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Building illumination coherent 3d models of large-scale outdoor scenes (0)

by A TROCCOLI, P ALLEN
Venue:Int. J. Comput. Vision
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Building Reconstruction using Manhattan-World Grammars

by Carlos A. Vanegas, Daniel G. Aliaga, Bedřich Beneš
"... Figure 1. System Pipeline. The input to our system consists of one or more calibrated aerial images of a Manhattan-world building. After color segmentation and background/windows removal, our grammar-based algorithm adapts the geometry of the building that produces the façade orientation changes obs ..."
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Figure 1. System Pipeline. The input to our system consists of one or more calibrated aerial images of a Manhattan-world building. After color segmentation and background/windows removal, our grammar-based algorithm adapts the geometry of the building that produces the façade orientation changes observed in the photos. The input photos are projected as textures onto the reconstructed model. The result is an automatically-generated complete, closed 3D model of the observed building. We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a grammar for representing changes in building geometry that approximately follow the Manhattan-world assumption which states there is a predominance of three mutually orthogonal directions in the scene. By using multiple calibrated aerial images, we extend previous Manhattan-world methods to robustly produce a single, coherent, complete geometric model of a building with partial textures. Our method uses an optimization to discover a 3D building geometry that produces the same set of façade orientation changes observed in the captured images. We have applied our method to several real-world buildings and have analyzed our approach using synthetic buildings. 1.

Color Matching and Illumination Estimation for Urban Scenes

by Mingxuan Sun, Grant Schindler, Greg Turk, Frank Dellaert
"... Photographs taken of the same scene often look very different, due to various conditions such as the time of day, the camera characteristics, and subsequent processing of the image. Prime examples are the countless photographs of urban centers taken throughout history. In this paper we present an ap ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
Photographs taken of the same scene often look very different, due to various conditions such as the time of day, the camera characteristics, and subsequent processing of the image. Prime examples are the countless photographs of urban centers taken throughout history. In this paper we present an approach to match the appearance between photographs that removes effects such as different camera settings, illumination, fading ink and paper discoloration over time, and digitization artifacts. Global histogram matching techniques are inadequate for appearance matching of complex scenes where background, light, and shadow can vary drastically, making correspondence a difficult problem. We alleviate this correspondence problem by registering photographs to 3D models of the scene. In addition, by estimating the calendar date and time of day, we can additionally remove the effect of drastic lighting and shadow differences between the photographs. We present results for the case of urban scenes, and show that our method allows for realistic visualizations by blending information from multiple photographs without color-matching artifacts. 1.

Adobe

by Pierre-yves Laffont, Adrien Bousseau, Sylvain Paris, Frédo Durand, George Drettakis, Reves Inria, Sophia Antipolis
"... Figure 1: Our method leverages the heterogeneity of photo collections to automatically decompose photographs of a scene into reflectance and illumination layers. The extracted reflectance layers are coherent across all views, while the illumination captures the shading and shadow variations proper t ..."
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Figure 1: Our method leverages the heterogeneity of photo collections to automatically decompose photographs of a scene into reflectance and illumination layers. The extracted reflectance layers are coherent across all views, while the illumination captures the shading and shadow variations proper to each picture. Here we show the decomposition of three photos in the collection. An intrinsic image is a decomposition of a photo into an illumination layer and a reflectance layer, which enables powerful editing such as the alteration of an object’s material independently of its illumination. However, decomposing a single photo is highly under-constrained and existing methods require user assistance or handle only simple scenes. In this paper, we compute intrinsic decompositions using several images of the same scene under different viewpoints and lighting conditions. We use multi-view stereo to automatically reconstruct 3D points and normals from which we derive relationships between reflectance values at different locations, across multiple views and consequently different lighting conditions. We use robust estimation to reliably identify reflectance ratios between pairs of points. From these, we infer constraints for our optimization and enforce a coherent solution across multiple views and illuminations. Our results demonstrate that this constrained optimization yields high-quality and coherent intrinsic decompositions of complex scenes. We illustrate how these decompositions can be used for image-based illumination transfer and transitions between views with consistent lighting.
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