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82
Intrinsic motivation systems for autonomous mental development
- IEEE Transactions on Evolutionary Computation
, 2007
"... Abstract—Exploratory activities seem to be intrinsically rewarding for children and crucial for their cognitive development. Can a machine be endowed with such an intrinsic motivation system? This is the question we study in this paper, presenting a number of computational systems that try to captur ..."
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Cited by 81 (25 self)
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Abstract—Exploratory activities seem to be intrinsically rewarding for children and crucial for their cognitive development. Can a machine be endowed with such an intrinsic motivation system? This is the question we study in this paper, presenting a number of computational systems that try to capture this drive towards novel or curious situations. After discussing related research coming from developmental psychology, neuroscience, developmental robotics, and active learning, this paper presents the mechanism of Intelligent Adaptive Curiosity, an intrinsic motivation system which pushes a robot towards situations in which it maximizes its learning progress. This drive makes the robot focus on situations which are neither too predictable nor too unpredictable, thus permitting autonomous mental development. The complexity of the robot’s activities autonomously increases and complex developmental sequences self-organize without
A review of probabilistic macroscopic models for swarm robotic systems
- In Proc. of the SAB 2004 Workshop on Swarm Robotics
, 2005
"... Abstract. In this paper, we review methods used for macroscopic modeling and analyzing collective behavior of swarm robotic systems. Although the behavior of an individual robot in a swarm is often characterized by an important stochastic component, the collective behavior of swarms is statistically ..."
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Cited by 30 (6 self)
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Abstract. In this paper, we review methods used for macroscopic modeling and analyzing collective behavior of swarm robotic systems. Although the behavior of an individual robot in a swarm is often characterized by an important stochastic component, the collective behavior of swarms is statistically predictable and has often a simple probabilistic description. Indeed, we show that a class of mathematical models that describe the dynamics of collective behavior can be generated using the individual robot controller as modeling blueprint. We illustrate the macroscopic modelling methods with the help of a few sample results gathered in distributed manipulation experiments (collaborative stick pulling, foraging, aggregation). We compare the models ’ predictions to results of probabilistic numeric and sensor-based simulations as well as experiments with real robots. Depending on the assumptions, the metric used, and the complexity of the models, we show that it is possible to achieve quantitatively correct predictions. 1
Development environments for autonomous mobile robots: A survey
- Autonomous Robots
, 2007
"... Robotic Development Environments (RDEs) have come to play an increasingly important role in robotics research in general, and for the development of architectures for mobile robots in particular. Yet, no systematic evaluation of available RDEs has been performed; establishing a comprehensive list of ..."
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Cited by 29 (1 self)
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Robotic Development Environments (RDEs) have come to play an increasingly important role in robotics research in general, and for the development of architectures for mobile robots in particular. Yet, no systematic evaluation of available RDEs has been performed; establishing a comprehensive list of evaluation criteria targeted at robotics applications is desirable that can subsequently be used to compare their strengths and weaknesses. Moreover, there are no practical evaluations of the usability and impact of a large selection of RDEs that provides researchers with the information necessary to select an RDE most suited to their needs, nor identifies trends in RDE research that suggest directions for future RDE development. This survey addresses the above by selecting and describing nine open source, freely available RDEs for mobile robots, evaluating and comparing them from various points of view. First, based on previous work concerning agent systems, a conceptual framework of four broad categories is established, encompassing the characteristics and capabilities that an RDE supports. Then, a practical evaluation of RDE usability in designing, implementing, and executing robot architectures is presented. Finally, the impact of specific RDEs on the field of robotics is addressed by providing a list of published applications and research projects that give concrete examples of areas in which systems have been used. The comprehensive evaluation and comparison of the nine RDEs concludes with suggestions of how to use the results of this survey and a brief discussion of future trends in RDE design. 1
Dynamic imitation in a humanoid robot through nonparametric probabilistic inference
- In Proceedings of Robotics: Science and Systems (RSS’06
, 2006
"... Abstract — We tackle the problem of learning imitative wholebody motions in a humanoid robot using probabilistic inference in Bayesian networks. Our inference-based approach affords a straightforward method to exploit rich yet uncertain prior information obtained from human motion capture data. Dyna ..."
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Cited by 25 (4 self)
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Abstract — We tackle the problem of learning imitative wholebody motions in a humanoid robot using probabilistic inference in Bayesian networks. Our inference-based approach affords a straightforward method to exploit rich yet uncertain prior information obtained from human motion capture data. Dynamic imitation implies that the robot must interact with its environment and account for forces such as gravity and inertia during imitation. Rather than explicitly modeling these forces and the body of the humanoid as in traditional approaches, we show that stable imitative motion can be achieved by learning a sensorbased representation of dynamic balance. Bayesian networks provide a sound theoretical framework for combining prior kinematic information (from observing a human demonstrator) with prior dynamic information (based on previous experience) to model and subsequently infer motions which, with high probability, will be dynamically stable. By posing the problem as one of inference in a Bayesian network, we show that methods developed for approximate inference can be leveraged to efficiently perform inference of actions. Additionally, by using nonparametric inference and a nonparametric (Gaussian process) forward model, our approach does not make any strong assumptions about the physical environment or the mass and inertial properties of the humanoid robot. We propose an iterative, probabilistically constrained algorithm for exploring the space of motor commands and show that the algorithm can quickly discover dynamically stable actions for whole-body imitation of human motion. Experimental results based on simulation and subsequent execution by a HOAP-2 humanoid robot demonstrate that our algorithm is able to imitate a human performing actions such as squatting and a one-legged balance. I.
Programmable Central Pattern Generators: an application to biped locomotion control
- In Proceedings of the 2006 ieee international conference on robotics and automation
, 2006
"... Abstract — We present a system of coupled nonlinear oscillators to be used as programmable central pattern generators, and apply it to control the locomotion of a humanoid robot. Central pattern generators are biological neural networks that can produce coordinated multidimensional rhythmic signals, ..."
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Cited by 21 (9 self)
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Abstract — We present a system of coupled nonlinear oscillators to be used as programmable central pattern generators, and apply it to control the locomotion of a humanoid robot. Central pattern generators are biological neural networks that can produce coordinated multidimensional rhythmic signals, under the control of simple input signals. They are found both in vertebrate and invertebrate animals for the control of locomotion. In this article, we present a novel system composed of coupled adaptive nonlinear oscillators that can learn arbitrary rhythmic signals in a supervised learning framework. Using adaptive rules implemented as differential equations, parameters such as intrinsic frequencies, amplitudes, and coupling weights are automatically adjusted to replicate a teaching signal. Once the teaching signal is removed, the trajectories remain embedded as the limit cycle of the dynamical system. An interesting aspect of this approach is that the learning is completely embedded into the dynamical system, and does not require external optimization algorithms. We use our system to encapsulate rhythmic trajectories for biped locomotion with a simulated humanoid robot, and demonstrate how it can be used to do online trajectory generation. The system can modulate the speed of locomotion, and even allow the reversal of direction (i.e. walking backwards). The integration of sensory feedback allows the online modulation of trajectories such as to increase the basin of stability of the gaits, and therefore the range of speeds that can be produced. I.
Massively multi-robot simulation in stage
, 2008
"... Stage is a C++ software library that simulates multiple mobile robots. Stage version 2, as the simulation backend for the Player/Stage system, may be the most commonly used robot simulator in research and university teaching today. Development of Stage version 3 has focused on improving scalability ..."
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Cited by 17 (7 self)
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Stage is a C++ software library that simulates multiple mobile robots. Stage version 2, as the simulation backend for the Player/Stage system, may be the most commonly used robot simulator in research and university teaching today. Development of Stage version 3 has focused on improving scalability, usability, and portability. This paper examines Stage’s scalability. We propose a simple benchmark for multi-robot simulator performance, and present results for Stage. Run time is shown to scale approximately linearly with population size up to 100,000 robots. For example, Stage simulates 1 simple robot at around 1,000 times faster than real time, and 1,000 simple robots at around real time. These results suggest that Stage may be useful for swarm robotics researchers who would otherwise use custom simulators, with their attendant disadvantages in terms of code reuse and transparency.
Communication in a swarm of miniature robots: The e-Puck as an educational tool for swarm robotics
- in Simulation of Adaptive Behavior (SAB-2006), Swarm Robotics Workshop
, 2006
"... Abstract. Swarm intelligence, and swarm robotics in particular, are reaching a point where leveraging the potential of communication within an artificial system promises to uncovernewand varied directions for interesting research without compromising the key properties of swarmintelligent systems su ..."
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Cited by 13 (7 self)
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Abstract. Swarm intelligence, and swarm robotics in particular, are reaching a point where leveraging the potential of communication within an artificial system promises to uncovernewand varied directions for interesting research without compromising the key properties of swarmintelligent systems such as self-organization, scalability, and robustness. However, the physical constraints of using radios in a robotic swarm are hardly obvious, and the intuitive models often used for describing such systems do not always capture them with adequate accuracy. In order to demonstrate this effectively in the classroom, certain tools can be used, including simulation and real robots. Most instructors currently focus on simulation, as it requires significantly less investment of time, money, and maintenance—but toreally understand thedifferences between simulation and reality, it is also necessary to work with the real platforms from time to time. To our knowledge, our course may be the only one in the world where individual students are consistently afforded the opportunity to work with a networked multi-robot system on a tabletop. The e-Puck, 1 alow-cost small-scale mobile robotic platform designed for educational use, allows us bringing real robotic hardware into the classroom in numbers sufficient to demonstrate and teach swarm-robotic concepts. We present here a custom module for local radio communication as a stackable extension board for the e-Puck, enabling information exchange between robots and also with any other IEEE 802.15.4-compatible devices. Transmission power can be modified in software to yield effective communication ranges as small as fifteen centimeters. This intentionally small range allows us to demonstrate interesting collective behavior based on local information and control in a limited amount of physical space, where ordinary radios would typically result in a completely connected network. Here we show the use of this module facilitating a collective decision among a group of 10 robots. 1
Amphibot I: an amphibious snake-like robot
- Robotics and Autonomous Systems
, 2005
"... This article presents a project that aims at constructing a biologically inspired amphibious snake-like robot. The robot is designed to be capable of anguilliform swimming like sea-snakes and lampreys in water and lateral undulatory locomotion like a snake on ground. Both the structure and the contr ..."
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Cited by 11 (4 self)
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This article presents a project that aims at constructing a biologically inspired amphibious snake-like robot. The robot is designed to be capable of anguilliform swimming like sea-snakes and lampreys in water and lateral undulatory locomotion like a snake on ground. Both the structure and the controller of the robot are inspired by elongate vertebrates. In particular, the locomotion of the robot is controlled by a central pattern generator (a system of coupled oscillators) that produces travelling waves of oscillations as limit cycle behavior. We present the design considerations behind the robot and its controller. Experiments are carried out to identify the types of travelling waves that optimize speed during lateral undulatory locomotion on ground. In particular, the optimal frequency, amplitude and wavelength are thus identified when the robot is crawling on a particular surface. © 2004 Elsevier B.V. All rights reserved.
Modeling and Optimization of a Swarm-Intelligent Inspection System
- In Proceedings of the 7th Symposium on Distributed Autonomous Robotic System (DARS). Toulouse. Distributed Autonomous Systems 6. To Appear
, 2004
"... We present a simple, behavior-based, distributed control algorithm to inspect a regular structure with a swarm of autonomous, miniature robots, using only on-board, local sensors. To estimate intrinsic advantages and limitations of the proposed control solution, we capture its characteristics at a h ..."
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Cited by 11 (7 self)
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We present a simple, behavior-based, distributed control algorithm to inspect a regular structure with a swarm of autonomous, miniature robots, using only on-board, local sensors. To estimate intrinsic advantages and limitations of the proposed control solution, we capture its characteristics at a higher abstraction level using non-spatial probabilistic microscopic and macroscopic models. Both models achieve consistent prediction on the chosen swarm metric and deliver a series of interesting qualitative and quantitative insights on further, counterintuitive, improvement of the distributed control algorithm. Modeling results were validated by experiments with one to twenty robots using a realistic simulator in the framework of a case study concerned with the inspection of a jet turbine.
Comparing coordination schemes for miniature robotic swarms: A case study in boundary coverage of regular structures
- in International Symposium on Experimental Robotics (ISER). Springer Tracts in Advanced Robotics
, 2006
"... We consider boundary coverage of a regular structure by a swarm of miniature robots, and compare a suite of three fully distributed coordination algorithms experimentally. All algorithms rely on boundary coverage by reactive control, whereas coordination of the robots high-level behavior is fundamen ..."
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Cited by 11 (5 self)
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We consider boundary coverage of a regular structure by a swarm of miniature robots, and compare a suite of three fully distributed coordination algorithms experimentally. All algorithms rely on boundary coverage by reactive control, whereas coordination of the robots high-level behavior is fundamentally different: random, self-organized, and deliberative with reactive elements. The self-organized coordination algorithm was designed using macroscopic probabilistic models that lead to analytical expressions for the algorithm’s mean performance. We contrast this approach with a provably complete, near optimal coverage algorithm, which is due to its assumption (noise-less sensors and actuators) infeasible on a real miniature robotic platform, but is considered to yield best-possible policies for an individual robot. Experimental results with swarms of up to 30 robots show that selforganization significantly improves coverage performance with increasing swarm size. We also observe that enforcing a provably complete policy on a miniature robot with limited hardware capabilities is highly sub-optimal as there is a trade-off between coverage throughput and time spent for localization and navigation. 1

