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44
Multi-party pseudo-telepathy
- Proceedings of the 8th International Workshop on Algorithms and Data Structures, Volume 2748 of Lecture Notes in Computer Science
, 2003
"... Quantum information processing is at the crossroads of physics, mathematics and computer science. It is concerned with that we can and cannot do with quantum information that goes beyond the abilities of classical information processing devices. Communication complexity is an area of classical compu ..."
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Cited by 19 (8 self)
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Quantum information processing is at the crossroads of physics, mathematics and computer science. It is concerned with that we can and cannot do with quantum information that goes beyond the abilities of classical information processing devices. Communication complexity is an area of classical computer science that aims at quantifying the amount of communication necessary to solve distributed computational problems. Quantum communication complexity uses quantum mechanics to reduce the amount of communication that would be classically required. Pseudo-telepathy is a surprising application of quantum information processing to communication complexity. Thanks to entanglement, perhaps the most nonclassical manifestation of quantum mechanics, two or more quantum players can accomplish a distributed task with no need for communication whatsoever, which would be an impossible feat for classical players. After a detailed overview of the principle and purpose of pseudo-telepathy, we present a survey of recent and no-so-recent work on the subject. In particular, we describe and analyse all the pseudo-telepathy games currently known to the authors.
Strong parallel repetition theorem for quantum XOR proof systems
- In Proceedings of the 22nd Annual Conference on Computational Complexity
, 2007
"... William Slofstra ∗ Sarvagya Upadhyay ∗ We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier’s verdict is a function of the XOR of the two bits received. Such proof systems, called XOR proof systems, have previously been s ..."
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Cited by 14 (0 self)
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William Slofstra ∗ Sarvagya Upadhyay ∗ We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier’s verdict is a function of the XOR of the two bits received. Such proof systems, called XOR proof systems, have previously been shown to characterize MIP ( = NEXP) in the case of classical provers but to reside in EXP in the case of quantum provers (who are allowed to share a priori entanglement). We show that, in the quantum case, a perfect parallel repetition theorem holds for such proof systems in the following sense. The prover’s optimal success probability for simultaneously playing a collection of XOR proof systems is exactly the product of the individual optimal success probabilities. This property is remarkable in view of the fact that, in the classical case, it does not hold. The theorem is proved by analyzing an XOR operation on XOR proof systems. Using semidefinite programming techniques, we show that this operation satisfies a certain additivity property, which we then relate to parallel repetitions of XOR games. 1 Introduction and summary of results
A direct product theorem for discrepancy
- In Proceedings of the 23rd IEEE Conference on Computational Complexity. IEEE
, 2008
"... Discrepancy is a versatile bound in communication complexity which can be used to show lower bounds in the distributional, randomized, quantum, and even unbounded error models of communication. We show an optimal product theorem for discrepancy, namely that for any two Boolean functions f, g, disc(f ..."
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Cited by 11 (5 self)
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Discrepancy is a versatile bound in communication complexity which can be used to show lower bounds in the distributional, randomized, quantum, and even unbounded error models of communication. We show an optimal product theorem for discrepancy, namely that for any two Boolean functions f, g, disc(f ⊕ g) = Θ(disc(f)disc(g)). As a consequence we obtain a strong direct product theorem for distributional complexity, and direct sum theorems for worst-case complexity, for bounds shown by the discrepancy method. Our results resolve an open problem of Shaltiel (2003) who showed a weaker product theorem for discrepancy with respect to the uniform distribution, disc U ⊗k(f ⊗k) = O(discU(f)) k/3. The main tool for our results is semidefinite programming, in particular a recent characterization of discrepancy in terms of a semidefinite programming quantity by Linial and Shraibman (2006). 1
Quantum information and the PCP theorem
- In FOCS
, 2005
"... We show how to encode 2n (classical) bits a1,...,a2 n by a single quantum state |Ψ 〉 of size O(n) qubits, such that: for any constant k and any i1,...,ik ∈ {1,...,2 n}, the values of the bits ai1,...,aik can be retrieved from |Ψ 〉 by a one-round Arthur-Merlin interactive protocol of size polynomial ..."
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Cited by 10 (1 self)
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We show how to encode 2n (classical) bits a1,...,a2 n by a single quantum state |Ψ 〉 of size O(n) qubits, such that: for any constant k and any i1,...,ik ∈ {1,...,2 n}, the values of the bits ai1,...,aik can be retrieved from |Ψ 〉 by a one-round Arthur-Merlin interactive protocol of size polynomial in n. This shows how to go around Holevo-Nayak’s Theorem, using Arthur-Merlin proofs. We use the new representation to prove the following results: 1. Interactive proofs with quantum advice: We show that the class QIP/qpoly contains all languages. That is, for any language L (even non-recursive), the membership x ∈ L (for x of length n) can be proved by a polynomial-size quantum interactive proof, where the verifier is a polynomialsize quantum circuit with working space initiated with some quantum state |ΨL,n〉 (depending only on L and n). Moreover, the interactive proof that we give is of only one round, and the messages communicated are classical. 2. PCP with only one query: We show that the membership x ∈ SAT (for x of length n) can be proved by a logarithmic-size quantum state |Ψ〉, together with a polynomial-size classical proof consisting of blocks of length polylog(n) bits each, such that after measuring the state |Ψ 〉 the verifier only needs to read one block of the classical proof. While the first result is a straight forward consequence of the new representation, the second requires an additional machinery of quantum low-degree-test that may be interesting in its own right.
Toward a general theory of quantum games
- In Proceedings of 39th ACM STOC
, 2006
"... Abstract We study properties of quantum strategies, which are complete specifications of a givenparty's actions in any multiple-round interaction involving the exchange of quantum information with one or more other parties. In particular, we focus on a representation of quantumstrategies that genera ..."
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Cited by 7 (4 self)
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Abstract We study properties of quantum strategies, which are complete specifications of a givenparty's actions in any multiple-round interaction involving the exchange of quantum information with one or more other parties. In particular, we focus on a representation of quantumstrategies that generalizes the Choi-Jamiol/kowski representation of quantum operations. This new representation associates with each strategy a positive semidefinite operator acting onlyon the tensor product of its input and output spaces. Various facts about such representations are established, and two applications are discussed: the first is a new and conceptually simpleproof of Kitaev's lower bound for strong coin-flipping, and the second is a proof of the exact characterization QRG = EXP of the class of problems having quantum refereed games. 1 Introduction The theory of games provides a general structure within which both cooperation and competitionamong independent entities may be modeled, and provides powerful tools for analyzing these models. Applications of this theory have fundamental importance in many areas of science.This paper considers games in which the players may exchange and process quantum information. We focus on competitive games, and within this context the types of games we consider arevery general. For instance, they allow multiple rounds of interaction among the players involved, and place no restrictions on players ' strategies beyond those imposed by the theory of quantuminformation. While classical games can be viewed as a special case of quantum games, it is important tostress that there are fundamental differences between general quantum games and classical games. For example, the two most standard representations of classical games, namely the normal formand extensive form representations, are not directly applicable to general quantum games. This is due to the nature of quantum information, which admits a continuum of pure (meaning extremal)
Two-party Bell inequalities derived from combinatorics via triangular elimination
- J. Phys. A: Math. General
, 2005
"... Bell inequalities, originally introduced as a method to prove that some quantum states show nonlocal behavior, are now studied as a method to capture the extent of the nonlocality of quantum states. Tight Bell inequalities are considered to be more important than redundant ones. Despite the increasi ..."
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Cited by 7 (7 self)
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Bell inequalities, originally introduced as a method to prove that some quantum states show nonlocal behavior, are now studied as a method to capture the extent of the nonlocality of quantum states. Tight Bell inequalities are considered to be more important than redundant ones. Despite the increasing importance of the study of Bell inequalities, few kinds of tight Bell inequalities have been found. Examples include the Clauser-Horne-Shimony-Holt inequality, the Immvv inequalities, the CGLMP inequalities, and the Bell inequalities in systems small enough to generate all the Bell inequalities by exhaustive search. In this paper, we establish a relation between the two-party Bell inequalities for two-valued measurements and a highdimensional convex polytope called the cut polytope in polyhedral combinatorics. Using this relation, we propose a method, triangular elimination, to derive tight Bell inequalities from facets of the cut polytope. This method gives two hundred million inequivalent tight Bell inequalities from currently known results on the cut polytope. In addition, this method gives general formulas which represent families of infinitely many Bell inequalities. These results can be used to examine general properties of Bell inequalities. 1
The unique game conjecture with entangled provers is false
, 2007
"... We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are ‘unique ’ constraints (i.e., permutations), the value of the game can be well approximated by a semidefinite program. Essentially the only a ..."
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Cited by 6 (2 self)
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We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are ‘unique ’ constraints (i.e., permutations), the value of the game can be well approximated by a semidefinite program. Essentially the only algorithm known previously was for the special case of binary answers, as follows from the work of Tsirelson in 1980. Among other things, our result implies that the variant of the unique games conjecture where we allow the provers to share entanglement is false. Our proof is based on a novel ‘quantum rounding technique’, showing how to take a solution to an SDP and transform it to a strategy for entangled provers. 1
Product rules in semidefinite programming
- In Proc. of 16th International Symposium on Fundamentals of Computation Theory, LNCS 4638
, 2007
"... Abstract. In recent years we witness the proliferation of semidefinite programming bounds in combinatorial optimization [1,5,8], quantum computing [9,2,3,6,4] and even in complexity theory [7]. Examples to such bounds include the semidefinite relaxation for the maximal cut problem [5], and the quant ..."
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Cited by 5 (3 self)
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Abstract. In recent years we witness the proliferation of semidefinite programming bounds in combinatorial optimization [1,5,8], quantum computing [9,2,3,6,4] and even in complexity theory [7]. Examples to such bounds include the semidefinite relaxation for the maximal cut problem [5], and the quantum value of multi-prover interactive games [3,4]. The first semidefinite programming bound, which gained fame, arose in the late seventies and was due to László Lovász [11], who used his theta number to compute the Shannon capacity of the five cycle graph. As in Lovász’s upper bound proof for the Shannon capacity and in other situations the key observation is often the fact that the new parameter in question is multiplicative with respect to the product of the problem instances. In a recent result R. Cleve, W. Slofstra, F. Unger and S. Upadhyay show that the quantum value of XOR games multiply under parallel composition [4]. This result together with [3] strengthens the parallel repetition theorem of Ran Raz [12] for XOR games. Our goal is to classify those semidefinite programming instances for which the optimum is multiplicative under a naturally defined product operation. The product operation we define generalizes the ones used in [11] and [4]. We find conditions under which the product rule always holds and give examples for cases when the product rule does not hold. 1
Monogamy of nonlocal quantum correlations
- Tsi06] Boris S. Tsirelson. Bell inequalities and operator algebras (Problem 33). In Quantum Information: Open Problems
, 2009
"... We describe a new technique for obtaining Tsirelson bounds, or upper bounds on the quantum value of a Bell inequality. Since quantum correlations do not allow signaling, we obtain a Tsirelson bound by maximizing over all no-signaling probability distributions. This maximization can be cast as a line ..."
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Cited by 5 (1 self)
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We describe a new technique for obtaining Tsirelson bounds, or upper bounds on the quantum value of a Bell inequality. Since quantum correlations do not allow signaling, we obtain a Tsirelson bound by maximizing over all no-signaling probability distributions. This maximization can be cast as a linear program. In a setting where three parties, A, B, and C, share an entangled quantum state of arbitrary dimension, we: (i) bound the trade-off between AB’s and AC’s violation of the CHSH inequality, and (ii) demonstrate that forcing B and C to be classically correlated prevents A and B from violating certain Bell inequalities, relevant for interactive proof systems and cryptography.
Entanglement-resistant two-prover interactive proof systems and non-adaptive private information retrieval systems
, 2007
"... We show that, for any language in NP, there is an entanglement-resistant constant-bit two-prover interactive proof system with a constant completeness vs. soundness gap. The previously proposed classical two-prover constant-bit interactive proof systems are known not to be entanglement-resistant. Th ..."
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Cited by 5 (1 self)
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We show that, for any language in NP, there is an entanglement-resistant constant-bit two-prover interactive proof system with a constant completeness vs. soundness gap. The previously proposed classical two-prover constant-bit interactive proof systems are known not to be entanglement-resistant. This is currently the strongest expressive power of any known constant-bit answer multi-prover interactive proof system that achieves a constant gap. Our result is based on an “oracularizing ” property of certain private information retrieval systems, which may be of independent interest. 1

