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The Artificial Life Roots of Artificial Intelligence
, 1993
"... Behavior-oriented AI is a scientific discipline that studies how behavior of agents emerges and becomes intelligent and adaptive. Success of the field is defined in terms of success in building physical agents that are capable of maximising their own self-preservation in interaction with a dynami ..."
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Cited by 98 (5 self)
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Behavior-oriented AI is a scientific discipline that studies how behavior of agents emerges and becomes intelligent and adaptive. Success of the field is defined in terms of success in building physical agents that are capable of maximising their own self-preservation in interaction with a dynamically changing environment. The paper addresses this artificial life route towards artificial intelligence and reviews some of the results obtained so far. 1 Official reference: Steels, L. (1994) The artificial life roots of artificial intelligence. Artificial Life Journal, Vol 1,1. MIT Press, Cambridge. 1 Introduction For several decades, the field of Artificial Intelligence has been pursuing the study of intelligent behavior using the methodology of the artificial [104]. But the focus of this field, and hence the successes, have mostly been on higher order cognitive activities such as expert problem solving. The inspiration for AI theories has mostly come from logic and the cognitive...
Spatial Learning for Navigation in Dynamic Environments
, 1996
"... This article describes techniques that have been developed for spatial learning in dynamic environments and a mobile robot system, ELDEN, that integrates these techniques for exploration and navigation in dynamic environments. In this research, we introduce the concept of adaptive place networks, in ..."
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Cited by 64 (4 self)
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This article describes techniques that have been developed for spatial learning in dynamic environments and a mobile robot system, ELDEN, that integrates these techniques for exploration and navigation in dynamic environments. In this research, we introduce the concept of adaptive place networks, incrementally-constructed spatial representations that incorporate variable-confidence links to model uncertainty about topological adjacency. These networks guide the robot's navigation while constantly adapting to any topological changes that are encountered. ELDEN integrates these networks with a reactive controller that is robust to transient changes in the environment and a relocalization system that uses evidence grids to recalibrate dead reckoning. Footnotes 1 Manuscript received . . . 2 Department of Computer Engineering and Science, Case Western Reserve University, Cleveland, OH, 44106, USA (email: yamauchi@alpha.ces.cwru.edu, URL: http://yuggoth.ces.cwru.edu/yamauchi/index.ht...
Emergent Functionality in Robotic Agents Through on-Line Evolution.
, 1994
"... The paper proposes an architecture for the online evolution of new behavioral competences on a robotic agent. Some experimental results for evolving a set of primitive behaviors are presented. Introduction A central question in ALife research is how new complexity and new functionality may emerge [ ..."
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Cited by 24 (1 self)
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The paper proposes an architecture for the online evolution of new behavioral competences on a robotic agent. Some experimental results for evolving a set of primitive behaviors are presented. Introduction A central question in ALife research is how new complexity and new functionality may emerge [Steels1994]. Selectionism and self-organisation have so far been put forward as the key explanatory principles [Langton1989]. These principles have been been applied at many level of biological systems, from the chemical reactions that explain the origin of life [Kaufmann1993] to the interaction between individuals in societies [Deneubourg1993]. This paper explores in how far selectionism and selforganisation may lead to the build up of behavioral complexity in animals. In the tradition of Alife research, this exploration takes place by building artificial systems, i.c. robotic agents. There has already been a large amount of work attempting to use selectionist techniques for evolving behavi...
Knowledge-Based Vision and Simple Visual Machines
- PHILOSOPHICAL TRANSACTIONS OF THE ROYAL SOCIETY OF LONDON: SERIES B
, 1997
"... The vast majority of work in machine vision emphasizes the representation of perceived objects and events: it is these internal representations that incorporate the `knowledge' in knowledge-based vision or form the `models' in model-based vision. In this paper, we discuss simple machine vision s ..."
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Cited by 18 (2 self)
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The vast majority of work in machine vision emphasizes the representation of perceived objects and events: it is these internal representations that incorporate the `knowledge' in knowledge-based vision or form the `models' in model-based vision. In this paper, we discuss simple machine vision systems developed by artificial evolution rather than traditional engineering design techniques, and note that the task of identifying internal representations within such systems is made difficult by the lack of an operational definition of representation at the causal mechanistic level. Consequently, we
Artificial evolution of visual control systems for robots
, 1996
"... Many arthropods (particularly insects) exhibit sophisticated visually guided behaviours. Yet in most cases the behaviours are guided by input from a few hundreds or thousands of "pixels " (i.e. ommatidia in the compound eye). Inspired by this observation, we have for several years been exp ..."
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Cited by 15 (2 self)
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Many arthropods (particularly insects) exhibit sophisticated visually guided behaviours. Yet in most cases the behaviours are guided by input from a few hundreds or thousands of "pixels " (i.e. ommatidia in the compound eye). Inspired by this observation, we have for several years been exploring the possibilities of visually guided robots with low-bandwidth vision. Rather than design the robot controllers by hand, we use artificial evolution (in the form of an extended genetic algorithm) to automatically generate the architectures for artificial neural networks which generate effective sensory-motor coordination when controlling mobile robots. Analytic techniques drawn from neuroethology and dynamical systems theory allow us to understand how the evolved robot controllers function, and to predict their behaviour in environments other than those used during the evolutionary process. Initial experiments were performed in simulation, but the techniques have now been successfully transferred to work with a variety of real physical robot platforms. This chapter reviews our past work, concentrating on the analysis of evolved controllers, and gives an overview of our current research. We conclude with a discussion of the application of our evolutionary techniques to problems in biological vision.
Analysis of Evolved Sensory-Motor Controllers
, 1992
"... We present results from the concurrent evolution of visual sensing morphologies and sensory-motor controller-networks for visually guided robots. In this paper we analyse two (of many) networks which result from using incremental evolution with variable-length genotypes. The two networks come from s ..."
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Cited by 14 (4 self)
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We present results from the concurrent evolution of visual sensing morphologies and sensory-motor controller-networks for visually guided robots. In this paper we analyse two (of many) networks which result from using incremental evolution with variable-length genotypes. The two networks come from separate populations, evolved using a common fitness function. The observable behaviours of the two robots are very similar, and close to the optimal behaviour. However, the underlying sensing morphologies and sensory-motor controllers are strikingly different. This is a case of convergent evolution at the behavioural level, coupled with divergent evolution at the morphological level. The action of the evolved networks is described. We discuss the process of analysing evolved artificial networks, a process which bears many similarities to analysing biological nervous systems in the field of neuroethology.
Reinforcement Learning in Autonomous Robots: An Empirical Investigation of the Role of Emotions
, 1999
"... This thesis presents a study of the provision of emotions for artificial agents with the ultimate aim of enhancing their autonomy, i.e. making them more flexible, robust and self-sufficient. In recent years, the importance of emotions and their assistance to cognition has been increasingly acknowled ..."
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Cited by 14 (3 self)
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This thesis presents a study of the provision of emotions for artificial agents with the ultimate aim of enhancing their autonomy, i.e. making them more flexible, robust and self-sufficient. In recent years, the importance of emotions and their assistance to cognition has been increasingly acknowledged. Emotions are no longer considered undesirable or simply useless. Their role in various aspects of human and animal cognition like perception, attention, memory, decision-making and social interaction has been recognised as essential. The importance of emotions is much more evident insocial interaction and therefore much of the emotions research done in artificial systems focuses on the expression and recognition of emotions. However, recent neurophysiological research suggests that emotions also play a crucial part in cognition itself. This thesis investigates ways in which artificial emotions can improve autonomous behaviour in the domain of a simple, but complete, solitary learning agent. For this purpose, a non-symbolic emotion model was designed and implemented. It takes the form of a recurrent artificial neural network where emotions influence the perception
Evolutionary Simulation Models: On their character, and application to problems concerning the evolution of natural signalling systems
, 1998
"... Evolutionary simulation modelling is presented as a methodology involving the application of modelling techniques developed within the artificial sciences to evolutionary problems. Although modelling work employing this methodology has a long and interesting history, it has remained, until recently, ..."
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Cited by 10 (3 self)
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Evolutionary simulation modelling is presented as a methodology involving the application of modelling techniques developed within the artificial sciences to evolutionary problems. Although modelling work employing this methodology has a long and interesting history, it has remained, until recently, a relatively underdeveloped practice, lacking a unifying theoretical framework.
Biologically-inspired computing approaches to cognitive systems : a partial tour of the literature
, 2003
"... cognitive systems, biologicallyinspired computing, artificial life, artificial intelligence, autonomous agents This paper presents a review of the academic literature on biologically-inspired computing approaches to the science and engineering of cognitive systems. This review is intended as a rapid ..."
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Cited by 4 (0 self)
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cognitive systems, biologicallyinspired computing, artificial life, artificial intelligence, autonomous agents This paper presents a review of the academic literature on biologically-inspired computing approaches to the science and engineering of cognitive systems. This review is intended as a rapid tour through the area (rather than a leisurely wander); and it should be readable in a few hours. The tour is partial in both senses of the word: it is only partially complete, and it is biased (i.e., it is not an
Grounding and the Entailment Structure in Robots and Artificial Life
- Proceedings of the third European conference on artificial life
, 1995
"... This paper is concerned with foundations of ALife and its methodology. A brief look into the research program of ALife serves to clarify its goals, methods and subfields. It is argued that the field of animat research within ALife follows a program which is considerably different from the rest of AL ..."
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Cited by 4 (2 self)
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This paper is concerned with foundations of ALife and its methodology. A brief look into the research program of ALife serves to clarify its goals, methods and subfields. It is argued that the field of animat research within ALife follows a program which is considerably different from the rest of ALife endeavours. The simulation -- non-simulation debate in behavior based robotics is revisited in the light of ALife criticism and Simon's characterization of the sciences of the artificial. It reveals severe methodological problems, or dangers at least, which can only be overcome by reconsidering naturalness in the study of ALife. Reconsidering Simon's arguments I suugest that ALife is not a science of the artificial. Furthermore, it is argued that life-as-it-could-be is an ill defined term, if it is supposed to rescue the research program of ALife into a domain where naturalness is not important. This is so, because it is and must be based on life-as-we-know-it as long as there is no bett...

