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409
Intelligent agents: Theory and practice
- The Knowledge Engineering Review
, 1995
"... The concept of an agent has become important in both Artificial Intelligence (AI) and mainstream computer science. Our aim in this paper is to point the reader at what we perceive to be the most important theoretical and practical issues associated with the design and construction of intelligent age ..."
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Cited by 995 (78 self)
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The concept of an agent has become important in both Artificial Intelligence (AI) and mainstream computer science. Our aim in this paper is to point the reader at what we perceive to be the most important theoretical and practical issues associated with the design and construction of intelligent agents. For convenience, we divide these issues into three areas (though as the reader will see, the divisions are at times somewhat arbitrary). Agent theory is concerned with the question of what an agent is, and the use of mathematical formalisms for representing and reasoning about the properties of agents. Agent architectures can be thought of as software engineering models of agents; researchers in this area are primarily concerned with the problem of designing software or hardware systems that will satisfy the prop-erties specified by agent theorists. Finally, agent languages are software systems for programming and experimenting with agents; these languages may embody principles proposed by theorists. The paper is not intended to serve as a tutorial introduction to all the issues mentioned; we hope instead simply to identify the most important issues, and point to work that elaborates on them. The article includes a short review of current and potential applications of agent technology.
A Scalable Comparison-Shopping Agent for the World-Wide Web
- In Proceedings of the First International Conference on Autonomous Agents
, 1997
"... The Web is less agent-friendly than we might hope. Most information on the Web is presented in loosely structured natural language text with no agent-readable semantics. HTML annotations structure the display of Web pages, but provide virtually no insight into their content. Thus, the designers of i ..."
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Cited by 279 (18 self)
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The Web is less agent-friendly than we might hope. Most information on the Web is presented in loosely structured natural language text with no agent-readable semantics. HTML annotations structure the display of Web pages, but provide virtually no insight into their content. Thus, the designers of intelligent Web agents need to address the following questions: (1) To what extent can an agent understand information published at Web sites? (2) Is the agent's understanding sufficient to provide genuinely useful assistance to users? (3) Is site-specific hand-coding necessary, or can the agent automatically extract information from unfamiliar Web sites? (4) What aspects of the Web facilitate this competence? In this paper we investigate these issues with a case study using the ShopBot. ShopBot is a fullyimplemented, domain-independent comparison-shopping agent. Given the home pages of several on-line stores, ShopBot autonomously learns how to shop at those vendors. After its learning is com...
Software agents: An overview
- Knowledge Engineering Review
, 1996
"... Agent software is a rapidly developing area of research. However, the overuse of the word ‘agent ’ has tended to mask the fact that, in reality, there is a truly heterogeneous body of research being carried out under this banner. This overview paper presents a typology of agents. Next, it places age ..."
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Cited by 272 (4 self)
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Agent software is a rapidly developing area of research. However, the overuse of the word ‘agent ’ has tended to mask the fact that, in reality, there is a truly heterogeneous body of research being carried out under this banner. This overview paper presents a typology of agents. Next, it places agents in context, defines them and then goes on, inter alia, to overview critically the rationales, hypotheses, goals, challenges and state-of-the-art demonstrators of the various agent types in our typology. Hence, it attempts to make explicit much of what is usually implicit in the agents literature. It also proceeds to overview some other general issues which pertain to all the types of agents in the typology. This paper largely reviews software agents, and it also contains some strong opinions that are not necessarily widely accepted by the agent community. 1 1
Agent theories, architectures, and languages: a survey
, 1995
"... The concept of an agent has recently become important in Artificial Intelligence (AI), and its relatively youthful subfield, Distributed AI (DAI). Our aim in this paper is to point the reader at what we perceive to be the most important theoretical and practical issues associated with the design and ..."
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Cited by 240 (2 self)
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The concept of an agent has recently become important in Artificial Intelligence (AI), and its relatively youthful subfield, Distributed AI (DAI). Our aim in this paper is to point the reader at what we perceive to be the most important theoretical and practical issues associated with the design and construction of intelligent agents. For convenience, we divide the area into three themes (though as the reader will see, these divisions are at times somewhat arbitrary). Agent theory is concerned with the question of what an agent is, and the use of mathematical formalisms for representing and reasoning about the properties of agents. Agent architectures can be thought of as software engineering models of agents; researchers in this area are primarily concerned with the problem of constructing software or hardware systems that will satisfy the properties specified by agent theorists. Finally, agent languages are software systems for programming and experimenting with agents; these languages typically embody principles proposed by theorists. The paper is not intended to serve as a tutorial introduction to all the issues mentioned; we hope instead simply to identify the key issues, and point to work that elaborates on them. The paper closes with a detailed bibliography, and some bibliographical remarks. 1
RoboCup: The Robot World Cup Initiative
, 1995
"... The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integrated and examined. In order for a robot team to actually perform a soccer game, various technologies must be incorporate ..."
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Cited by 215 (3 self)
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The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integrated and examined. In order for a robot team to actually perform a soccer game, various technologies must be incorporated including: design principles of autonomous agents, multiagent collaboration, strategy acquisition, realtime reasoning, robotics, and sensor-fusion. Unlike AAAI robot competition, which is tuned for a single heavy-duty slow-moving robot, RoboCup is a task for a team of multiple fastmoving robots under a dynamic environment. Although RoboCup's final target is a world cup with real robots, RoboCup offers a software platform for research on the software aspects of RoboCup. This paper describes technical challenges involved in RoboCup, rules, and simulation environment. 1 Introduction: RoboCup as a Standard AI Problem We propose a Robot World Cup (RoboCup), as a new standard problem for AI an...
The Spatial Semantic Hierarchy
- Artificial Intelligence
, 2000
"... The Spatial Semantic Hierarchy is a model of knowledge of large-scale space consisting of multiple interacting representations, both qualitative and quantitative. The SSH is inspired by the properties of the human cognitive map, and is intended to serve both as a model of the human cognitive map and ..."
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Cited by 204 (27 self)
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The Spatial Semantic Hierarchy is a model of knowledge of large-scale space consisting of multiple interacting representations, both qualitative and quantitative. The SSH is inspired by the properties of the human cognitive map, and is intended to serve both as a model of the human cognitive map and as a method for robot exploration and map-building. The multiple levels of the SSH express states of partial knowledge, and thus enable the human or robotic agent to deal robustly with uncertainty during both learning and problem-solving. The control level represents useful patterns of sensorimotor interaction with the world in the form of trajectory-following and hill-climbing control laws leading to locally distinctive states. Local geometric maps in local frames of reference can be constructed at the control level to serve as observers for control laws in particular neighborhoods. The causal level abstracts continuous behavior among distinctive states into a discrete model ...
A Model-based Approach to Reactive Self-Configuring Systems
- In Proceedings of AAAI-96
, 1996
"... This paper describes Livingstone, an implemented kernel for a model-based reactive self-configuring autonomous system. It presents a formal characterization of Livingstone's representation formalism, and reports on our experience with the implementation in a variety of domains. Livingstone provides ..."
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Cited by 179 (37 self)
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This paper describes Livingstone, an implemented kernel for a model-based reactive self-configuring autonomous system. It presents a formal characterization of Livingstone's representation formalism, and reports on our experience with the implementation in a variety of domains. Livingstone provides a reactive system that performs significant deduction in the sense/response loop by drawing on our past experience at building fast propositional conflict-based algorithms for model-based diagnosis, and by framing a model-based configuration manager as a propositional feedback controller that generates focused, optimal responses. Livingstone's representation formalism achieves broad coverage of hybrid hardware/software systems by coupling the transition system models underlying concurrent reactive languages with the qualitative representations developed in model-based reasoning. Livingstone automates a wide variety of tasks using a single model and a single core algorithm, thus making signif...
How To Do the Right Thing
- Connection Science Journal
, 1989
"... This paper presents a novel approach to the problem of action selection for an autonomous agent. An agent is viewed as a collection of com- petence modules. Action selection is modeled as an emergent property of an activation/inhibition dynamics among these modules. A con- crete action selection ..."
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Cited by 179 (0 self)
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This paper presents a novel approach to the problem of action selection for an autonomous agent. An agent is viewed as a collection of com- petence modules. Action selection is modeled as an emergent property of an activation/inhibition dynamics among these modules. A con- crete action selection algorithm is presented and a detailed account of the results is given. This algorithm combines characteristics of both traditional planners and reactive systems: it produces fast and robust activity in a tight interaction loop with the environment, while at the same time allowing for some prediction and planning to take place. It provides global parameters, which one can use to tune the action selection behavior to the characteristics of the task environment. As such one can smoothly trade off goal-orientedness for situation-orientedness, bias towards ongoing plans (inertia) for adaptivity, thoughtfulness for speed, and adjust its sensitivity to goal conflicts.
Behavior-Based Control: Examples from Navigation, Learning, and Group Behavior
- Journal of Experimental and Theoretical Artificial Intelligence
, 1997
"... This paper describes the main properties of behavior-based approaches to control. Different approaches to designing and using behaviors as basic units for control, representation, and learning are illustrated on three empirical examples of robots performing navigation and path-finding, group behavio ..."
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Cited by 168 (37 self)
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This paper describes the main properties of behavior-based approaches to control. Different approaches to designing and using behaviors as basic units for control, representation, and learning are illustrated on three empirical examples of robots performing navigation and path-finding, group behaviors, and learning behavior selection. 1 Introduction An architecture provides a set of principles for organizing control systems. In addition to supplying structure, it imposes constraints on the way control problems can be solved. In this paper we explore the constraints of behavior-based approaches to control, and demonstrate them on three architectures that were used to implement robots that successfully performed navigation and pathfinding, group behaviors, and learning of behavior selection. In each case, we focus on the different ways behaviors are defined, modularized, and combined. This paper is organized as follows. Section 2 gives an overview of basic approaches to autonomous agent...

