Results 1 -
7 of
7
Defocus Video Matting
- ACM TRANSACTIONS ON GRAPHICS
, 2005
"... Video matting is the process of pulling a high-quality alpha matte and foreground from a video sequence. Current techniques require either a known background (e.g., a blue screen) or extensive user interaction (e.g., to specify known foreground and background elements) . The matting problem is gener ..."
Abstract
-
Cited by 47 (8 self)
- Add to MetaCart
Video matting is the process of pulling a high-quality alpha matte and foreground from a video sequence. Current techniques require either a known background (e.g., a blue screen) or extensive user interaction (e.g., to specify known foreground and background elements) . The matting problem is generally under-constrained, since not enough information has been collected at capture time. We propose a novel, fully autonomous method for pulling a matte using multiple synchronized video streams that share a point of view but differ in their plane of focus. The solution is obtained by directly minimizing the error in filter-based image formation equations, which are over-constrained by our rich data stream. Our system solves the fully dynamic video matting problem without user assistance: both the foreground and background may be high frequency and have dynamic content, the foreground may resemble the background, and the scene is lit by natural (as opposed to polarized or collimated) illumination.
Confocal Stereo
, 2009
"... We present confocal stereo, a new method for computing 3D shape by controlling the focus and aperture of a lens. The method is specifically designed for reconstructing scenes with high geometric complexity or fine-scale texture. To achieve this, we introduce the confocal constancy property, which st ..."
Abstract
-
Cited by 20 (3 self)
- Add to MetaCart
We present confocal stereo, a new method for computing 3D shape by controlling the focus and aperture of a lens. The method is specifically designed for reconstructing scenes with high geometric complexity or fine-scale texture. To achieve this, we introduce the confocal constancy property, which states that as the lens aperture varies, the pixel intensity of a visible in-focus scene point will vary in a scene-independent way, that can be predicted by prior radiometric lens calibration. The only requirement is that incoming radiance within the cone subtended by the largest aperture is nearly constant. First, we develop a detailed lens model that factors out the distortions in high resolution SLR cameras (12MP or more) with large-aperture lenses (e.g., f1.2). This allows us to assemble an A Ã F aperture-focus image (AFI) for each pixel, that collects the undistorted measurements over all A apertures and F focus settings. In the AFI representation, confocal constancy reduces to color comparisons within regions of the AFI, and leads to focus metrics that can be evaluated separately for each pixel. We propose two such metrics and present initial reconstruction results for complex scenes, as well as for a scene with known ground-truth shape.
Seeing beyond Occlusions (and other marvels of a finite lens aperture)
- In IEEE CVPR
, 2003
"... We present a novel algorithm to reconstruct the geometry and photometry of a scene with occlusions from a collection of defocused images. The presence of a finite lens aperture allows us to recover portions of the scene that would be occluded in a pin-hole projection, thus "uncovering" the occlusion ..."
Abstract
-
Cited by 15 (1 self)
- Add to MetaCart
We present a novel algorithm to reconstruct the geometry and photometry of a scene with occlusions from a collection of defocused images. The presence of a finite lens aperture allows us to recover portions of the scene that would be occluded in a pin-hole projection, thus "uncovering" the occlusion. We estimate the shape of each object (a surface, including the occluding boundaries), and its radiance (a positive function defined on the surface, including portions that are occluded by other objects).
A computational approach for depth from defocus
"... Active depth from defocus (DFD) eliminates the main limitation faced by passive DFD, namely its inability to recover depth when dealing with scenes defined by weakly textured (or textureless) objects. This is achieved by projecting a dense illumination pattern onto the scene and depth can be recover ..."
Abstract
-
Cited by 1 (0 self)
- Add to MetaCart
Active depth from defocus (DFD) eliminates the main limitation faced by passive DFD, namely its inability to recover depth when dealing with scenes defined by weakly textured (or textureless) objects. This is achieved by projecting a dense illumination pattern onto the scene and depth can be recovered by measuring the local blurring of the projected pat-tern. Since the illumination pattern forces a strong dominant texture on imaged surfaces, the level of blurring is determined by applying a local operator (tuned on the frequency derived from the illumination pattern) as opposed to the case of window-based passive DFD where a large range of band-pass operators are required. The choice of the local operator is a key issue in achieving precise and dense depth estimation. Consequently, in this paper we introduce a new focus operator and we propose refinements to compen-sate for the problems associated with a sub-optimal local operator and a non-optimised illumination pattern. The developed range sensor has been tested on real images and the results demonstrate that the performance of our range sensor compares well with those achieved by other implementations, where precise and computationally expensive optimi-sation techniques are employed.
Mitsubishi Electric Research Laboratories
- in Proceedings of International Symposium on Non-Photorealistic Animation and Rendering (Annecy
, 2002
"... this paper we describe a system to show some limited effects on a static toy-car model and present techniques that can be used in similar setups. Our focus is on creating apparent motion for animation ..."
Abstract
- Add to MetaCart
this paper we describe a system to show some limited effects on a static toy-car model and present techniques that can be used in similar setups. Our focus is on creating apparent motion for animation
TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE 1 Flexible Depth of Field Photography
"... Abstract—The range of scene depths that appear focused in an image is known as the depth of field (DOF). Conventional cameras are limited by a fundamental trade-off between depth of field and signal-to-noise ratio (SNR). For a dark scene, the aperture of the lens must be opened up to maintain SNR, w ..."
Abstract
- Add to MetaCart
Abstract—The range of scene depths that appear focused in an image is known as the depth of field (DOF). Conventional cameras are limited by a fundamental trade-off between depth of field and signal-to-noise ratio (SNR). For a dark scene, the aperture of the lens must be opened up to maintain SNR, which causes the DOF to reduce. Also, today’s cameras have DOFs that correspond to a single slab that is perpendicular to the optical axis. In this paper, we present an imaging system that enables one to control the DOF in new and powerful ways. Our approach is to vary the position and/or orientation of the image detector, during the integration time of a single photograph. Even when the detector motion is very small (tens of microns), a large range of scene depths (several meters) is captured both in and out of focus. Our prototype camera uses a micro-actuator to translate the detector along the optical axis during image integration. Using this device, we demonstrate four applications of flexible DOF. First, we describe extended DOF, where a large depth range is captured with a very wide aperture (low noise) but with nearly depth-independent defocus blur. Deconvolving a captured image with a single blur kernel gives an image with extended DOF and high SNR. Next, we show the capture of images with discontinuous DOFs. For instance, near and far objects can be imaged with sharpness while objects in between are severely blurred. Third, we show that our camera can capture images with tilted DOFs (Scheimpflug imaging) without tilting the image detector. Finally, we demonstrate how our camera can be used to realize non-planar DOFs. We believe flexible DOF imaging can open a new creative dimension in photography and lead to new capabilities in scientific imaging, vision, and graphics.
Multiple-Aperture Photography for High Dynamic Range and Post-Capture
"... Abstract—In this article we present multiple-aperture photography, a new method for analyzing sets of images captured with different aperture settings, with all other camera parameters fixed. Using an image restoration framework, we show that we can simultaneously account for defocus, high dynamic r ..."
Abstract
- Add to MetaCart
Abstract—In this article we present multiple-aperture photography, a new method for analyzing sets of images captured with different aperture settings, with all other camera parameters fixed. Using an image restoration framework, we show that we can simultaneously account for defocus, high dynamic range exposure (HDR), and noise, all of which are confounded according to aperture. Our formulation is based on a layered decomposition of the scene that models occlusion effects in detail. Recovering such a scene representation allows us to adjust the camera parameters in post-capture, to achieve changes in focus setting or depth of field—with all results available in HDR. Our method is designed to work with very few input images: we demonstrate results from real sequences obtained using the three-image “aperture bracketing ” mode found on consumer digital SLR cameras. Index Terms—Computational photography, computer vision, computer graphics, shape-from-defocus, high dynamic range imaging.

