Results 1 - 10
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46
Bidding and Allocation in Combinatorial Auctions
- In ACM Conference on Electronic Commerce
, 2000
"... When an auction of multiple items is performed, it is often desirable to allow bids on combinations of items, as opposed to only on single items. Such an auction is often called "combinatorial ", and the exponential number of possible combinations results in computational intractability of many a ..."
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Cited by 218 (12 self)
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When an auction of multiple items is performed, it is often desirable to allow bids on combinations of items, as opposed to only on single items. Such an auction is often called "combinatorial ", and the exponential number of possible combinations results in computational intractability of many aspects regarding such an auction. This paper considers two of these aspects: the bidding language and the allocation algorithm. First we consider which kinds of bids on combinations are allowed and how, i.e. in what language, they are specified. The basic tradeoff is the expressibility of the language versus its simplicity. We consider and formalize several bidding languages and compare their strengths. We prove exponential separations between the expressive power of different languages, and show that one language, "OR-bids with phantom items", can polynomially simulate the others. We then consider the problem of determining the best allocation -- a problem known to be computationally intractable. We suggest an approach based on Linear Programming (LP) and motivate it. We prove that the LP approach finds an optimal allocation if and only if prices can be attached to single items in the auction. We pinpoint several classes of auctions where this is the case, and suggest greedy and branch-and-bound heuristics based on LP for other cases. 1
Truth revelation in approximately efficient combinatorial auctions
- Journal of the ACM
, 2002
"... Abstract. Some important classical mechanisms considered in Microeconomics and Game Theory require the solution of a difficult optimization problem. This is true of mechanisms for combinatorial auctions, which have in recent years assumed practical importance, and in particular of the gold standard ..."
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Cited by 162 (1 self)
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Abstract. Some important classical mechanisms considered in Microeconomics and Game Theory require the solution of a difficult optimization problem. This is true of mechanisms for combinatorial auctions, which have in recent years assumed practical importance, and in particular of the gold standard for combinatorial auctions, the Generalized Vickrey Auction (GVA). Traditional analysis of these mechanisms—in particular, their truth revelation properties—assumes that the optimization problems are solved precisely. In reality, these optimization problems can usually be solved only in an approximate fashion. We investigate the impact on such mechanisms of replacing exact solutions by approximate ones. Specifically, we look at a particular greedy optimization method. We show that the GVA payment scheme does not provide for a truth revealing mechanism. We introduce another scheme that does guarantee truthfulness for a restricted class of players. We demonstrate the latter property by identifying natural properties for combinatorial auctions and showing that, for our restricted class of players, they imply that truthful strategies are dominant. Those properties have applicability beyond the specific auction studied.
CABOB: A fast optimal algorithm for combinatorial auctions
"... Combinatorial auctions where bidders can bid on bundles of items can lead to more economical allocations, but determining the winners is-complete and inapproximable. We present CABOB, a sophisticated search algorithm for the problem. It uses decomposition techniques, upper and lower bounding (also a ..."
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Cited by 118 (25 self)
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Combinatorial auctions where bidders can bid on bundles of items can lead to more economical allocations, but determining the winners is-complete and inapproximable. We present CABOB, a sophisticated search algorithm for the problem. It uses decomposition techniques, upper and lower bounding (also across components), elaborate and dynamically chosen bid ordering heuristics, and a host of structural observations. Experiments against CPLEX 7.0 show that CABOB is usually faster, never drastically slower, and in many cases drastically faster. We also uncover interesting aspects of the problem itself. First, the problems with short bids that were hard for the first-generation of specialized algorithms are easy. Second, almost all of the CATS distributions are easy, and become easier with more bids. Third, we test a number of random restart strategies, and show that they do not help on this problem because the run-time distribution does not have a heavy tail (at least not for CABOB). 1
Combinatorial Auctions with Decreasing Marginal Utilities
, 2001
"... This paper considers combinatorial auctions among such submodular buyers. The valuations of such buyers are placed within a hierarchy of valuations that exhibit no complementarities, a hierarchy that includes also OR and XOR combinations of singleton valuations, and valuations satisfying the gross s ..."
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Cited by 108 (20 self)
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This paper considers combinatorial auctions among such submodular buyers. The valuations of such buyers are placed within a hierarchy of valuations that exhibit no complementarities, a hierarchy that includes also OR and XOR combinations of singleton valuations, and valuations satisfying the gross substitutes property. Those last valuations are shown to form a zero-measure subset of the submodular valuations that have positive measure. While we show that the allocation problem among submodular valuations is NP-hard, we present an efficient greedy 2-approximation algorithm for this case and generalize it to the case of limited complementarities. No such approximation algorithm exists in a setting allowing for arbitrary complementarities. Some results about strategic aspects of combinatorial auctions among players with decreasing marginal utilities are also presented.
Frugal path mechanisms
, 2002
"... We consider the problem of selecting a low cost s − t path in a graph, where the edge costs are a secret known only to the various economic agents who own them. To solve this problem, Nisan and Ronen applied the celebrated Vickrey-Clarke-Groves (VCG) mechanism, which pays a premium to induce the edg ..."
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Cited by 94 (2 self)
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We consider the problem of selecting a low cost s − t path in a graph, where the edge costs are a secret known only to the various economic agents who own them. To solve this problem, Nisan and Ronen applied the celebrated Vickrey-Clarke-Groves (VCG) mechanism, which pays a premium to induce the edges to reveal their costs truthfully. We observe that this premium can be unacceptably high. There are simple instances where the mechanism pays Θ(k) times the actual cost of the path, even if there is an alternate path available that costs only (1 + ɛ) times as much. This inspires the frugal path problem, which is to design a mechanism that selects a path and induces truthful cost revelation without paying such a high premium. This paper contributes negative results on the frugal path problem. On two large classes of graphs, including ones having three node-disjoint s − t paths, we prove that no reasonable mechanism can always avoid paying a high premium to induce truthtelling. In particular, we introduce a general class of min function mechanisms, and show that all min function mechanisms can be forced to overpay just as badly as VCG. On the other hand, we prove that (on two large classes of graphs) every truthful mechanism satisfying some reasonable properties is a min function mechanism. 1
Truthful approximation mechanisms for restricted combinatorial auctions
, 2002
"... When attempting to design a truthful mechanism for a computationally hard problem such as combinatorial auctions, one is faced with the problem that most efficiently computable heuristics can not be embedded in any truthful mechanism (e.g. VCG-like payment rules will not ensure truthfulness). We dev ..."
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Cited by 85 (3 self)
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When attempting to design a truthful mechanism for a computationally hard problem such as combinatorial auctions, one is faced with the problem that most efficiently computable heuristics can not be embedded in any truthful mechanism (e.g. VCG-like payment rules will not ensure truthfulness). We develop a set of techniques that allow constructing efficiently computable truthful mechanisms for combinatorial auctions in the special case where each bidder desires a specific known subset of items and only the valuation is unknown by the mechanism (the single parameter case). For this case we extend the work of Lehmann O’Callaghan, and Shoham, who presented greedy heuristics. We show how to use IF-THEN-ELSE constructs, perform a partial search, and use the LP relaxation. We apply these techniques for several canonical types of combinatorial auctions, obtaining truthful mechanisms with provable approximation ratios. 1
Approximation algorithms for combinatorial auctions with complement-free bidders
- In Proceedings of the 37th Annual ACM Symposium on Theory of Computing (STOC
, 2005
"... We exhibit three approximation algorithms for the allocation problem in combinatorial auctions with complement free bidders. The running time of these algorithms is polynomial in the number of items m and in the number of bidders n, even though the “input size ” is exponential in m. The first algori ..."
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Cited by 77 (19 self)
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We exhibit three approximation algorithms for the allocation problem in combinatorial auctions with complement free bidders. The running time of these algorithms is polynomial in the number of items m and in the number of bidders n, even though the “input size ” is exponential in m. The first algorithm provides an O(log m) approximation. The second algorithm provides an O ( √ m) approximation in the weaker model of value oracles. This algorithm is also incentive compatible. The third algorithm provides an improved 2-approximation for the more restricted case of “XOS bidders”, a class which strictly contains submodular bidders. We also prove lower bounds on the possible approximations achievable for these classes of bidders. These bounds are not tight and we leave the gaps as open problems. 1
Truthful randomized mechanisms for combinatorial auctions
- IN STOC
, 2006
"... We design two computationally-efficient incentive-compatible mechanisms for combinatorial auctions with general bidder preferences. Both mechanisms are randomized, and are incentive-compatible in the universal sense. This is in contrast to recent previous work that only addresses the weaker notion o ..."
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Cited by 66 (13 self)
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We design two computationally-efficient incentive-compatible mechanisms for combinatorial auctions with general bidder preferences. Both mechanisms are randomized, and are incentive-compatible in the universal sense. This is in contrast to recent previous work that only addresses the weaker notion of incentive compatibility in expectation. The first mechanism obtains an O(pm)-approximation of the optimal social welfare for arbitrary bidder valuations -- this is the best approximation possible in polynomial time. The second one obtains an O(log2 m)- approximation for a subclass of bidder valuations that includes all submodular bidders. This improves over the best previously obtained incentive-compatible mechanism for this class which only provides an O(pm)-approximation.
Approximately-Strategyproof and Tractable Multi-Unit Auctions
, 2004
"... We present an approximately-efficient and approximately-strategyproof auction mechanism for a single-good multi-unit allocation problem. The bidding language allows marginaldecreasing piecewise constant curves and quantity-based side constraints. We develop a fully polynomial-time approximation sch ..."
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Cited by 46 (10 self)
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We present an approximately-efficient and approximately-strategyproof auction mechanism for a single-good multi-unit allocation problem. The bidding language allows marginaldecreasing piecewise constant curves and quantity-based side constraints. We develop a fully polynomial-time approximation scheme for the multi-unit allocation problem, which computes a -approximation in worst-case time , given bids each with a constant number of pieces. We integrate this approximation scheme within a VickreyClarke -Groves mechanism and compute payments for an asymptotic cost of ! . The maximal possible gain from manipulation to a bidder in the combined scheme is bounded by 4294-16716 " is the total surplus in the efficient outcome.

