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148
The Distributed Constraint Satisfaction Problem: Formalization and Algorithms
 IEEE Transactions on Knowledge and Data Engineering
, 1998
"... In this paper, we develop a formalism called a distributed constraint satisfaction problem (distributed CSP) and algorithms for solving distributed CSPs. A distributed CSP is a constraint satisfaction problem in which variables and constraints are distributed among multiple agents. Various applica ..."
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Cited by 268 (22 self)
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In this paper, we develop a formalism called a distributed constraint satisfaction problem (distributed CSP) and algorithms for solving distributed CSPs. A distributed CSP is a constraint satisfaction problem in which variables and constraints are distributed among multiple agents. Various application problems in Distributed Artificial Intelligence can be formalized as distributed CSPs. We present our newly developed technique called asynchronous backtracking that allows agents to act asynchronously and concurrently without any global control, while guaranteeing the completeness of the algorithm. Furthermore, we describe how the asynchronous backtracking algorithm can be modified into a more efficient algorithm called an asynchronous weakcommitment search, which can revise a bad decision without exhaustive search by changing the priority order of agents dynamically. The experimental results on various example problems show that the asynchronous weakcommitment search algorithm ...
DomainIndependent Extensions to GSAT: Solving Large Structured Satisfiability Problems
 PROC. IJCAI93
, 1993
"... GSAT is a randomized local search procedure for solving propositional satisfiability problems (Selman et al. 1992). GSAT can solve hard, randomly generated problems that are an order of magnitude larger than those that can be handled by more traditional approaches such as the DavisPutnam proc ..."
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Cited by 215 (11 self)
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GSAT is a randomized local search procedure for solving propositional satisfiability problems (Selman et al. 1992). GSAT can solve hard, randomly generated problems that are an order of magnitude larger than those that can be handled by more traditional approaches such as the DavisPutnam procedure. GSAT also efficiently solves encodings of graph coloring problems, Nqueens, and Boolean induction. However, GSAT does not perform as well on handcrafted encodings of blocksworld planning problems and formulas with a high degree of asymmetry. We present three strategies that dramatically improve GSAT's performance on such formulas. These strategies, in effect, manage to uncover hidden structure in the formula under considerations, thereby significantly extending the applicability of the GSAT algorithm.
Algorithms for Distributed Constraint Satisfaction: A Review
 In CP
, 2000
"... . When multiple agents are in a shared environment, there usually exist constraints among the possible actions of these agents. A distributed constraint satisfaction problem (distributed CSP) is a problem to find a consistent combination of actions that satisfies these interagent constraints. Vario ..."
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Cited by 201 (7 self)
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. When multiple agents are in a shared environment, there usually exist constraints among the possible actions of these agents. A distributed constraint satisfaction problem (distributed CSP) is a problem to find a consistent combination of actions that satisfies these interagent constraints. Various application problems in multiagent systems can be formalized as distributed CSPs. This paper gives an overview of the existing research on distributed CSPs. First, we briefly describe the problem formalization and algorithms of normal, centralized CSPs. Then, we show the problem formalization and several MAS application problems of distributed CSPs. Furthermore, we describe a series of algorithms for solving distributed CSPs, i.e., the asynchronous backtracking, the asynchronous weakcommitment search, the distributed breakout, and distributed consistency algorithms. Finally,we showtwo extensions of the basic problem formalization of distributed CSPs, i.e., handling multiple local variables, and dealing with overconstrained problems. Keywords: Constraint Satisfaction, Search, distributed AI 1.
Algorithms for the Satisfiability (SAT) Problem: A Survey
 DIMACS Series in Discrete Mathematics and Theoretical Computer Science
, 1996
"... . The satisfiability (SAT) problem is a core problem in mathematical logic and computing theory. In practice, SAT is fundamental in solving many problems in automated reasoning, computeraided design, computeraided manufacturing, machine vision, database, robotics, integrated circuit design, compute ..."
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Cited by 125 (3 self)
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. The satisfiability (SAT) problem is a core problem in mathematical logic and computing theory. In practice, SAT is fundamental in solving many problems in automated reasoning, computeraided design, computeraided manufacturing, machine vision, database, robotics, integrated circuit design, computer architecture design, and computer network design. Traditional methods treat SAT as a discrete, constrained decision problem. In recent years, many optimization methods, parallel algorithms, and practical techniques have been developed for solving SAT. In this survey, we present a general framework (an algorithm space) that integrates existing SAT algorithms into a unified perspective. We describe sequential and parallel SAT algorithms including variable splitting, resolution, local search, global optimization, mathematical programming, and practical SAT algorithms. We give performance evaluation of some existing SAT algorithms. Finally, we provide a set of practical applications of the sat...
Bridging the gap between planning and scheduling
 Knowledge Engineering Review
"... Planning research in Artificial Intelligence (AI) has often focused on problems where there are cascading levels of action choice and complex interactions between actions. In contrast, Scheduling research has focused on much larger problems where there is little action choice, but the resulting orde ..."
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Cited by 94 (9 self)
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Planning research in Artificial Intelligence (AI) has often focused on problems where there are cascading levels of action choice and complex interactions between actions. In contrast, Scheduling research has focused on much larger problems where there is little action choice, but the resulting ordering problem is hard. In this paper, we give an overview of AI planning and scheduling techniques, focusing on their similarities, differences, and limitations. We also argue that many difficult practical problems lie somewhere between planning and scheduling, and that neither area has the right set of tools for solving these vexing problems. 1 The Ambitious Spacecraft Imagine a hypothetical spacecraft enroute to a distant planet. Between propulsion cycles, there are time windows when the craft can be turned for communication and scientific observations. At any given time, the spacecraft has a large set of possible scientific observations that it can perform, each having some value or priority. For each observation, the spacecraft will need to be turned towards the target and the required measurement or exposure taken. Unfortunately, turning to a target is a slow operation that may take up to 30 minutes, depending on the magnitude of the turn. As a result, the choice of experiments and the order in which they are performed has a significant impact on the duration of turns and, therefore, on how much can be accomplished. All this is further complicated by several things:
Genet: A connectionist architecture for solving constraint satisfaction problems by iterative improvement
 In Proceedings of AAAI'94
, 1994
"... New approaches to solving constraint satisfaction problems using iterative improvement techniques have been found to be successful on certain, very large problems such as the million queens. However, on highly constrained problems it is possible for these methods to get caught in local minima. In th ..."
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Cited by 94 (20 self)
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New approaches to solving constraint satisfaction problems using iterative improvement techniques have been found to be successful on certain, very large problems such as the million queens. However, on highly constrained problems it is possible for these methods to get caught in local minima. In this paper we present genet, a connectionist architecture for solving binary and general constraint satisfaction problems by iterative improvement. genet incorporates a learning strategy to escape from local minima. Although genet has been designed to be implemented on vlsi hardware, we present empirical evidence to show that even when simulated on a single processor genet can outperform existing iterative improvement techniques on hard instances of certain constraint satisfaction problems.
Scaling and Probabilistic Smoothing: Efficient Dynamic Local Search for SAT
, 2002
"... In this paper, we study the approach of dynamic local search for the SAT problem. We focus on the recent and promising Exponentiated SubGradient (ESG) algorithm, and examine the factors determining the time complexity of its search steps. Based on the insights gained from our analysis, we developed ..."
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Cited by 87 (21 self)
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In this paper, we study the approach of dynamic local search for the SAT problem. We focus on the recent and promising Exponentiated SubGradient (ESG) algorithm, and examine the factors determining the time complexity of its search steps. Based on the insights gained from our analysis, we developed Scaling and Probabilistic Smoothing (SAPS), an efficient SAT algorithm that is conceptually closely related to ESG. We also introduce a reactive version of SAPS (RSAPS) that adaptively tunes one of the algorithm's important parameters. We show that for a broad range of standard benchmark problems for SAT, SAPS and RSAPS achieve significantly better performance than both ESG and the stateoftheart WalkSAT variant, Novelty.
Distributed Breakout Algorithm for Solving Distributed Constraint Satisfaction Problems
, 1996
"... This paper presents a new algorithm for solving distributed constraint satisfaction problems (distributed CSPs) called the distributedbreakout algorithm, which is inspired by the breakout algorithm for solving centralized CSPs. In this algorithm, each agent tries to optimize its evaluation valu ..."
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Cited by 86 (14 self)
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This paper presents a new algorithm for solving distributed constraint satisfaction problems (distributed CSPs) called the distributedbreakout algorithm, which is inspired by the breakout algorithm for solving centralized CSPs. In this algorithm, each agent tries to optimize its evaluation value (the number of constraint violations) by exchanging its current value and the possible amount of its improvement among neighboring agents. Instead of detecting the fact that agents as a whole are trapped in a localminimum, each agent detects whether it is in a quasilocalminimum, which is a weaker condition than a localminimum, and changes the weights of constraint violations to escape from the quasilocalminimum. Experimental evaluations show this algorithm to be much more efficient than existing algorithms for critically difficult problem instances of distributed graphcoloring problems.
Generating satisfiable problem instances
 In AAAI/IAAI
, 2000
"... A major difficulty in evaluating incomplete local search style algorithms for constraint satisfaction problems is the need for a source of hard problem instances that are guaranteed to be satisfiable. A standard approach to evaluate incomplete search methods has been to use a general problem generat ..."
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Cited by 80 (9 self)
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A major difficulty in evaluating incomplete local search style algorithms for constraint satisfaction problems is the need for a source of hard problem instances that are guaranteed to be satisfiable. A standard approach to evaluate incomplete search methods has been to use a general problem generator and a complete search method to filter out the unsatisfiable instances. Unfortunately, this approach cannot be used to create problem instances that are beyond the reach of complete search methods. So far, it has proven to be surprisingly difficult to develop a direct generator for satisfiable instances only. In this paper, we propose a generator that only outputs satisfiable problem instances. We also show how one can finely control the hardness of the satisfiable instances by establishing a connection between problem hardness and a new kind of phase transition phenomenon in the space of problem instances. Finally, we use our problem distribution to show the easyhardeasy pattern in search complexity for local search procedures, analogous to the previously reported pattern for complete search methods.