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66
Approximate distance oracles
 J. ACM
"... Let G = (V, E) be an undirected weighted graph with V  = n and E  = m. Let k ≥ 1 be an integer. We show that G = (V, E) can be preprocessed in O(kmn 1/k) expected time, constructing a data structure of size O(kn 1+1/k), such that any subsequent distance query can be answered, approximately, in ..."
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Cited by 210 (8 self)
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Let G = (V, E) be an undirected weighted graph with V  = n and E  = m. Let k ≥ 1 be an integer. We show that G = (V, E) can be preprocessed in O(kmn 1/k) expected time, constructing a data structure of size O(kn 1+1/k), such that any subsequent distance query can be answered, approximately, in O(k) time. The approximate distance returned is of stretch at most 2k − 1, i.e., the quotient obtained by dividing the estimated distance by the actual distance lies between 1 and 2k−1. A 1963 girth conjecture of Erdős, implies that Ω(n 1+1/k) space is needed in the worst case for any real stretch strictly smaller than 2k + 1. The space requirement of our algorithm is, therefore, essentially optimal. The most impressive feature of our data structure is its constant query time, hence the name “oracle”. Previously, data structures that used only O(n 1+1/k) space had a query time of Ω(n 1/k). Our algorithms are extremely simple and easy to implement efficiently. They also provide faster constructions of sparse spanners of weighted graphs, and improved tree covers and distance labelings of weighted or unweighted graphs. 1
Compact routing schemes
 in SPAA ’01: Proceedings of the thirteenth annual ACM symposium on Parallel algorithms and architectures
"... We describe several compact routing schemes for general weighted undirected networks. Our schemes are simple and easy to implement. The routing tables stored at the nodes of the network are all very small. The headers attached to the routed messages, including the name of the destination, are extrem ..."
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Cited by 196 (7 self)
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We describe several compact routing schemes for general weighted undirected networks. Our schemes are simple and easy to implement. The routing tables stored at the nodes of the network are all very small. The headers attached to the routed messages, including the name of the destination, are extremely short. The routing decision at each node takes constant time. Yet, the stretch of these routing schemes, i.e., the worst ratio between the cost of the path on which a packet is routed and the cost of the cheapest path from source to destination, is a small constant. Our schemes achieve a nearoptimal tradeoff between the size of the routing tables used and the resulting stretch. More specifically, we obtain: 1. A routing scheme that uses only ~ O(n 1=2) bits of memory at each node of an nnode network that has stretch 3. The space is optimal, up to logarithmic factors, in the sense that
Compact Routing with Minimum Stretch
 Journal of Algorithms
"... We present the first universal compact routing algorithm with maximum stretch bounded by 3 that uses sublinear space at every vertex. The algorithm uses local routing tables of size O(n 2=3 log 4=3 n) and achieves paths that are most 3 times the length of the shortest path distances for all node ..."
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Cited by 112 (5 self)
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We present the first universal compact routing algorithm with maximum stretch bounded by 3 that uses sublinear space at every vertex. The algorithm uses local routing tables of size O(n 2=3 log 4=3 n) and achieves paths that are most 3 times the length of the shortest path distances for all nodes in an arbitrary weighted undirected network. This answers an open question of Gavoille and Gengler who showed that any universal compact routing algorithm with maximum stretch strictly less than 3 must use\Omega\Gamma n) local space at some vertex. 1 Introduction Let G = (V; E) with jV j = n be a labeled undirected network. Assuming that a positive cost, or distance is assigned with each edge, the stretch of path p(u; v) from node u to node v is defined as jp(u;v)j jd(u;v)j , where jd(u; v)j is the length of the shortest u \Gamma v path. The approximate allpairs shortest path problem involves a tradeoff of stretch against time short paths with stretch bounded by a constant are com...
Fast Estimation of Diameter and Shortest Paths (without Matrix Multiplication)
, 1996
"... this paper is organized as follows. We begin by presenting some definitions and useful observations in Section 2. In Section 3, we describe the algorithms for distinguishing between graphs of diameter 2 and 4, and the extension to obtaining a ratio 2=3 approximation to the diameter. Then, in Section ..."
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Cited by 69 (2 self)
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this paper is organized as follows. We begin by presenting some definitions and useful observations in Section 2. In Section 3, we describe the algorithms for distinguishing between graphs of diameter 2 and 4, and the extension to obtaining a ratio 2=3 approximation to the diameter. Then, in Section 4, we apply the ideas developed in estimating the diameter to obtain the promised algorithm for an additive approximation for APSP. Finally, in Section 5 we present an empirical study of the performance of our algorithm for allpairs shortest paths.
All Pairs Shortest Paths using Bridging Sets and Rectangular Matrix Multiplication
 Journal of the ACM
, 2000
"... We present two new algorithms for solving the All Pairs Shortest Paths (APSP) problem for weighted directed graphs. Both algorithms use fast matrix multiplication algorithms. The first algorithm solves... ..."
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Cited by 60 (6 self)
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We present two new algorithms for solving the All Pairs Shortest Paths (APSP) problem for weighted directed graphs. Both algorithms use fast matrix multiplication algorithms. The first algorithm solves...
Exact and Approximate Distances in Graphs  a survey
 In ESA
, 2001
"... We survey recent and not so recent results related to the computation of exact and approximate distances, and corresponding shortest, or almost shortest, paths in graphs. We consider many different settings and models and try to identify some remaining open problems. ..."
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Cited by 57 (0 self)
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We survey recent and not so recent results related to the computation of exact and approximate distances, and corresponding shortest, or almost shortest, paths in graphs. We consider many different settings and models and try to identify some remaining open problems.
All Pairs Shortest Paths in Undirected Graphs with Integer Weights
 In IEEE Symposium on Foundations of Computer Science
, 1999
"... We show that the All Pairs Shortest Paths (APSP) problem for undirected graphs with integer edge weights taken from the range f1; 2; : : : ; Mg can be solved using only a logarithmic number of distance products of matrices with elements in the range f1; 2; : : : ; Mg. As a result, we get an algorith ..."
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Cited by 49 (6 self)
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We show that the All Pairs Shortest Paths (APSP) problem for undirected graphs with integer edge weights taken from the range f1; 2; : : : ; Mg can be solved using only a logarithmic number of distance products of matrices with elements in the range f1; 2; : : : ; Mg. As a result, we get an algorithm for the APSP problem in such graphs that runs in ~ O(Mn ! ) time, where n is the number of vertices in the input graph, M is the largest edge weight in the graph, and ! ! 2:376 is the exponent of matrix multiplication. This improves, and also simplifies, an ~ O(M (!+1)=2 n ! ) time algorithm of Galil and Margalit. 1. Introduction The All Pairs Shortest Paths (APSP) problem is one of the most fundamental algorithmic graph problems. The APSP problem for directed or undirected graphs with real weights can be solved using classical methods, in O(mn + n 2 log n) time (Dijkstra [4], Johnson [10], Fredman and Tarjan [7]), or in O(n 3 ((log log n)= log n) 1=2 ) time (Fredman [6], ...
All Pairs Shortest Paths in weighted directed graphs  exact and almost exact algorithms
, 1998
"... We present two new algorithms for solving the All Pairs Shortest Paths (APSP) problem for weighted directed graphs. Both algorithms use fast matrix multiplication algorithms. The first algorithm solves the APSP problem for weighted directed graphs in which the edge weights are integers of small abso ..."
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Cited by 37 (6 self)
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We present two new algorithms for solving the All Pairs Shortest Paths (APSP) problem for weighted directed graphs. Both algorithms use fast matrix multiplication algorithms. The first algorithm solves the APSP problem for weighted directed graphs in which the edge weights are integers of small absolute value in ~ O(n 2+ ) time, where satisfies the equation !(1; ; 1) = 1 + 2 and !(1; ; 1) is the exponent of the multiplication of an n \Theta n matrix by an n \Theta n matrix. The currently best available bounds on !(1; ; 1), obtained by Coppersmith and Winograd, and by Huang and Pan, imply that ! 0:575. The running time of our algorithm is therefore O(n 2:575 ). Our algorithm improves on the ~ O(n (3+!)=2 ) time algorithm, where ! = !(1; 1; 1) ! 2:376 is the usual exponent of matrix multiplication, obtained by Alon, Galil and Margalit, whose running time is only known to be O(n 2:688 ). The second
AllPairs SmallStretch Paths
 Journal of Algorithms
, 1997
"... Let G = (V; E) be a weighted undirected graph. A path between u; v 2 V is said to be of stretch t if its length is at most t times the distance between u and v in the graph. We consider the problem of finding smallstretch paths between all pairs of vertices in the graph G. It is easy to see that f ..."
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Cited by 36 (8 self)
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Let G = (V; E) be a weighted undirected graph. A path between u; v 2 V is said to be of stretch t if its length is at most t times the distance between u and v in the graph. We consider the problem of finding smallstretch paths between all pairs of vertices in the graph G. It is easy to see that finding paths of stretch less than 2 between all pairs of vertices in an undirected graph with n vertices is at least as hard as the Boolean multiplication of two n \Theta n matrices. We describe three algorithms for finding smallstretch paths between all pairs of vertices in a weighted graph with n vertices and m edges. The first algorithm, STRETCH 2 , runs in ~ O(n 3=2 m 1=2 ) time and finds stretch 2 paths. The second algorithm, STRETCH 7=3 , runs in ~ O(n 7=3 ) time and finds stretch 7/3 paths. Finally, the third algorithm, STRETCH 3 , runs in ~ O(n 2 ) and finds stretch 3 paths. Our algorithms are simpler, more efficient and more accurate than the previously best algorithms ...