Results 1  10
of
111
Distinctive Image Features from ScaleInvariant Keypoints
, 2003
"... This paper presents a method for extracting distinctive invariant features from images, which can be used to perform reliable matching between different images of an object or scene. The features are invariant to image scale and rotation, and are shown to provide robust matching across a a substa ..."
Abstract

Cited by 5629 (20 self)
 Add to MetaCart
This paper presents a method for extracting distinctive invariant features from images, which can be used to perform reliable matching between different images of an object or scene. The features are invariant to image scale and rotation, and are shown to provide robust matching across a a substantial range of affine distortion, addition of noise, change in 3D viewpoint, and change in illumination. The features are highly distinctive, in the sense that a single feature can be correctly matched with high probability against a large database of features from many images. This paper also describes an approach to using these features for object recognition. The recognition proceeds by matching individual features to a database of features from known objects using a fast nearestneighbor algorithm, followed by a Hough transform to identify clusters belonging to a single object, and finally performing verification through leastsquares solution for consistent pose parameters. This approach to recognition can robustly identify objects among clutter and occlusion while achieving near realtime performance.
An Optimal Algorithm for Approximate Nearest Neighbor Searching in Fixed Dimensions
 ACMSIAM SYMPOSIUM ON DISCRETE ALGORITHMS
, 1994
"... Consider a set S of n data points in real ddimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any po ..."
Abstract

Cited by 818 (31 self)
 Add to MetaCart
Consider a set S of n data points in real ddimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any positive real ffl, a data point p is a (1 + ffl)approximate nearest neighbor of q if its distance from q is within a factor of (1 + ffl) of the distance to the true nearest neighbor. We show that it is possible to preprocess a set of n points in R d in O(dn log n) time and O(dn) space, so that given a query point q 2 R d , and ffl ? 0, a (1 + ffl)approximate nearest neighbor of q can be computed in O(c d;ffl log n) time, where c d;ffl d d1 + 6d=ffle d is a factor depending only on dimension and ffl. In general, we show that given an integer k 1, (1 + ffl)approximations to the k nearest neighbors of q can be computed in additional O(kd log n) time.
Geometric Range Searching and Its Relatives
 CONTEMPORARY MATHEMATICS
"... ... process a set S of points in so that the points of S lying inside a query R region can be reported or counted quickly. Wesurvey the known techniques and data structures for range searching and describe their application to other related searching problems. ..."
Abstract

Cited by 257 (41 self)
 Add to MetaCart
... process a set S of points in so that the points of S lying inside a query R region can be reported or counted quickly. Wesurvey the known techniques and data structures for range searching and describe their application to other related searching problems.
Spacetime video completion
 in Proceedinggs of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR’04
, 2004
"... We present a method for spacetime completion of large spacetime “holes ” in video sequences of complex dynamic scenes. The missing portions are filledin by sampling spatiotemporal patches from the available parts of the video, while enforcing global spatiotemporal consistency between all patc ..."
Abstract

Cited by 108 (4 self)
 Add to MetaCart
We present a method for spacetime completion of large spacetime “holes ” in video sequences of complex dynamic scenes. The missing portions are filledin by sampling spatiotemporal patches from the available parts of the video, while enforcing global spatiotemporal consistency between all patches in and around the hole. This is obtained by posing the task of video completion and synthesis as a global optimization problem with a welldefined objective function. The consistent completion of static scene parts simultaneously with dynamic behaviors leads to realistic looking video sequences. Spacetime video completion is useful for a variety of tasks, including, but not limited to: (i) Sophisticated video removal (of undesired static or dynamic objects) by completing the appropriate static or dynamic background information, (ii) Correction of missing/corrupted video frames in old movies, and (iii) Synthesis of new video frames to add a visual story, modify it, or generate a new one. Some examples of these are shown in the paper. 1.
Nearestneighbor searching and metric space dimensions
 In NearestNeighbor Methods for Learning and Vision: Theory and Practice
, 2006
"... Given a set S of n sites (points), and a distance measure d, the nearest neighbor searching problem is to build a data structure so that given a query point q, the site nearest to q can be found quickly. This paper gives a data structure for this problem; the data structure is built using the distan ..."
Abstract

Cited by 87 (0 self)
 Add to MetaCart
Given a set S of n sites (points), and a distance measure d, the nearest neighbor searching problem is to build a data structure so that given a query point q, the site nearest to q can be found quickly. This paper gives a data structure for this problem; the data structure is built using the distance function as a “black box”. The structure is able to speed up nearest neighbor searching in a variety of settings, for example: points in lowdimensional or structured Euclidean space, strings under Hamming and edit distance, and bit vector data from an OCR application. The data structures are observed to need linear space, with a modest constant factor. The preprocessing time needed per site is observed to match the query time. The data structure can be viewed as an application of a “kdtree ” approach in the metric space setting, using Voronoi regions of a subset in place of axisaligned boxes. 1
ContentBased Image Indexing
 In Proceedings of the 20th VLDB Conference
, 1994
"... We formulate the contentbased image indexing problem as a multidimensional nearestneighbor search problem, and develop/implement an optimistic vantagepoint tree algorithm that can dynamically adapt the indexed search process to the characteristics of given queries. Based on our performance s ..."
Abstract

Cited by 74 (4 self)
 Add to MetaCart
We formulate the contentbased image indexing problem as a multidimensional nearestneighbor search problem, and develop/implement an optimistic vantagepoint tree algorithm that can dynamically adapt the indexed search process to the characteristics of given queries. Based on our performance study, the system typically only needs to touch less than 20 % of the index entries for wellbehaved queries, i.e., when the query images are relatively close to their nearest neighbors in the database. We also report in this paper the results of extensive performance experiments, which characterise the
ClosestPoint Problems in Computational Geometry
, 1997
"... This is the preliminary version of a chapter that will appear in the Handbook on Computational Geometry, edited by J.R. Sack and J. Urrutia. A comprehensive overview is given of algorithms and data structures for proximity problems on point sets in IR D . In particular, the closest pair problem, th ..."
Abstract

Cited by 68 (14 self)
 Add to MetaCart
This is the preliminary version of a chapter that will appear in the Handbook on Computational Geometry, edited by J.R. Sack and J. Urrutia. A comprehensive overview is given of algorithms and data structures for proximity problems on point sets in IR D . In particular, the closest pair problem, the exact and approximate postoffice problem, and the problem of constructing spanners are discussed in detail. Contents 1 Introduction 1 2 The static closest pair problem 4 2.1 Preliminary remarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2.2 Algorithms that are optimal in the algebraic computation tree model . 5 2.2.1 An algorithm based on the Voronoi diagram . . . . . . . . . . . 5 2.2.2 A divideandconquer algorithm . . . . . . . . . . . . . . . . . . 5 2.2.3 A plane sweep algorithm . . . . . . . . . . . . . . . . . . . . . . 6 2.3 A deterministic algorithm that uses indirect addressing . . . . . . . . . 7 2.3.1 The degraded grid . . . . . . . . . . . . . . . . . . ...
Algorithms for Fast Vector Quantization
 Proc. of DCC '93: Data Compression Conference
, 1993
"... Nearest neighbor searching is an important geometric subproblem in vector quantization. ..."
Abstract

Cited by 66 (12 self)
 Add to MetaCart
Nearest neighbor searching is an important geometric subproblem in vector quantization.
Approximate Nearest Neighbor Queries Revisited
, 1998
"... This paper proposes new methods to answer approximate nearest neighbor queries on a set of n points in ddimensional Euclidean space. For any fixed constant d, a data structure with O(" (1\Gammad)=2 n log n) preprocessing time and O(" (1\Gammad)=2 log n) query time achieves approximat ..."
Abstract

Cited by 57 (3 self)
 Add to MetaCart
This paper proposes new methods to answer approximate nearest neighbor queries on a set of n points in ddimensional Euclidean space. For any fixed constant d, a data structure with O(" (1\Gammad)=2 n log n) preprocessing time and O(" (1\Gammad)=2 log n) query time achieves approximation factor 1 + " for any given 0 ! " ! 1; a variant reduces the "dependence by a factor of " \Gamma1=2 . For any arbitrary d, a data structure with O(d 2 n log n) preprocessing time and O(d 2 log n) query time achieves approximation factor O(d 3=2 ). Applications to various proximity problems are discussed. 1 Introduction Let P be a set of n point sites in ddimensional space IR d . In the wellknown post office problem, we want to preprocess P into a data structure so that a site closest to a given query point q (called the nearest neighbor of q) can be found efficiently. Distances are measured under the Euclidean metric. The post office problem has many applications within computational...
SuperResolution from a Single Image
"... Methods for superresolution can be broadly classified into two families of methods: (i) The classical multiimage superresolution (combining images obtained at subpixel misalignments), and (ii) ExampleBased superresolution (learning correspondence between low and high resolution image patches fr ..."
Abstract

Cited by 57 (5 self)
 Add to MetaCart
Methods for superresolution can be broadly classified into two families of methods: (i) The classical multiimage superresolution (combining images obtained at subpixel misalignments), and (ii) ExampleBased superresolution (learning correspondence between low and high resolution image patches from a database). In this paper we propose a unified framework for combining these two families of methods. We further show how this combined approach can be applied to obtain super resolution from as little as a single image (with no database or prior examples). Our approach is based on the observation that patches in a natural image tend to redundantly recur many times inside the image, both within the same scale, as well as across different scales. Recurrence of patches within the same image scale (at subpixel misalignments) gives rise to the classical superresolution, whereas recurrence of patches across different scales of the same image gives rise to examplebased superresolution. Our approach attempts to recover at each pixel its best possible resolution increase based on its patch redundancy within and across scales. 1.