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42
Taking CSCW Seriously: Supporting Articulation Work
- Computer Supported Cooperative Work
, 1992
"... this paper we set out an approach to CSCW as a field of research which we believe provides a coherent conceptual framework for this area, suggesting that it should be concerned with the support requirements of cooperative work arrangements. This provides a more principled, comprehensive, and, in our ..."
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Cited by 221 (13 self)
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this paper we set out an approach to CSCW as a field of research which we believe provides a coherent conceptual framework for this area, suggesting that it should be concerned with the support requirements of cooperative work arrangements. This provides a more principled, comprehensive, and, in our opinion, more useful conception of the field than that provided by the conception of CSCW as being focused on computer support for groups. We then investigate the consequences of taking this alternative conception seriously, in terms of research directions for the field. As an indication of the fruits of this approach, we discuss the concept of `articulation work' and its relevance to CSCW. This raises a host of interesting problems that are marginalized in the work on small group support but critical to the success of CSCW systems `in the large', i. e., that are designed to meet current work requirements in the everyday world
Social Translucence: An Approach to Designing Systems that Support Social Processes
- ACM Transactions on Computer-Human Interaction
, 2000
"... We are interested in designing systems that support communication and collaboration among large groups of people over computer networks. We begin by asking what properties of the physical world support graceful human-human communication in face-to-face situations, and argue that it is possible to de ..."
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Cited by 218 (15 self)
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We are interested in designing systems that support communication and collaboration among large groups of people over computer networks. We begin by asking what properties of the physical world support graceful human-human communication in face-to-face situations, and argue that it is possible to design digital systems that support coherent behavior by making participants and their activities visible to one another. We call such systems “socially translucent systems ” and suggest that they have three characteristics—visibility, awareness, and accountability—which enable people to draw upon their social experience and expertise to structure their interactions with one another. To motivate and focus our ideas we develop a vision of knowledge communities, conversationally based systems that support the creation, management and reuse of knowledge in a social context. We describe our experience in designing and deploying one layer of functionality for knowledge communities, embodied in a working system called “Babble, ” and discuss research issues raised by a socially translucent approach to design. Categories and Subject Descriptors: H.1.2 [Models and Principles]: User/Machine Systems—Human factors; Human information processing; H.5.2 [Information Interfaces and
Augmenting Organizational Memory: A Field Study of Answer Garden
- ACM TRANSACTIONS ON INFORMATION SYSTEMS
, 1994
"... ... This article presents Answer Garden, a system for growing organizational memory. The article describes the system and its underlying implementation. It then presents findings from a field study of Answer Garden. The article discusses the usage data and qualitative evaluations from the field stud ..."
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Cited by 178 (9 self)
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... This article presents Answer Garden, a system for growing organizational memory. The article describes the system and its underlying implementation. It then presents findings from a field study of Answer Garden. The article discusses the usage data and qualitative evaluations from the field study, and then draws a set of lessons for next-generation organizational memory systems.
The Intellectual Challenge of CSCW: The Gap Between Social Requirements and Technical Feasibility
- Human-Computer Interaction
, 2000
"... Over the last 10 years, Computer-Supported Cooperative Work (CSCW) has identified a base set of findings. These findings are taken almost as assumptions within the field. In summary, they argue that human activity is highly flexible, nuanced, and contextualized and that computational entities such a ..."
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Cited by 104 (7 self)
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Over the last 10 years, Computer-Supported Cooperative Work (CSCW) has identified a base set of findings. These findings are taken almost as assumptions within the field. In summary, they argue that human activity is highly flexible, nuanced, and contextualized and that computational entities such as information transfer, roles, and policies need to be similarly flexible, nuanced, and contextualized. However, current systems cannot fully support the social world uncovered by these findings. This paper argues that there is an inherent gap between the social requirements of CSCW and its technical mechanisms. The social-technical gap is the divide between what we know we must support socially and what we can support technically. Exploring, understanding, and hopefully ameliorating this social-technical gap is the central challenge for CSCW as a field and one of the central problems for HCI. Indeed, merely attesting the continued centrality of this gap could be one of the important intellectual contributions of CSCW. This paper also argues that the challenge of the social-technical gap creates an opportunity to refocus CSCW as a Simonian science of the artificial. To be published in Human-Computer Interaction Preprint- Ackerman- Challenge of CSCW 1 1.
Transcending the Individual Human Mind—Creating Shared Understanding through Collaborative Design
- ACM Transactions on Computer Human-Interaction
, 2000
"... Complex design problems require more knowledge than any single person possesses because the knowledge relevant to a problem is usually distributed among stakeholders. Bringing different and often controversial points of view together to create a shared understanding among these stakeholders can lead ..."
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Cited by 93 (37 self)
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Complex design problems require more knowledge than any single person possesses because the knowledge relevant to a problem is usually distributed among stakeholders. Bringing different and often controversial points of view together to create a shared understanding among these stakeholders can lead to new insights, new ideas, and new artifacts. New media that allow owners of problems to contribute to framing and resolving complex design problems can extend the power of the individual human mind. Based on our past work and study of other approaches, systems, and collaborative and participatory processes, this article identifies challenges we see as the limiting factors for future collaborative human-computer systems. The Envisionment and Discovery Collaboratory (EDC) is introduced as an integrated physical and computational environment addressing some of these challenges. The vision behind the EDC shifts future development away from the computer as the focal point, toward an emphasis that tries to improve our understanding of the human, social, and cultural system that creates the context for use. This work is based on new conceptual principles that include creating shared understanding among various stakeholders, contextualizing information to the task at hand, and creating objects to think with in collaborative design activities.
Using Web Annotations for Asynchronous Collaboration Around Documents
- in Proceedings of CSCW 2000
, 2000
"... Digital web-accessible annotations are a compelling medium for personal comments and shared discussions around documents. Only recently supported by widely used products, "in-context" digital annotation is a relatively unexamined phenomenon. This paper presents a case study of annotations created by ..."
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Cited by 57 (3 self)
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Digital web-accessible annotations are a compelling medium for personal comments and shared discussions around documents. Only recently supported by widely used products, "in-context" digital annotation is a relatively unexamined phenomenon. This paper presents a case study of annotations created by members of a large development team using Microsoft Office 2000---approximately 450 people created 9,000 shared annotations on about 1250 documents over 10 months. We present quantitative data on use, supported by interviews with users, identifying strengths and weaknesses of the existing capabilities and possibilities for improvement. Keywords Annotation, asynchronous collaboration, distributed work, computer mediated communication, World Wide Web 1 INTRODUCTION Highlighting and writing comments in the margins as we read is a natural activity. These annotations are often personal notes for subsequent reference. When shared among co-workers they also support communication and collaborat...
Supporting Articulation Work Using Software Configuration Management Systems
- Journal of Collaborative Computing
, 1996
"... Abstract. Software product development is a highly collaborative activity, where teams of developers need to collaborate to produce a system. It is also a domain where systems are used to try to help the developers coordinate their work. This paper describes the results of an empirical study of the ..."
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Cited by 37 (0 self)
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Abstract. Software product development is a highly collaborative activity, where teams of developers need to collaborate to produce a system. It is also a domain where systems are used to try to help the developers coordinate their work. This paper describes the results of an empirical study of the use of one such system, a configuration management tool. Specifically it describes three aspects of the support that the tool provides: the challenges of representing the work, the need to support both individuals and groups working together, and how the assumptions about software development built into the tool interact with others in the organization. The study suggests that long after the initial adoption the tool and the organization continue to interact with each other. It also opens up questions for empirical studies of the organizational context behind the tool usage. Key words: Configuration management (CM), computer-supported cooperative work (CSCW), empirical studies, articulation work, coordination mechanisms 1. In~oducfion Empirical studies of groupware technologies hold the promise of helping us to understand the reasons why systems fail in practice and some of the ways that we can make them work (Grudin, 1989; Okamura et al., 1994; Grudin and Palen,
Social Translucence: Using Minimalist Visualizations of Social Activity to Support Collective Interaction
- In
, 2002
"... Approaches This brings us to the question of how social cues might best be portrayed in a digital system. We see three design approaches to answering this question: the realist, the mimetic, and the abstract. The realist approach involves trying to project social information from the physical domai ..."
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Cited by 32 (9 self)
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Approaches This brings us to the question of how social cues might best be portrayed in a digital system. We see three design approaches to answering this question: the realist, the mimetic, and the abstract. The realist approach involves trying to project social information from the physical domain into or through the digital domain. This work is exemplified in teleconferencing systems and media space research---see Finn, et al. (1997) for many examples.
Definitional and Contextual Issues in Organizational and Group Memories
- Information Technology and People
, 1994
"... This paper discusses findings from case studies of six organizations using or attempting to use the Answer Garden, a type of organizational memory system. Two major issues in the implementation of such systems are examined: (1) the gap between the idealized definition of organizational memory and th ..."
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Cited by 29 (7 self)
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This paper discusses findings from case studies of six organizations using or attempting to use the Answer Garden, a type of organizational memory system. Two major issues in the implementation of such systems are examined: (1) the gap between the idealized definition of organizational memory and the constrained realities of organizational life, and (2) the effects of reducing contextual information in computer-based memory. 1. Introduction Organizational memory is an evocative metaphor, suggesting the promise of infinitely retrievable knowledge and experience. Organizational memory systems (OMS) offer the possibility that computer systems can better serve the information storage and retrieval needs of an organization's memory than can present technical and social methods. But in order to augment organizational memory with computer systems, we need to better understand the critical organizational issues facing such augmentation efforts. Many of these critical issues will be standard information technology issues: the nature of performance improvement with new types of systems, the political nature of information systems, and so on. Some of these issues, however, have a unique "spin" resulting from the organizational and technical questions inherent in organizational memory systems. This paper examines two major issues that have an additional emphasis in organizational memory systems. Author's address: ackerman@ics.uci.edu. The discussion is based on case studies of organizations using a specific OMS, Answer Garden. Following a brief discussion of the Answer Garden and the study sites, I examine the first organizational issue, the tension between an idealized conception of organizational memory in most study sites and the constraints that exist within organizations. Sinc...
Revisiting the Visit: Understanding How Technology Can Shape the Museum Visit
- In Proc. ACM Conf. on Computer Supported Cooperative Work
, 2002
"... This paper reports findings from a study of how a guidebook was used by pairs of visitors touring a historic house. We describe how the guidebook was incorporated into their visit in four ways: shared listening, independent use, following one another, and checking in on each other. We discuss how in ..."
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Cited by 28 (1 self)
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This paper reports findings from a study of how a guidebook was used by pairs of visitors touring a historic house. We describe how the guidebook was incorporated into their visit in four ways: shared listening, independent use, following one another, and checking in on each other. We discuss how individual and groupware features were adopted in support of different visiting experiences, and illustrate how that adoption was influenced by social relationships, the nature of the current visit, and any museum visiting strategies that the couples had. Finally, we describe how the guidebook facilitated awareness between couples, and how awareness of non-guidebook users (strangers) influenced use.

