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94
Evolution of Homing Navigation in a Real Mobile Robot
- IEEE Transactions on Systems, Man, and Cybernetics--Part B: Cybernetics
, 1996
"... Abstract | In this paper we describe the evolution of a discrete-time recurrent neural network to control a real mobile robot. In all our experiments the evolutionary procedure is carried out entirely on the physical robot without human intervention. We showthat the autonomous development of a set o ..."
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Cited by 194 (25 self)
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Abstract | In this paper we describe the evolution of a discrete-time recurrent neural network to control a real mobile robot. In all our experiments the evolutionary procedure is carried out entirely on the physical robot without human intervention. We showthat the autonomous development of a set of behaviors for locating a battery charger and periodically returning to it can be achieved by lifting constraints in the design of the robot/environment interactions that were employed in a preliminary experiment. The emergent homing behavior is based on the autonomous development ofaninternal neural topographic map (which is not pre-designed) that allows the robot to choose the appropriate trajectory as function of location and remaining energy.
An Evolutionary Algorithm that Constructs Recurrent Neural Networks
- IEEE Transactions on Neural Networks
, 1994
"... Standard methods for inducing both the structure and weight values of recurrent neural networks fit an assumed class of architectures to every task. This simplification is necessary because the interactions between network structure and function are not well understood. Evolutionary computation, whi ..."
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Cited by 184 (14 self)
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Standard methods for inducing both the structure and weight values of recurrent neural networks fit an assumed class of architectures to every task. This simplification is necessary because the interactions between network structure and function are not well understood. Evolutionary computation, which includes genetic algorithms and evolutionary programming, is a population-based search method that has shown promise in such complex tasks. This paper argues that genetic algorithms are inappropriate for network acquisition and describes an evolutionary program, called GNARL, that simultaneously acquires both the structure and weights for recurrent networks. This algorithm's empirical acquisition method allows for the emergence of complex behaviors and topologies that are potentially excluded by the artificial architectural constraints imposed in standard network induction methods. To Appear in: IEEE Transactions on Neural Networks January The Ohio State University January 17, 1996 1 ...
A New Evolutionary System for Evolving Artificial Neural Networks
- IEEE Transactions on Neural Networks
, 1996
"... This paper presents a new evolutionary system, i.e., EPNet, for evolving artificial neural networks (ANNs). The evolutionary algorithm used in EPNet is based on Fogel's evolutionary programming (EP) [1], [2], [3]. Unlike most previous studies on evolving ANNs, this paper puts its emphasis on evolvin ..."
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Cited by 134 (32 self)
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This paper presents a new evolutionary system, i.e., EPNet, for evolving artificial neural networks (ANNs). The evolutionary algorithm used in EPNet is based on Fogel's evolutionary programming (EP) [1], [2], [3]. Unlike most previous studies on evolving ANNs, this paper puts its emphasis on evolving ANN's behaviours. This is one of the primary reasons why EP is adopted. Five mutation operators proposed in EPNet reflect such an emphasis on evolving behaviours. Close behavioural links between parents and their offspring are maintained by various mutations, such as partial training and node splitting. EPNet evolves ANN's architectures and connection weights (including biases 1 ) simultaneously in order to reduce the noise in fitness evaluation. The parsimony of evolved ANNs is encouraged by preferring node/connection deletion to addition. EPNet has been tested on a number of benchmark problems in machine learning and ANNs, such as the parity problem, the medical diagnosis problems (bre...
A Review of Evolutionary Artificial Neural Networks
, 1993
"... Research on potential interactions between connectionist learning systems, i.e., artificial neural networks (ANNs), and evolutionary search procedures, like genetic algorithms (GAs), has attracted a lot of attention recently. Evolutionary ANNs (EANNs) can be considered as the combination of ANNs and ..."
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Cited by 132 (22 self)
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Research on potential interactions between connectionist learning systems, i.e., artificial neural networks (ANNs), and evolutionary search procedures, like genetic algorithms (GAs), has attracted a lot of attention recently. Evolutionary ANNs (EANNs) can be considered as the combination of ANNs and evolutionary search procedures. This paper first distinguishes among three kinds of evolution in EANNs, i.e., the evolution of connection weights, of architectures and of learning rules. Then it reviews each kind of evolution in detail and analyses critical issues related to different evolutions. The review shows that although a lot of work has been done on the evolution of connection weights and of architectures, few attempts have been made to understand the evolution of learning rules. Interactions among different evolutions are seldom mentioned in current research. However, the evolution of learning rules and its interactions with other kinds of evolution play a vital role in EANNs. As t...
Cost-sensitive classification: Empirical evaluation of a hybrid genetic decision tree induction algorithm
- JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH
, 1995
"... This paper introduces ICET, a new algorithm for cost-sensitive classification. ICET uses a genetic algorithm to evolve a population of biases for a decision tree induction algorithm. The fitness ..."
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Cited by 125 (5 self)
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This paper introduces ICET, a new algorithm for cost-sensitive classification. ICET uses a genetic algorithm to evolve a population of biases for a decision tree induction algorithm. The fitness
Efficient Reinforcement Learning through Symbiotic Evolution
- Machine Learning
, 1996
"... . This article presents a new reinforcement learning method called SANE (Symbiotic, Adaptive Neuro-Evolution), which evolves a population of neurons through genetic algorithms to form a neural network capable of performing a task. Symbiotic evolution promotes both cooperation and specialization, whi ..."
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Cited by 115 (35 self)
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. This article presents a new reinforcement learning method called SANE (Symbiotic, Adaptive Neuro-Evolution), which evolves a population of neurons through genetic algorithms to form a neural network capable of performing a task. Symbiotic evolution promotes both cooperation and specialization, which results in a fast, efficient genetic search and discourages convergence to suboptimal solutions. In the inverted pendulum problem, SANE formed effective networks 9 to 16 times faster than the Adaptive Heuristic Critic and 2 times faster than Q- learning and the GENITOR neuro-evolution approachwithout loss of generalization. Such efficient learning, combined with few domain assumptions, make SANE a promising approach to a broad range of reinforcement learning problems, including many real-world applications. Keywords: Neuro-Evolution, Reinforcement Learning, Genetic Algorithms, Neural Networks. 1. Introduction Learning effective decision policies is a difficult problem that appears in m...
Adding learning to the cellular development of neural networks: Evolution and the Baldwin effect.
- Evolutionary Computation
, 1993
"... A grammar tree is used to encode a cellular developmental process that can generate whole families of Boolean neural networks for computing parity and symmetry. The development process resembles biological cell division. A genetic algorithm is used to find a grammar tree that yields both architec ..."
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Cited by 72 (2 self)
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A grammar tree is used to encode a cellular developmental process that can generate whole families of Boolean neural networks for computing parity and symmetry. The development process resembles biological cell division. A genetic algorithm is used to find a grammar tree that yields both architecture and weights specifying a particular neural network for solving specific Boolean functions. The current study particularly focuses on the addition of learning to the development process and the evolution of grammar trees. Three ways of adding learning to development process are explored. Two of these exploit the Baldwin effect by changing the fitness landscape without using Lamarckian evolution. The third strategy is Lamarckian in nature. Results for these three modes of combining learning with genetic search are compared against genetic search without learning. Our results suggest that merely using learning to change the fitness landscape can be as effective as Lamarckian strate...
Making Use of Population Information in Evolutionary Artificial Neural Networks
, 1998
"... This paper is concerned with the simultaneous evolution of artificial neural network (ANN) architectures and weights. The current practice in evolving ANNs is to choose the best ANN in the last generation as the final result. This paper proposes a different approach to form the final result by combi ..."
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Cited by 65 (22 self)
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This paper is concerned with the simultaneous evolution of artificial neural network (ANN) architectures and weights. The current practice in evolving ANNs is to choose the best ANN in the last generation as the final result. This paper proposes a different approach to form the final result by combining all the individuals in the last generation in order to make best use of all the information contained in the whole population. This approach regards a population of ANNs as an ensemble and uses a combination method to integrate them. Although there has been some work on integrating ANN modules [2], [3], little has been done in evolutionary learning to make best use of its population information. Four linear combination methods have been investigated in this paper to illustrate our ideas. Three real world data sets have been used in our experimental studies, which show that the recursive least square (RLS) algorithm always produces an integrated system that outperforms the best individua...

