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14
Reaching for objects in VR displays: Lag and frame rate
- ACM Transactions on Computer-Human Interaction
, 1994
"... This article reports the results from three experimental studies of reaching behavior in a head-coupled stereo display system with a hand-tracking subsystem for object selection. It is found that lag in the head-tracking system is relatively unimportant in predicting performance, whereas lag in the ..."
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Cited by 71 (3 self)
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This article reports the results from three experimental studies of reaching behavior in a head-coupled stereo display system with a hand-tracking subsystem for object selection. It is found that lag in the head-tracking system is relatively unimportant in predicting performance, whereas lag in the hand-tracking system is critical. The effect of hand lag can be modeled by means of a variation on Fitts ’ Law with the measured system lag introduced as a multiplicative variable to the Fitts ’ Law index of difilculty. This means that relatively small lags can cause considerable degradation in performance if the targets are small. Another finding is that errors are higher for movement in and out of the screen, as compared to movements in the plane of the screen, and there is a small (10’%) time penalty for movement in the Z direction in all three experiments. Low frame rates cause a degradation in performance; however, this can be attributed to the lag which is caused by low frame rates, particularly if double buffering is used combined with early sampling of the hand-tracking device.
Cyclopean geometry of binocular vision
"... The geometry of binocular projection is analyzed in relation to the primate visual system. An oculomotor parameterization that includes the classical vergence and version angles is defined. It is shown that the epipolar geometry of the system is constrained by binocular coordination of the eyes. A l ..."
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Cited by 10 (8 self)
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The geometry of binocular projection is analyzed in relation to the primate visual system. An oculomotor parameterization that includes the classical vergence and version angles is defined. It is shown that the epipolar geometry of the system is constrained by binocular coordination of the eyes. A local model of the scene is adopted in which depth is measured relative to a plane containing the fixation point. These constructions lead to an explicit parameterization of the binocular disparity field involving the gaze angles as well as the scene structure. The representation of visual direction and depth is discussed with reference to the relevant psychophysical and neurophysiological literature. © 2008 Optical Society of America OCIS codes: 330.1400, 330.2210. 1.
Visual Space Distortion
- Biological Cybernetics
, 1997
"... We are surrounded by surfaces that we perceive by visual means. Understanding the basic principles behind this perceptual process is a central theme in visual psychology, psychophysics and computational vision. In many of the computational models employed in the past, it has been assumed that a metr ..."
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Cited by 9 (9 self)
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We are surrounded by surfaces that we perceive by visual means. Understanding the basic principles behind this perceptual process is a central theme in visual psychology, psychophysics and computational vision. In many of the computational models employed in the past, it has been assumed that a metric representation of physical space can be derived by visual means. Psychophysical experiments, as well as computational considerations, can convince us that the perception of space and shape has a much more complicated nature, and that only a distorted version of actual, physical space can be computed. This paper develops a computational geometric model that explains why such distortion might take place. The basic idea is that, both in stereo and motion, we perceive the world from multiple views. Given the rigid transformation between the views and the properties of the image correspondence, the depth of the scene can be obtained. Even a slight error in the rigid transformation parameters c...
Some dynamic features of depth perception
- Vision Research
, 1973
"... THIS ARTICLE describes part of a study whose aim is to use the human brain’s electrical responses to stereoscopic stimulation (REGAN and SPEICREIJSE, 1970) as a “bridge ” between psychophysical (human) and single-neuron (animal) studies of disparity processing. The subjective illusion of depth can b ..."
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Cited by 4 (0 self)
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THIS ARTICLE describes part of a study whose aim is to use the human brain’s electrical responses to stereoscopic stimulation (REGAN and SPEICREIJSE, 1970) as a “bridge ” between psychophysical (human) and single-neuron (animal) studies of disparity processing. The subjective illusion of depth can be generated by retinal disparity alone OUTDONE,
A new approach to qualitative stereo
"... Nonmetric multidimensional scaling (MDS) allows one to derive aquantitative representation from a set of qualitative data which satisfy certain simple constraints. As a tool for vision, MDS combines the advantages of both qualitative and classical approaches, by relying, on the one hand, on an ordin ..."
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Cited by 1 (0 self)
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Nonmetric multidimensional scaling (MDS) allows one to derive aquantitative representation from a set of qualitative data which satisfy certain simple constraints. As a tool for vision, MDS combines the advantages of both qualitative and classical approaches, by relying, on the one hand, on an ordinal-scale input representation, and by supporting, on the other hand, the extraction of metric information. The proposed approach is illustrated on the example of stereopsis, although it is applicable also to the processing of other visual cues, as well as to the integration of several cues within a common computational framework.
The surface of the empirical horopter
"... The distribution of empirical corresponding points in the two retinas has been well studied along the horizontal and the vertical meridians, but not in other parts of the visual field. Using an apparent-motion paradigm, we measured the positions of those points across the central portion of the visu ..."
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The distribution of empirical corresponding points in the two retinas has been well studied along the horizontal and the vertical meridians, but not in other parts of the visual field. Using an apparent-motion paradigm, we measured the positions of those points across the central portion of the visual field. We found that the Hering–Hillebrand deviation (a deviation from the Vieth–Müller circle) and the Helmholtz shear of horizontal disparity (backward slant of the vertical horopter) exist throughout the visual field. We also found no evidence for non-zero vertical disparities in empirical corresponding points. We used the data to find the combination of points in space and binocular eye position that minimizes the disparity between stimulated points on the retinas and the empirical corresponding points. The optimum surface is a top-back slanted surface at medium to far distance depending on the observer. The line in the middle of the surface extending away from the observer comes very close to lying in the plane of the ground as the observer fixates various positions in the ground, a speculation Helmholtz made that has since been misunderstood.
Reciprocal-Wedge Transform in Active Stereo ∗
"... The Reciprocal-Wedge Transform (RWT) facilitates space-variant image representation. In this paper a V-plane projection method is presented as a model for imaging using the RWT. It is then shown that space-variant sensing with this new RWT imaging model is suitable for fixation control in active ste ..."
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The Reciprocal-Wedge Transform (RWT) facilitates space-variant image representation. In this paper a V-plane projection method is presented as a model for imaging using the RWT. It is then shown that space-variant sensing with this new RWT imaging model is suitable for fixation control in active stereo that exhibits vergence and versional eye movements and scanpath behaviors. A computational interpretation of stereo fusion in relation to disparity limit in space-variant imagery leads to the development of a computational model for binocular fixation. The vergence-version movement sequence is implemented as an effective fixation mechanism using the RWT imaging. A fixation system is presented to show the various modules of camera control, vergence and version.
The Camera Convergence Problem Revisited
, 2004
"... Convergence of the real or virtual stereoscopic cameras is an important operation in stereoscopic display systems. For example, convergence can shift the range of portrayed depth to improve visual comfort; can adjust the disparity of targets to bring them nearer to the screen and reduce accommodatio ..."
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Convergence of the real or virtual stereoscopic cameras is an important operation in stereoscopic display systems. For example, convergence can shift the range of portrayed depth to improve visual comfort; can adjust the disparity of targets to bring them nearer to the screen and reduce accommodation-vergence conflict; or can bring objects of interest into the binocular field-of-view. Although camera convergence is acknowledged as a useful function, there has been considerable debate over the transformation required. It is well known that rotational camera convergence or ‘toe-in’ distorts the images in the two cameras producing patterns of horizontal and vertical disparities that can cause problems with fusion of the stereoscopic imagery. Behaviourally, similar retinal vertical disparity patterns are known to correlate with viewing distance and strongly affect perception of stereoscopic shape and depth. There has been little analysis of the implications of recent findings on vertical disparity processing for the design of stereoscopic camera and display systems. We ask how such distortions caused by camera convergence affect the ability to fuse and perceive stereoscopic images.
Trade-Offs Arising From Mixture of Color Cueing and Monocular, Binoptic, and Stereoscopic Cueing Information for Simulated Rotorcraft Flight
, 1993
"... ... This paper reports an in-simulator assessment of the trade-offs arising from the mixture of color cueing and monocular, binoptic, and stereoscopic cueing information in peripheral monitoring displays as encountered in HMD systems. The accompanying effect of stereoscopic cueing in the tracking in ..."
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... This paper reports an in-simulator assessment of the trade-offs arising from the mixture of color cueing and monocular, binoptic, and stereoscopic cueing information in peripheral monitoring displays as encountered in HMD systems. The accompanying effect of stereoscopic cueing in the tracking information in the central region of the display was also assessed. Five operationally experienced rotorcraft pilots participated in the study. The pilot's task for the study was to fly at a prescribed height above an undulating pathway in the sky while monitoring a dynamic bar chart displayed in the periphery of their field of view. Control of the simulated rotorcraft was limited to the longitudinal and vertical degrees of freedom to ensure the lateral separation of the viewing conditions of the concurrent tasks. The results of the experiment indicate that binoptic display of monitoring information in the peripheral region, with color cueing as an alerting function to such information, and stereopscopic cueing in the central region of the display were the most effective display conditions examined, as determined from the objective measures and subjective comments of the pilots. 1. Introduction High-fidelity, "real world" pictorial displays that incorporate true depth (via stereopsis techniques) in the display elements are now available with current electronic display technology. Advanced pictorial flight display concepts that embody 3-D images are being conceived of and evaluated at various flight display research laboratories, including the Langley Research Center. Innovative concepts are being sought that exploit the power of modern graphics display generators and stereoscopic cueing, not only in situational awareness enhancements of pictorial displays but also in displays for t...

