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35
Learning in Extensive-Form Games: Experimental Data and Simple Dynamic Models in the Intermediate Term
- GAMES AND ECONOMIC BEHAVIOR 8, 164--212 (1995)
, 1995
"... We use simple learning models to track the behavior observed in experiments concerning three extensive form games with similar perfect equilibria. In only two of the games does observed behavior approach the perfect equilibrium as players gain experience. We examine a family of learning models which ..."
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Cited by 163 (9 self)
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We use simple learning models to track the behavior observed in experiments concerning three extensive form games with similar perfect equilibria. In only two of the games does observed behavior approach the perfect equilibrium as players gain experience. We examine a family of learning models which possess some of the robust properties of learning noted in the psychology literature. The intermediate term predictions of these models track well the observed behavior in all three games, even though the models considered differ in their very long term predictions. We argue that for predicting observed behavior the intermediate term predictions of dynamic learning models may be even more important than their asymptotic properties.
Agent-based computational economics: Growing economies from the bottom-up
- Artificial Life
, 2002
"... Abstract: Agent-based computational economics (ACE) is the computational study of economies modeled as evolving systems of autonomous interacting agents. Thus, ACE is a specialization to economics of the basic complex adaptive systems paradigm. This study outlines the main objectives and defining ch ..."
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Cited by 111 (4 self)
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Abstract: Agent-based computational economics (ACE) is the computational study of economies modeled as evolving systems of autonomous interacting agents. Thus, ACE is a specialization to economics of the basic complex adaptive systems paradigm. This study outlines the main objectives and defining characteristics of the ACE methodology, and discusses similarities and distinctions between ACE and artificial life research. Eight ACE research areas are identified, and a number of publications in each area are highlighted for concrete illustration. Open questions and directions for future ACE research are also considered. The study concludes with a discussion of the potential benefits associated with ACE modeling, as well some potential difficulties. Keywords: Agent-based computational economics; artificial life; learning; evolution of norms; markets; networks; parallel experiments with humans and computational agents; computational laboratories. 1
Minimal-Intelligence Agents for Bargaining Behaviors in Market-Based Environments
, 1997
"... This report describes simple mechanisms that allow autonomous software agents to engage in bargaining behaviors in market-based environments. Groups of agents with such mechanisms could be used in applications including market-based control, internet commerce, and economic modelling. After an int ..."
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Cited by 91 (9 self)
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This report describes simple mechanisms that allow autonomous software agents to engage in bargaining behaviors in market-based environments. Groups of agents with such mechanisms could be used in applications including market-based control, internet commerce, and economic modelling. After an introductory discussion of the rationale for this work, and a brief overview of key concepts from economics, work in market-based control is reviewed to highlight the need for bargaining agents. Following this, the early experimental economics work of Smith (1962) and the recent results of Gode and Sunder (1993) are described.
An Indexed Bibliography of Genetic Algorithms in Power Engineering
, 1995
"... s: Jan. 1992 -- Dec. 1994 ffl CTI: Current Technology Index Jan./Feb. 1993 -- Jan./Feb. 1994 ffl DAI: Dissertation Abstracts International: Vol. 53 No. 1 -- Vol. 55 No. 4 (1994) ffl EEA: Electrical & Electronics Abstracts: Jan. 1991 -- Dec. 1994 ffl P: Index to Scientific & Technical Proceedings: Ja ..."
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Cited by 67 (8 self)
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s: Jan. 1992 -- Dec. 1994 ffl CTI: Current Technology Index Jan./Feb. 1993 -- Jan./Feb. 1994 ffl DAI: Dissertation Abstracts International: Vol. 53 No. 1 -- Vol. 55 No. 4 (1994) ffl EEA: Electrical & Electronics Abstracts: Jan. 1991 -- Dec. 1994 ffl P: Index to Scientific & Technical Proceedings: Jan. 1986 -- Feb. 1995 (except Nov. 1994) ffl EI A: The Engineering Index Annual: 1987 -- 1992 ffl EI M: The Engineering Index Monthly: Jan. 1993 -- Dec. 1994 The following GA researchers have already kindly supplied their complete autobibliographies and/or proofread references to their papers: Dan Adler, Patrick Argos, Jarmo T. Alander, James E. Baker, Wolfgang Banzhaf, Ralf Bruns, I. L. Bukatova, Thomas Back, Yuval Davidor, Dipankar Dasgupta, Marco Dorigo, Bogdan Filipic, Terence C. Fogarty, David B. Fogel, Toshio Fukuda, Hugo de Garis, Robert C. Glen, David E. Goldberg, Martina Gorges-Schleuter, Jeffrey Horn, Aristides T. Hatjimihail, Mark J. Jakiela, Richard S. Judson, Akihiko Konaga...
How Economists Can Get Alife
- In
, 1997
"... : This paper presents a summary overview of the fast-developing field of artificial life, stressing aspects especially relevant for the study of decentralized market economies. In particular, a recently developed trade network game (TNG) is used to illustrate how the basic artificial life paradigm m ..."
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Cited by 43 (9 self)
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: This paper presents a summary overview of the fast-developing field of artificial life, stressing aspects especially relevant for the study of decentralized market economies. In particular, a recently developed trade network game (TNG) is used to illustrate how the basic artificial life paradigm might be specialized to economics. The TNG traders choose and refuse trade partners on the basis of continually updated expected utility and evolve their trade behavior over time. Analytical and simulation work is reported to indicate how the TNG is currently being used to study the evolutionary implications of alternative market structures at three different levels: individual trade behavior; trade network formation; and social welfare. 1 Introduction Artificial life (alife) is the bottom-up study of basic phenomena commonly associated with living organisms, such as self-replication, evolution, adaptation, self-organization, parasitism, competition, and cooperation. Alife complements the tr...
Boundedly Rational Rule Learning in a Guessing Game
- GAMES AND ECONOMIC BEHAVIOR 16, 303–330 (1996)
, 1996
"... We combine Nagel’s “step-k” model of boundedly rational players with a “law of effect” learning model. Players begin with a disposition to use one of the step-k rules of behavior, and over time the players learn how the available rules perform and switch to better performing rules. We offer an econo ..."
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Cited by 40 (7 self)
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We combine Nagel’s “step-k” model of boundedly rational players with a “law of effect” learning model. Players begin with a disposition to use one of the step-k rules of behavior, and over time the players learn how the available rules perform and switch to better performing rules. We offer an econometric specification of this dynamic process and fit it to Nagel’s experimental data. We find that the rule of learning model vastly outperforms other nested and nonnested learning models. We find strong evidence for diverse dispositions and reject the Bayesian rule-learning model.
Multi-agent systems for the simulation of land-use and land-cover change: a review
- Annals of the Association of American Geographers
, 2003
"... This paper presents an overview of multi-agent system models of land-use/cover change (MAS/LUCC models). This special class of LUCC models combines a cellular landscape model with agent-based representations of decisionmaking, integrating the two components through specification of interdependencies ..."
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Cited by 39 (7 self)
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This paper presents an overview of multi-agent system models of land-use/cover change (MAS/LUCC models). This special class of LUCC models combines a cellular landscape model with agent-based representations of decisionmaking, integrating the two components through specification of interdependencies and feedbacks between agents and their environment. The authors review alternative LUCC modeling techniques and discuss the ways in which MAS/LUCC models may overcome some important limitations of existing techniques. We briefly review ongoing MAS/LUCC modeling efforts in four research areas. We discuss the potential strengths of MAS/LUCC models and suggest that these strengths guide researchers in assessing the appropriate choice of model for their particular research question. We find that MAS/LUCC models are particularly well suited for representing complex spatial interactions under heterogeneous conditions and for modeling decentralized, autonomous decision making. We discuss a range of possible roles for MAS/LUCC models, from abstract models designed to derive stylized hypotheses to empirically detailed simulation models appropriate for scenario and policy analysis. We also discuss the challenge of validation and verification for MAS/LUCC models. Finally, we outline important challenges and open research questions in this new field. We conclude that, while significant challenges exist, these models offer a promising new tool for researchers whose goal is to create fine-scale models of LUCC phenomena that focus on human-environment interactions.
Genetic Algorithms and Artificial Life
- ARTIFICIAL LIFE, 1 (3), 267–289
"... Genetic algorithms are computational models of evolution that play a central role in many artificial-life models. We review the history and current scope of research on genetic algorithms in artificial life, using illustrative examples in which the genetic algorithm is used to study how learning and ..."
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Cited by 31 (0 self)
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Genetic algorithms are computational models of evolution that play a central role in many artificial-life models. We review the history and current scope of research on genetic algorithms in artificial life, using illustrative examples in which the genetic algorithm is used to study how learning and evolution interact, and to model ecosystems, immune system, cognitive systems, and social systems. We also outline a number of open questions and future directions for genetic algorithms in artificial-life research.
Evolving Aspirations and Cooperation
- Journal of Economic Theory
, 1998
"... This paper therefore builds on [3], in which a model of consistent aspirations-based learning was introduced ..."
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Cited by 25 (2 self)
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This paper therefore builds on [3], in which a model of consistent aspirations-based learning was introduced

