Results 1 - 10
of
42
Cayenne -- a Language With Dependent Types
- IN INTERNATIONAL CONFERENCE ON FUNCTIONAL PROGRAMMING
, 1998
"... Cayenne is a Haskell-like language. The main difference between Haskell and Cayenne is that Cayenne has dependent types, i.e., the result type of a function may depend on the argument value, and types of record components (which can be types or values) may depend on other components. Cayenne also co ..."
Abstract
-
Cited by 196 (0 self)
- Add to MetaCart
Cayenne is a Haskell-like language. The main difference between Haskell and Cayenne is that Cayenne has dependent types, i.e., the result type of a function may depend on the argument value, and types of record components (which can be types or values) may depend on other components. Cayenne also combines the syntactic categories for value expressions and type expressions; thus reducing the number of language concepts. Having dependent types and combined type and value expressions makes the language very powerful. It is powerful enough that a special module concept is unnecessary; ordinary records suffice. It is also powerful enough to encode predicate logic at the type level, allowing types to be used as specifications of programs. However, this power comes at a cost: type checking of Cayenne is undecidable. While this may appear to be a steep price to pay, it seems to work well in practice.
Compiling with Types
, 1995
"... Compilers for monomorphic languages, such as C and Pascal, take advantage of types to determine data representations, alignment, calling conventions, and register selection. However, these languages lack important features including polymorphism, abstract datatypes, and garbage collection. In contr ..."
Abstract
-
Cited by 97 (14 self)
- Add to MetaCart
Compilers for monomorphic languages, such as C and Pascal, take advantage of types to determine data representations, alignment, calling conventions, and register selection. However, these languages lack important features including polymorphism, abstract datatypes, and garbage collection. In contrast, modern programming languages such as Standard ML (SML), provide all of these features, but existing implementations fail to take full advantage of types. The result is that performance of SML code is quite bad when compared to C. In this thesis, I provide a general framework, called type-directed compilation, that allows compiler writers to take advantage of types at all stages in compilation. In the framework, types are used not only to determine efficient representations and calling conventions, but also to prove the correctness of the compiler. A key property of typedirected compilation is that all but the lowest levels of the compiler use typed intermediate languages. An advantage of this approach is that it provides a means for automatically checking the integrity of the resulting code. An important
Type Classes: An Exploration of the Design Space
- In Haskell Workshop
, 1997
"... When type classes were first introduced in Haskell they were regarded as a fairly experimental language feature, and therefore warranted a fairly conservative design. Since that time, practical experience has convinced many programmers of the benefits and convenience of type classes. However, on occ ..."
Abstract
-
Cited by 84 (8 self)
- Add to MetaCart
When type classes were first introduced in Haskell they were regarded as a fairly experimental language feature, and therefore warranted a fairly conservative design. Since that time, practical experience has convinced many programmers of the benefits and convenience of type classes. However, on occasion, these same programmers have discovered examples where seemingly natural applications for type class overloading are prevented by the restrictions imposed by the Haskell design. It is possible to extend the type class mechanism of Haskell in various ways to overcome these limitations, but such proposals must be designed with great care. For example, several different extensions have been implemented in Gofer. Some of these, particularly the support for multi-parameter classes, have proved to be very useful, but interactions between other aspects of the design have resulted in a type system that is both unsound and undecidable. Another illustration is the introduction of constructor cla...
Functional Programming with Overloading and Higher-Order Polymorphism
, 1995
"... The Hindley/Milner type system has been widely adopted as a basis for statically typed functional languages. One of the main reasons for this is that it provides an elegant compromise between flexibility, allowing a single value to be used in different ways, and practicality, freeing the progr ..."
Abstract
-
Cited by 64 (3 self)
- Add to MetaCart
The Hindley/Milner type system has been widely adopted as a basis for statically typed functional languages. One of the main reasons for this is that it provides an elegant compromise between flexibility, allowing a single value to be used in different ways, and practicality, freeing the programmer from the need to supply explicit type information. Focusing on practical applications rather than implementation or theoretical details, these notes examine a range of extensions that provide more flexible type systems while retaining many of the properties that have made the original Hindley/Milner system so popular. The topics discussed, some old, but most quite recent, include higher-order polymorphism and type and constructor class overloading. Particular emphasis is placed on the use of these features to promote modularity and reusability.
A Semantics for Shape
- Science of Computer Programming
, 1995
"... Shapely types separate data, represented by lists, from shape, or structure. This separation supports shape polymorphism, where operations are defined for arbitrary shapes, and shapely operations, for which the shape of the result is determined by that of the input, permitting static shape checking. ..."
Abstract
-
Cited by 57 (18 self)
- Add to MetaCart
Shapely types separate data, represented by lists, from shape, or structure. This separation supports shape polymorphism, where operations are defined for arbitrary shapes, and shapely operations, for which the shape of the result is determined by that of the input, permitting static shape checking. The shapely types are closed under the formation of fixpoints, and hence include the usual algebraic types of lists, trees, etc. They also include other standard data structures such as arrays, graphs and records. 1 Introduction The values of a shapely type are uniquely determined by their shape and their data. The shape can be thought of as a structure with holes or positions, into which data elements (stored in a list) can be inserted. The use of shape in computing is widespread, but till now it has not, apparently, been the subject of independent study. The body of the paper presents a semantics for shape, based on elementary ideas from category theory. First, let us consider some examp...
First-class Polymorphism with Type Inference
"... Languages like ML and Haskell encourage the view of values as first-class entities that can be passed as arguments or results of functions, or stored as components of data structures. The same languages o#er parametric polymorphism, which allows the use of values that behave uniformly over a range ..."
Abstract
-
Cited by 46 (0 self)
- Add to MetaCart
Languages like ML and Haskell encourage the view of values as first-class entities that can be passed as arguments or results of functions, or stored as components of data structures. The same languages o#er parametric polymorphism, which allows the use of values that behave uniformly over a range of di#erent types. But the combination of these features is not supported--- polymorphic values are not first-class. This restriction is sometimes attributed to the dependence of such languages on type inference, in contrast to more expressive, explicitly typed languages, like System F, that do support first-class polymorphism. This paper uses relationships between types and logic to develop a type system, FCP, that supports first-class polymorphism, type inference, and also first-class abstract datatypes. The immediate result is a more expressive language, but there are also long term implications for language design. 1
Promoting Rewriting to a Programming Language: A Compiler for Non-Deterministic Rewrite Programs in Associative-Commutative Theories
, 2001
"... First-order languages based on rewrite rules share many features with functional languages. But one difference is that matching and rewriting can be made much more expressive and powerful by incorporating some built-in equational theories. To provide reasonable programming environments, compilation ..."
Abstract
-
Cited by 28 (6 self)
- Add to MetaCart
First-order languages based on rewrite rules share many features with functional languages. But one difference is that matching and rewriting can be made much more expressive and powerful by incorporating some built-in equational theories. To provide reasonable programming environments, compilation techniques for such languages based on rewriting have to be designed. This is the topic addressed in this paper. The proposed techniques are independent from the rewriting language and may be useful to build a compiler for any system using rewriting modulo associative and commutative (AC) theories. An algorithm for many-to-one AC matching is presented, that works efficiently for a restricted class of patterns. Other patterns are transformed to fit into this class. A refined data structure, namely compact bipartite graph, allows encoding all matching problems relative to a set of rewrite rules. A few optimisations concerning the construction of the substitution and of the reduced term are described. We also address the problem of non-determinism related to AC rewriting and show how to handle it through the concept of strategies. We explain how an analysis of the determinism can be performed at compile time and we illustrate the benefits of this analysis for the performance of the compiled evaluation process. Then we briefly introduce the ELAN system and its compiler, in order to give some experimental results and comparisons with other languages or rewrite engines.
Lazy rewriting on eager machinery
- ACM Transactions on Programming Languages and Systems
, 2000
"... The article introduces a novel notion of lazy rewriting. By annotating argument positions as lazy, redundant rewrite steps are avoided, and the termination behaviour of a term rewriting system can be improved. Some transformations of rewrite rules enable an implementation using the same primitives a ..."
Abstract
-
Cited by 23 (1 self)
- Add to MetaCart
The article introduces a novel notion of lazy rewriting. By annotating argument positions as lazy, redundant rewrite steps are avoided, and the termination behaviour of a term rewriting system can be improved. Some transformations of rewrite rules enable an implementation using the same primitives as an implementation of eager rewriting. 1
Compiling logic programs to C using GNU C as a portable assembler
, 1995
"... This paper discusses the merits of using C, and in particular GNU C, as an intermediate target language for the compilation of logic programs, and describes the approach we have taken in the implementation of Mercury. We start with a simple approach using ANSI C, and investigate a variety of improve ..."
Abstract
-
Cited by 16 (5 self)
- Add to MetaCart
This paper discusses the merits of using C, and in particular GNU C, as an intermediate target language for the compilation of logic programs, and describes the approach we have taken in the implementation of Mercury. We start with a simple approach using ANSI C, and investigate a variety of improvements on this basic approach. Keywords: compilation techniques, programming language implementation, logic programming languages, Mercury, C, GNU C. 1 Introduction There are many different ways of implementing a logic programming language, each with its own advantages and disadvantages. Each method makes its own trade-offs in terms of simplicity, portability, interactivity, compilation time, code size, speed at runtime, ease of debugging, interoperation with other languages, and so on. The choice of a particular method must be governed by the relative weights placed on these different trade-offs. This paper discusses the approach we took in the implementation of Mercury [11, 12], a new pure...

