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From Conservation to Crowdsourcing: A Typology of Citizen Science
"... Abstract—Citizen science is a form of research collaboration ..."
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Cited by 9 (4 self)
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Abstract—Citizen science is a form of research collaboration
Citizen Science System Assemblages: Toward Greater Understanding of Technologies to Support Crowdsourced Science
"... We explore the nature of technologies to support citizen science, a method of inquiry that leverages the power of crowds to collect and analyze scientific data. We evaluate these technologies as system assemblages, collections of interrelated functionalities that support specific activities in pursu ..."
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Cited by 2 (0 self)
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We explore the nature of technologies to support citizen science, a method of inquiry that leverages the power of crowds to collect and analyze scientific data. We evaluate these technologies as system assemblages, collections of interrelated functionalities that support specific activities in pursuit of overall project goals. The notion of system assemblages helps us to explain how different citizen science platforms may be comprised of widely varying functionalities, yet still support relatively similar goals. Related concepts of build vs. buy, support for science vs. support for participants, and web satisfiers vs. web motivators are used to explore how different citizen science functionalities may lead to successful project outcomes. Four detailed case studies of current citizen science projects encompassing a cross-section of varying project sizes, resource levels, technologies, and approaches to inquiry help us to answer the following research questions: 1) What factors influence the composition of a system assemblage for citizen science? 2) What do typical system assemblages for citizen science look like? 3) What effect does the assemblage composition have on scientific goals, participant support, motivation, and satisfaction? and 4) What are the design implications for the system assemblage perspective on citizen science technologies?
Goals and Tasks: Two Typologies of Citizen Science Projects
"... Abstract—Citizen science is a form of research collaboration ..."
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Cited by 1 (1 self)
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Abstract—Citizen science is a form of research collaboration
From Data to Knowledge to Discoveries: Scientific Workflows and Artificial Intelligence
, 2008
"... Scientific computing has entered a new era of scale and sharing with the arrival of cyberinfrastructure facilities for computational experimentation. A key emerging concept is scientific workflows, which provide a declarative representation of complex scientific applications that can be automaticall ..."
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Scientific computing has entered a new era of scale and sharing with the arrival of cyberinfrastructure facilities for computational experimentation. A key emerging concept is scientific workflows, which provide a declarative representation of complex scientific applications that can be automatically managed and executed in distributed shared resources. In the coming decades, computational experimentation will push the boundaries of current cyberinfrastructure in terms of inter-disciplinary scope and integrative models of scientific phenomena under study. This paper argues that knowledge-rich workflow environments will provide necessary capabilities for that vision by assisting scientists to validate and vet complex analysis processes and by automating important aspects of scientific exploration and discovery.
Gaming for (Citizen) Science Exploring Motivation and Data Quality in the Context of Crowdsourced Science Through the Design and Evaluation of a Social-Computational System
"... Abstract—In this paper, an ongoing design research project is described. Citizen Sort, currently under development, is a webbased social-computational system designed to support a citizen science task, the taxonomic classification of various insect, animal, and plant species. In addition to supporti ..."
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Abstract—In this paper, an ongoing design research project is described. Citizen Sort, currently under development, is a webbased social-computational system designed to support a citizen science task, the taxonomic classification of various insect, animal, and plant species. In addition to supporting this natural science objective, the Citizen Sort platform will also support information science research goals on the nature of motivation for social-computation and citizen science. In particular, this research program addresses the use of games to motivate participation in social-computational citizen science, and explores the effects of system design on motivation and data quality. A design science approach, where IT artifacts are developed to solve problems and answer research questions is described. Research questions, progress on Citizen Sort planning and implementation, and key challenges are discussed.
Citizen Science System Assemblages: Understanding the Technologies that Support Crowdsourced Science
"... We explore the nature of technologies to support citizen science, a method of inquiry that leverages the power of crowds to collect and analyze scientific data. We evaluate these technologies as system assemblages, collections of interrelated functionalities that support specific activities in pursu ..."
Abstract
- Add to MetaCart
We explore the nature of technologies to support citizen science, a method of inquiry that leverages the power of crowds to collect and analyze scientific data. We evaluate these technologies as system assemblages, collections of interrelated functionalities that support specific activities in pursuit of overall project goals. The notion of system assemblages helps us to explain how different citizen science platforms may be comprised of widely varying functionalities, yet still support relatively similar goals. Related concepts of build vs. buy and web satisfiers vs. web motivators are used to explore how different citizen science functionalities may lead to successful project outcomes. Four detailed case studies of current citizen science projects encompassing a crosssection of varying project sizes, resource levels, technologies, and approaches to inquiry help us to answer the following research questions: 1) What do typical system assemblages for citizen science look like? 2) What factors influence the composition of a system assemblage for citizen science? 3) What effect does the assemblage composition have on scientific goals, participant support, motivation, and satisfaction? and 4) What are the design implications for the system assemblage perspective on citizen science technologies?
EXPLORING COLLECTIVE INTELLIGENCE GAMES WITH DESIGN SCIENCE: A CITIZEN SCIENCE DESIGN CASE ABSTRACT
"... where members of the public are recruited to contribute ..."
Motivation and data quality in a citizen science game: A design science evaluation
"... Citizen science is a form of social computation where members of the public are recruited to contribute to scientific investigations. Citizen-science projects often use web-based systems to support collaborative scientific activities. However, finding ways to attract participants and ensure the accu ..."
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Citizen science is a form of social computation where members of the public are recruited to contribute to scientific investigations. Citizen-science projects often use web-based systems to support collaborative scientific activities. However, finding ways to attract participants and ensure the accuracy of the data they produce are key issues in making such systems successful. In this paper we describe the design and preliminary evaluation of a simple game that addresses these two concerns for the task of species identification. 1.
Motivation and data quality in a citizen science game: A design science evaluation
"... Citizen science is a form of social computation where members of the public are recruited to contribute to scientific investigations. Citizen-science projects often use web-based systems to support collaborative scientific activities. However, finding ways to attract participants and ensure the accu ..."
Abstract
- Add to MetaCart
Citizen science is a form of social computation where members of the public are recruited to contribute to scientific investigations. Citizen-science projects often use web-based systems to support collaborative scientific activities. However, finding ways to attract participants and ensure the accuracy of the data they produce are key issues in making such systems successful. In this paper we describe the design and preliminary evaluation of a simple game that addresses these two concerns for the task of species identification. 1.

