Results 1 - 10
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18
Detecting Failures of Backward Induction: Monitoring Information Search in Sequential Bargaining
- Journal of Economic Theory
, 2002
"... comments from several referees and seminar participants at many universities including Harvard, Cornell, New ..."
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Cited by 25 (10 self)
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comments from several referees and seminar participants at many universities including Harvard, Cornell, New
Automated eye-movement protocol analysis
- Human-Computer Interaction
, 2001
"... This article describes and evaluates a class of methods for performing automated analysis of eye-movement protocols. Although eye movements have become increasingly popular as a tool for investigating user behavior, they can be extremely difficult and tedious to analyze. In this article we propose a ..."
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Cited by 24 (4 self)
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This article describes and evaluates a class of methods for performing automated analysis of eye-movement protocols. Although eye movements have become increasingly popular as a tool for investigating user behavior, they can be extremely difficult and tedious to analyze. In this article we propose an approach to automating eye-movement protocol analysis by means of tracing—relating observed eye movements to the sequential predictions of a process model. We present three tracing methods that provide fast and robust analysis and alleviate the equipment noise and individual variability prevalent in typical eye-movement protocols. We also describe three applications of the tracing methods that demonstrate how the methods facilitate the use of eye movements in the study of user behavior and the inference of user intentions. 1.
The soft constraints hypothesis: A rational analysis approach to resource allocation for interactive behavior
- Psychological Review
, 2006
"... Soft constraints hypothesis (SCH) is a rational analysis approach that holds that the mixture of perceptual-motor and cognitive resources allocated for interactive behavior is adjusted based on temporal cost-benefit tradeoffs. Alternative approaches maintain that cognitive resources are in some sens ..."
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Cited by 21 (6 self)
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Soft constraints hypothesis (SCH) is a rational analysis approach that holds that the mixture of perceptual-motor and cognitive resources allocated for interactive behavior is adjusted based on temporal cost-benefit tradeoffs. Alternative approaches maintain that cognitive resources are in some sense protected or conserved in that greater amounts of perceptual-motor effort will be expended to conserve lesser amounts of cognitive effort. One alternative, the minimum memory hypothesis (MMH), holds that people favor strategies that minimize the use of memory. SCH is compared with MMH across 3 experiments and with predictions of an Ideal Performer Model that uses ACT-R’s memory system in a reinforcement learning approach that maximizes expected utility by minimizing time. Model and data support the SCH view of resource allocation; at the under 1000-ms level of analysis, mixtures of cognitive and perceptual-motor resources are adjusted based on their cost-benefit tradeoffs for interactive behavior.
Simulated Task Environments: The Role of High-Fidelity Simulations, . . .
, 2002
"... ... In this article I define a taxonomy and three dimensions of simulated task environments. The dimensions are based on viewing simulated task environments from the perspectives of the researcher, the task, and the participants. Research on complex systems is inherently complex. It is my hope t ..."
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Cited by 21 (5 self)
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... In this article I define a taxonomy and three dimensions of simulated task environments. The dimensions are based on viewing simulated task environments from the perspectives of the researcher, the task, and the participants. Research on complex systems is inherently complex. It is my hope that the terms and distinctions introduced in this article will further the scientific enterprise by enabling us to spend less time explaining our paradigms and more time communicating our results
Integrating Perceptual and Cognitive Modeling for Adaptive and Intelligent Human-Computer Interaction
- PROC. OF THE IEEE
, 2002
"... This paper describes technology and tools for intelligent human-computer interaction (IHCI) where human cognitive, perceptual, motor, and affective factors are modeled and used to adapt the H--C interface. IHCI emphasizes that human behavior encompasses both apparent human behavior and the hidden me ..."
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Cited by 15 (0 self)
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This paper describes technology and tools for intelligent human-computer interaction (IHCI) where human cognitive, perceptual, motor, and affective factors are modeled and used to adapt the H--C interface. IHCI emphasizes that human behavior encompasses both apparent human behavior and the hidden mental state behind behavioral performance. IHCI expands on the interpretation of human activities, known as W4 (what, where, when, who). While W4 only addresses the apparent perceptual aspect of human behavior, the W5+ technology for IHCI described in this paper addresses also the why and how questions, whose solution requires recognizing specific cognitive states. IHCI integrates parsing and interpretation of nonverbal information with a computational cognitive model of the user, which, in turn, feeds into processes that adapt the interface to enhance operator performance and provide for rational decision-making. The technology proposed is based on a general four-stage interactive framework, which moves from parsing the raw sensory-motor input, to interpreting the user's motions and emotions, to building an understanding of the user's current cognitive state. It then diagnoses various problems in the situation and adapts the interface appropriately. The interactive component of the system improves processing at each stage. Examples of perceptual, behavioral, and cognitive tools are described throughout the paper. Adaptive and intelligent HCI are important for novel applications of computing, including ubiquitous and human-centered computing
Near-Term Memory in Programming: A Simulation-Based Analysis
, 1999
"... Near-termmemory (NTM) is proposed as a construct foranalyx30 thememory that experts build up and use asthey solve a problem in their domain of expertise. Large amounts of information are processed in such situations, andany particular detail could become important later, so performance is fa ..."
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Cited by 12 (0 self)
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Near-termmemory (NTM) is proposed as a construct foranalyx30 thememory that experts build up and use asthey solve a problem in their domain of expertise. Large amounts of information are processed in such situations, andany particular detail could become important later, so performance is facilitatedby maintaining long-termmemory access to as much detail as possible. Precise analye& of suchmemory is difficult to achieve with experimentation or observation alone, so computational simulation is used as the analyV)&J method. A computational process model grounded in cognitivetheory (Soar) is constructed to fit extensive fine-grained behavioral data from an expert programmer. The model's structures and processes are then inspected for insights into NTM. Structurally the model's NTM consists of fine-grain perceptual, semantic, and episodic items whoseavailability is tied to cues from the encoding context. Quantitatively much more detail enters NTM than is ever retriev...
Rational adaptation under task and processing constraints: Implications for testing theories of cognition and action
- Psychological Review
, 2009
"... The authors assume that individuals adapt rationally to a utility function given constraints imposed by their cognitive architecture and the local task environment. This assumption underlies a new approach to modeling and understanding cognition—cognitively bounded rational analysis—that sharpens th ..."
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Cited by 7 (2 self)
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The authors assume that individuals adapt rationally to a utility function given constraints imposed by their cognitive architecture and the local task environment. This assumption underlies a new approach to modeling and understanding cognition—cognitively bounded rational analysis—that sharpens the predictive acuity of general, integrated theories of cognition and action. Such theories provide the necessary computational means to explain the flexible nature of human behavior but in doing so introduce extreme degrees of freedom in accounting for data. The new approach narrows the space of predicted behaviors through analysis of the payoff achieved by alternative strategies, rather than through fitting strategies and theoretical parameters to data. It extends and complements established approaches, including computational cognitive architectures, rational analysis, optimal motor control, bounded rationality, and signal detection theory. The authors illustrate the approach with a reanalysis of an existing account of psychological refractory period (PRP) dual-task performance and the development and analysis of a new theory of ordered dual-task responses. These analyses yield several novel results, including a new understanding of the role of strategic variation in existing accounts of PRP and the first predictive, quantitative account showing how the details of ordered dual-task phenomena emerge from the rational control of a cognitive system subject to the combined constraints of internal variance, motor interference, and a response selection bottleneck.
Mapping eye movements to cognitive processes
, 1999
"... policies, either expressed or implied, of the NSF or the U.S. government. ..."
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Cited by 6 (0 self)
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policies, either expressed or implied, of the NSF or the U.S. government.
Implied Dynamics in Information Visualization
- Proc. 10th Int’l Working Conf. Advanced Visual Interfaces (AVI 10), ACM
, 2010
"... Information visualization is a powerful method for understanding and working with data. However, we still have an incomplete understanding of how people use visualization to think about information. We propose that people use visualization to support comprehension and reasoning by viewing abstract v ..."
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Cited by 3 (2 self)
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Information visualization is a powerful method for understanding and working with data. However, we still have an incomplete understanding of how people use visualization to think about information. We propose that people use visualization to support comprehension and reasoning by viewing abstract visual representations as physical scenes with a set of implied dynamics between objects. Inferences based on these implied dynamics are metaphorically extended to form inferences about the represented information. This view predicts that even seemingly meaningless properties of a visualization, including such minor design elements as borders, background areas, and the connectedness of parts, may affect how people perceive semantic aspects of data by suggesting different potential dynamics between data points. We present a study that supports this claim and discuss the design implications of this theory of information visualization.

