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Distributed Computing on the Move: From mobile computing to cooperative robotics and nanorobotics
, 2001
"... Distributed computing is beginning to extend its scope to address problems relevant to a mobile environment (mobile computing). For the most part, current research efforts in mobile computing and ad hoc networking are implicitly aimed at mobile telephony and the emerging field of ubiquitous computin ..."
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Cited by 11 (1 self)
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Distributed computing is beginning to extend its scope to address problems relevant to a mobile environment (mobile computing). For the most part, current research efforts in mobile computing and ad hoc networking are implicitly aimed at mobile telephony and the emerging field of ubiquitous computing.
Overview of Nanoelectronic Devices
- Proceedings of the IEEE
, 1997
"... This paper provides an overview of research developments toward nanometer-scale electronic switching devices for use in building ultra-densely integrated electronic computers. Specifically, two classes of alternatives to the field-effect transistor are considered: 1) quantum-effect and single-electr ..."
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Cited by 11 (1 self)
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This paper provides an overview of research developments toward nanometer-scale electronic switching devices for use in building ultra-densely integrated electronic computers. Specifically, two classes of alternatives to the field-effect transistor are considered: 1) quantum-effect and single-electron solid-state devices and 2) molecular electronic devices. A taxonomy of devices in each class is provided, operational principles are described and compared for the various types of devices, and the literature about each is surveyed. This information is presented in nonmathematical terms intended for a general, technically interested readership
Self-replication and self-assembly for manufacturing
- Artif. Life
, 2006
"... It has been argued that a central objective of nanotechnology is to make products inexpensively, and that self-replication is an effective approach to very low-cost manufacturing. The research presented here is intended to be a step towards this vision. We describe a computational simulation of nano ..."
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Cited by 6 (0 self)
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It has been argued that a central objective of nanotechnology is to make products inexpensively, and that self-replication is an effective approach to very low-cost manufacturing. The research presented here is intended to be a step towards this vision. We describe a computational simulation of nanoscale machines floating in a virtual liquid. The machines can bond together to form strands (chains) that self-replicate and self-assemble into user-specified meshes. There are four types of machines and the sequence of machine types in a strand determines the shape of the mesh they will build. A strand may be in an unfolded state, in which the bonds are straight, or in a folded state, in which the bond angles depend on the types of machines. By choosing the sequence of machine types in a strand, the user can specify a variety of polygonal shapes. A simulation typically begins with an initial unfolded seed strand in a soup of unbonded machines. The seed strand replicates by bonding with free machines in the soup. The child strands fold into the encoded polygonal shape, and then the polygons drift together and bond to form a mesh. We demonstrate that a variety of polygonal meshes can be manufactured in the simulation, by simply changing the sequence of machine types in the seed.
Self-replicating machines in continuous space with virtual physics
- ARTIFICIAL LIFE
, 2003
"... JohnnyVon is an implementation of self-replicating machines in continuous two-dimensional space. Two types of particles drift about in a virtual liquid. The particles are automata with discrete internal states but continuous external relationships. Their internal states are governed by finite state ..."
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Cited by 5 (1 self)
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JohnnyVon is an implementation of self-replicating machines in continuous two-dimensional space. Two types of particles drift about in a virtual liquid. The particles are automata with discrete internal states but continuous external relationships. Their internal states are governed by finite state machines, but their external relationships are governed by a simulated physics that includes Brownian motion, viscosity, and springlike attractive and repulsive forces. The particles can be assembled into patterns that can encode arbitrary strings of bits. We demonstrate that, if an arbitrary seed pattern is put in a soup of separate individual particles, the pattern will replicate by assembling the individual particles into copies of itself. We also show that, given sufficient time, a soup of separate individual particles will eventually spontaneously form self-replicating patterns. We discuss the

