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Innocent Game Models of Untyped λ-Calculus
- Theoretical Computer Science
, 2000
"... We present a new denotational model for the untyped -calculus, using the techniques of game semantics. The strategies used are innocent in the sense of Hyland and Ong [9] and Nickau [17], but the traditional distinction between \question" and \answer" moves is removed. We rst construct models D and ..."
Abstract
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Cited by 3 (1 self)
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We present a new denotational model for the untyped -calculus, using the techniques of game semantics. The strategies used are innocent in the sense of Hyland and Ong [9] and Nickau [17], but the traditional distinction between \question" and \answer" moves is removed. We rst construct models D and DREC as global sections of a reexive object in the categories A and A REC of arenas and innocent and recursive innocent strategies respectively. We show that these are sensible -algebras but are neither extensional nor universal. We then introduce a new representation of innocent strategies in an economical form. We show a strong connexion between the economical form of the denotation of a term in the game models and a variable-free form of the Nakajima tree of the term. Using this we show that the denable elements of DREC are precisely what we call eectively almost-everywhere copycat (EAC) strategies. The category A EAC with these strategies as morphisms gives rise to a -model D...
Game Semantics for the Pure Lazy λ-Calculus
- Proceedings of TLCA '01, number 2044 in LNCS
, 2001
"... In this paper we present a fully abstract game model for the pure lazy -calculus, i.e. the lazy -calculus without constants. In order to obtain this result we introduce a new category of games, the monotonic games, whose main characteristic consists in having an order relation on moves. ..."
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Cited by 1 (1 self)
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In this paper we present a fully abstract game model for the pure lazy -calculus, i.e. the lazy -calculus without constants. In order to obtain this result we introduce a new category of games, the monotonic games, whose main characteristic consists in having an order relation on moves.

