in a discriminative manner from a labeled dataset. We demonstrate that HIM outperforms other state-of-the-art methods by evaluation on the challenging public MSRC image dataset. Finally, we sketch how the HIM architecture can be extended to model more complex image phenomena. 1
Context by Region Ancestry
"... In this paper, we introduce a new approach for modeling visual context. For this purpose, we consider the leaves of a hierarchical segmentation tree as elementary units. Each leaf is described by features of its ancestral set, the regions on the path linking the leaf to the root. We construct region ..."
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Cited by 5 (0 self)
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In this paper, we introduce a new approach for modeling visual context. For this purpose, we consider the leaves of a hierarchical segmentation tree as elementary units. Each leaf is described by features of its ancestral set, the regions on the path linking the leaf to the root. We construct region trees by using a high-performance segmentation method. We then learn the importance of different descriptors (e.g. color, texture, shape) of the ancestors for classification. We report competitive results on the MSRC segmentation dataset and the MIT scene dataset, showing that region ancestry efficiently encodes information about discriminative parts, objects and scenes. 1.
Contextual flow
- in [IEEE Conf. on Computer Vision and Pattern Recognition
, 2009
"... Matching based on local brightness is quite limited, because small changes on local appearance invalidate the constancy in brightness. The root of this limitation is its treatment regardless of the information from the spatial contexts. This papers leaps from brightness constancy to context constanc ..."
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Cited by 3 (1 self)
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Matching based on local brightness is quite limited, because small changes on local appearance invalidate the constancy in brightness. The root of this limitation is its treatment regardless of the information from the spatial contexts. This papers leaps from brightness constancy to context constancy, and thus from optical flow to contextual flow. It presents a new approach that incorporates contexts to constrain motion estimation for target tracking. In this approach, one individual spatial context of a given pixel is represented by the posterior density of the associated feature class in its contextual domain. Each individual context gives a linear contextual flow constraint to the motion, so that the motion can be estimated in an over-determined contextual system. Based on this contextual flow model, this paper presents a new and powerful target tracking method that integrates the processes of salient contextual point selection, robust contextual matching, and dynamic context selection. Extensive experiment results show the effectiveness of the proposed approach. 1.

