Results 1 - 10
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104
Expander Graphs and their Applications
, 2003
"... Contents 1 The Magical Mystery Tour 7 1.1 Some Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1.1.1 Hardness results for linear transformation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1.1.2 Error Correcting Codes . . . . . . . ..."
Abstract
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Cited by 113 (4 self)
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Contents 1 The Magical Mystery Tour 7 1.1 Some Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1.1.1 Hardness results for linear transformation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1.1.2 Error Correcting Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1.1.3 De-randomizing Algorithms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1.2 Magical Graphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1.2.1 A Super Concentrator with O(n) edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1.2.2 Error Correcting Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1.2.3 De-randomizing Random Algorithms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1.3 Conclusions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
A proof of Alon’s second eigenvalue conjecture
, 2003
"... A d-regular graph has largest or first (adjacency matrix) eigenvalue λ1 = d. Consider for an even d ≥ 4, a random d-regular graph model formed from d/2 uniform, independent permutations on {1,...,n}. We shall show that for any ɛ>0 we have all eigenvalues aside from λ1 = d are bounded by 2 √ d − 1 +ɛ ..."
Abstract
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Cited by 69 (1 self)
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A d-regular graph has largest or first (adjacency matrix) eigenvalue λ1 = d. Consider for an even d ≥ 4, a random d-regular graph model formed from d/2 uniform, independent permutations on {1,...,n}. We shall show that for any ɛ>0 we have all eigenvalues aside from λ1 = d are bounded by 2 √ d − 1 +ɛwith probability 1 − O(n−τ), where τ = ⌈ � √ d − 1+1 � /2⌉−1. We also show that this probability is at most 1 − c/nτ ′, for a constant c and a τ ′ that is either τ or τ +1 (“more often ” τ than τ + 1). We prove related theorems for other models of random graphs, including models with d odd. These theorems resolve the conjecture of Alon, that says that for any ɛ>0andd, the second largest eigenvalue of “most ” random dregular graphs are at most 2 √ d − 1+ɛ (Alon did not specify precisely what “most ” should mean or what model of random graph one should take). 1
A Random Graph Model for Power Law Graphs
- Experimental Math
, 2000
"... We propose a random graph m del which is a special case of sparse random graphs with given degree sequences which satisfy a power law. Thism odel involves only asm all num ber of param eters, called logsize and log-log growth rate. These param eters capturesom e universal characteristics ofm assive ..."
Abstract
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Cited by 59 (4 self)
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We propose a random graph m del which is a special case of sparse random graphs with given degree sequences which satisfy a power law. Thism odel involves only asm all num ber of param eters, called logsize and log-log growth rate. These param eters capturesom e universal characteristics ofm assive graphs. Furtherm re, from these paramfi ters, various properties of the graph can be derived. Forexam)(( for certain ranges of the paramJ?0CM we willcom?C7 the expected distribution of the sizes of the connectedcom onents which almJC surely occur with high probability. We will illustrate the consistency of our m del with the behavior of so m m ssive graphs derived from data in telecom unications. We will also discuss the threshold function, the giant com ponent, and the evolution of random graphs in thism del. 1
The Probabilistic Analysis of a Greedy Satisfiability Algorithm
, 2002
"... Consider the following simple, greedy Davis-Putnam algorithm applied to a random 3CNF formula of fixed density (clauses to variables ratio): Arbitrarily select and set to True a literal that appears in as many clauses as possible, irrespective of their size (and irrespective of the number of occu ..."
Abstract
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Cited by 55 (5 self)
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Consider the following simple, greedy Davis-Putnam algorithm applied to a random 3CNF formula of fixed density (clauses to variables ratio): Arbitrarily select and set to True a literal that appears in as many clauses as possible, irrespective of their size (and irrespective of the number of occurrences of the negation of the literal). Delete these clauses from the formula, and also delete the negation of this literal from any clauses it appears. Repeat. If however unit clauses ever appear, then first repeatedly and in any order set the literals in them to True and delete and shrink clauses accordingly, until no unit clause remains. Also if at any step an empty clause appears, then do not backtrack, but just terminate the algorithm and report failure. A slight modification of this algorithm is probabilistically analyzed in this paper (rigorously). It is proved that for random formulas of n variables and density up to 3.42, it succeeds in producing a satisfying truth assignment with bounded away from zero probability, as n approaches infinity. Therefore the satisfiability threshold is at least 3.42.
Generating Random Regular Graphs Quickly
, 1999
"... this paper we examine an algorithm which, although it does not generate uniformly at random, is provably close to a uniform generator when the degrees are relatively small. Moreover, it is easy to implement and quite fast in practice. The most interesting case is the regular one, when all degrees ar ..."
Abstract
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Cited by 40 (2 self)
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this paper we examine an algorithm which, although it does not generate uniformly at random, is provably close to a uniform generator when the degrees are relatively small. Moreover, it is easy to implement and quite fast in practice. The most interesting case is the regular one, when all degrees are equal to d = d(n) say. Moreover, methods for the regular case of this problem usually extend to arbitrary degree sequences, although the analysis can become more complicated and it may be needed to impose restrictions on the variation in the degrees (such as is analyzed by Jerrum et al. [4]). The rst algorithm for generating d-regular graphs uniformly at random was implicit in the paper of Bollobas [2] and also in the approaches to counting regular graphs by Bender and Caneld [1] and in [13] (see also [14] for explicit algorithms). The
Simple Markov-chain algorithms for generating bipartite graphs and tournaments (Extended Abstract)
, 1997
"... ) Ravi Kannan Prasad Tetali y Santosh Vempala z Abstract We consider two problems: randomly generating labeled bipartite graphs with a given degree sequence and randomly generating labeled tournaments with a given score sequence. We analyze simple Markov chains for both problems. For the firs ..."
Abstract
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Cited by 35 (0 self)
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) Ravi Kannan Prasad Tetali y Santosh Vempala z Abstract We consider two problems: randomly generating labeled bipartite graphs with a given degree sequence and randomly generating labeled tournaments with a given score sequence. We analyze simple Markov chains for both problems. For the first problem, we cannot prove that our chain is rapidly mixing in general, but in the (near-) regular case, i.e. when all the degrees are (almost) equal, we give a proof of rapid mixing. Our methods also apply to the corresponding problem for general (nonbipartite) regular graphs which was studied earlier by several researchers. One significant difference in our approach is that our chain has one state for every graph (or bipartite graph) with the given degree sequence; in particular, there are no auxiliary states as in the chain used by Jerrum and Sinclair. For the problem of generating tournaments, we are able to prove that our Markov chain on tournaments is rapidly mixing, if the score seque...
Pseudo-Random Graphs
- IN: MORE SETS, GRAPHS AND NUMBERS, BOLYAI SOCIETY MATHEMATICAL STUDIES 15
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On the bias of traceroute sampling: or, power-law degree distributions in regular graphs
- In ACM STOC
, 2005
"... Understanding the graph structure of the Internet is a crucial step for building accurate network models and designing efficient algorithms for Internet applications. Yet, obtaining this graph structure can be a surprisingly difficult task, as edges cannot be explicitly queried. For instance, empiri ..."
Abstract
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Cited by 34 (0 self)
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Understanding the graph structure of the Internet is a crucial step for building accurate network models and designing efficient algorithms for Internet applications. Yet, obtaining this graph structure can be a surprisingly difficult task, as edges cannot be explicitly queried. For instance, empirical studies of the network of Internet Protocol (IP) addresses typically rely on indirect methods like traceroute to build what are approximately single-source, all-destinations, shortest-path trees. These trees only sample a fraction of the network’s edges, and a recent paper by Lakhina et al. found empirically that the resulting sample is intrinsically biased. Further, in simulations, they observed that the degree distribution under traceroute sampling exhibits a power law even when the underlying degree distribution is Poisson. In this paper, we study the bias of traceroute sampling mathematically and, for a very general class of underlying degree distributions, explicitly calculate the distribution that will be observed. As example applications of our machinery, we prove that traceroute sampling finds power-law degree distributions in both δ-regular and Poisson-distributed random graphs. Thus, our work puts the observations of Lakhina et al. on a rigorous footing, and extends them to nearly arbitrary degree distributions.
Araneola: A Scalable Reliable Multicast System for Dynamic Environments
- In IEEE NCA
, 2004
"... This paper presents Araneola 1, a scalable reliable application-level multicast system for highly dynamic wide-area environments. Araneola supports multi-point to multi-point reliable communication in a fully distributed manner while incurring constant load (in terms of message and space complexity) ..."
Abstract
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Cited by 25 (8 self)
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This paper presents Araneola 1, a scalable reliable application-level multicast system for highly dynamic wide-area environments. Araneola supports multi-point to multi-point reliable communication in a fully distributed manner while incurring constant load (in terms of message and space complexity) on each node. For a tunable parameter k ≥ 3, Araneola constructs and dynamically maintains a basic overlay structure in which each node’s degree is either k or k +1, and roughly 90 % of the nodes have degree k. Empirical evaluation shows that Araneola’s basic overlay achieves three important mathematical properties of k-regular random graphs (i.e., random graphs in which each node has exactly k neighbors) with N nodes: (i) its diameter grows logarithmically with N; (ii) it is generally k-connected; and (iii) it remains highly connected following random removal of linear-size subsets of edges or nodes. The overlay is constructed and maintained at a low cost: each join, leave, or failure is handled locally, and entails the sending of only about 3k messages in total, independent of N. Moreover, this cost decreases as the churn rate increases. The low degree of Araneola’s basic overlay structure allows for allocating plenty of additional bandwidth for specific application needs. In this paper, we give an example for such a need — communicating with nearby nodes; we enhance the basic overlay with additional links chosen according to geographic
Evolutionary games on graphs
, 2007
"... Game theory is one of the key paradigms behind many scientific disciplines from biology to behavioral sciences to economics. In its evolutionary form and especially when the interacting agents are linked in a specific social network the underlying solution concepts and methods are very similar to ..."
Abstract
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Cited by 24 (0 self)
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Game theory is one of the key paradigms behind many scientific disciplines from biology to behavioral sciences to economics. In its evolutionary form and especially when the interacting agents are linked in a specific social network the underlying solution concepts and methods are very similar to those applied in non-equilibrium statistical physics. This review gives a tutorial-type overview of the field for physicists. The first four sections introduce the necessary background in classical and evolutionary game theory from the basic definitions to the most important results. The fifth section surveys the topological complications implied by non-mean-field-type social network structures in general. The next three sections discuss in detail the dynamic behavior of three prominent classes of models: the Prisoner’s Dilemma, the Rock–Scissors–Paper game, and Competing Associations. The major theme of the review is in what sense and how the graph structure of interactions can modify and enrich the picture of long term behavioral patterns emerging in evolutionary games.

