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Nice Point Sets Can Have Nasty Delaunay Triangulations
- In Proc. 17th Annu. ACM Sympos. Comput. Geom
, 2001
"... We consider the complexity of Delaunay triangulations of sets of points in IR 3 under certain practical geometric constraints. The spread of a set of points is the ratio between the longest and shortest pairwise distances. We show that in the worst case, the Delaunay triangulation of u points in ..."
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Cited by 44 (5 self)
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We consider the complexity of Delaunay triangulations of sets of points in IR 3 under certain practical geometric constraints. The spread of a set of points is the ratio between the longest and shortest pairwise distances. We show that in the worst case, the Delaunay triangulation of u points in IR 3 with spread A has complexity il(min{A 3 , uA, u2}) and O (min{A 4, u2}). For the case A = D(v/), our lower bound construction consists of a grid-like sample of a right circular cylinder with constant height and radius. We also construct a family of smooth connected surfaces such that the Delaunay triangulation of any good point sample has near-quadratic complexity.
Delaunay triangulation based surface reconstruction: Ideas and algorithms
- EFFECTIVE COMPUTATIONAL GEOMETRY FOR CURVES AND SURFACES
, 2006
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Quality Meshing with Weighted Delaunay Refinement
- SIAM J. Comput
, 2002
"... Delaunay meshes with bounded circumradius to shortest edge length ratio have been proposed in the past for quality meshing. The only poor quality tetrahedra called slivers that can occur in such a mesh can be eliminated by the sliver exudation method. This method has been shown to work for periodic ..."
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Cited by 35 (7 self)
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Delaunay meshes with bounded circumradius to shortest edge length ratio have been proposed in the past for quality meshing. The only poor quality tetrahedra called slivers that can occur in such a mesh can be eliminated by the sliver exudation method. This method has been shown to work for periodic point sets, but not with boundaries. Recently a randomized point-placement strategy has been proposed to remove slivers while conforming to a given boundary. In this paper we present a deterministic algorithm for generating a weighted Delaunay mesh which respects the input boundary and has no poor quality tetrahedron including slivers. This success is achieved by combining the weight pumping method for sliver exudation and the Delaunay refinement method for boundary conformation. We show that an incremental weight pumping can be mixed seamlessly with vertex insertions in our weighted Delaunay refinement paradigm. 1
Quality Meshing for Polyhedra with Small Angles
, 2004
"... We present an algorithm to compute a Delaunay mesh conforming to a polyhedron possibly with small input angles. The radius-edge ratio of most output tetrahedra are bounded by a constant, except possibly those that are provably close to small angles. Furthermore, the mesh is not unnecessarily dense i ..."
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Cited by 27 (8 self)
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We present an algorithm to compute a Delaunay mesh conforming to a polyhedron possibly with small input angles. The radius-edge ratio of most output tetrahedra are bounded by a constant, except possibly those that are provably close to small angles. Furthermore, the mesh is not unnecessarily dense in the sense that the edge lengths are at least a constant fraction of the local feature sizes at the edge endpoints. This algorithm is simple to implement as it eliminates most of the computation of local feature sizes and explicit protective zones. Our experimental results validate that few skinny tetrahedra remain and they lie close to small acute input angles. 1
Dense Point Sets Have Sparse Delaunay Triangulations
"... Delaunay triangulations and Voronoi diagrams are one of the most thoroughly studies objects in computational geometry, with numerous applications including nearest-neighbor searching, clustering, finite-element mesh generation, deformable surface modeling, and surface reconstruction. Many algorithms ..."
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Cited by 25 (2 self)
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Delaunay triangulations and Voronoi diagrams are one of the most thoroughly studies objects in computational geometry, with numerous applications including nearest-neighbor searching, clustering, finite-element mesh generation, deformable surface modeling, and surface reconstruction. Many algorithms in these application domains begin by constructing the Delaunay triangulation or Voronoi diagram of a set of points in R³. Since three-dimensional Delaunay triangulations can have complexity Ω(n²) in the worst case, these algorithms have worst-case running time \Omega (n2). However, this behavior is almost never observed in practice except for highly-contrived inputs. For all practical purposes, three-dimensional Delaunay triangulations appear to have linear complexity. This frustrating
Isosurface stuffing: Fast tetrahedral meshes with good dihedral angles
- Special issue on Proceedings of SIGGRAPH 2007
, 2007
"... org/10.1145/1239451.1239508. Copyright Notice Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profi t or direct commercial advantage and that copies show this notice on the ..."
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Cited by 23 (2 self)
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org/10.1145/1239451.1239508. Copyright Notice Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profi t or direct commercial advantage and that copies show this notice on the fi rst page or initial screen of a display along with the full citation. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, to redistribute to lists, or to use any component of this work in other works requires prior specifi c permission and/or a fee. Permissions may be
Manifold reconstruction in arbitrary dimensions using witness complexes
- In Proc. 23rd ACM Sympos. on Comput. Geom
, 2007
"... It is a well-established fact that the witness complex is closely related to the restricted Delaunay triangulation in low dimensions. Specifically, it has been proved that the witness complex coincides with the restricted Delaunay triangulation on curves, and is still a subset of it on surfaces, und ..."
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Cited by 23 (6 self)
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It is a well-established fact that the witness complex is closely related to the restricted Delaunay triangulation in low dimensions. Specifically, it has been proved that the witness complex coincides with the restricted Delaunay triangulation on curves, and is still a subset of it on surfaces, under mild sampling assumptions. Unfortunately, these results do not extend to higher-dimensional manifolds, even under stronger sampling conditions. In this paper, we show how the sets of witnesses and landmarks can be enriched, so that the nice relations that exist between both complexes still hold on higher-dimensional manifolds. We also use our structural results to devise an algorithm that reconstructs manifolds of any arbitrary dimension or codimension at different scales. The algorithm combines a farthest-point refinement scheme with a vertex pumping strategy. It is very simple conceptually, and it does not require the input point sample W to be sparse. Its time complexity is bounded by c(d)|W | 2, where c(d) is a constant depending solely on the dimension d of the ambient space. 1
Graded Conforming Delaunay Tetrahedralization with Bounded Radius-Edge Ratio
- Proceedings of the Fourteenth Annual ACM-SIAM Symposium on Discrete Algorithms
, 2002
"... We propose an algorithm to compute a conforming Delaunay mesh of a polyhedral domain in three dimensions. Arbitrarily small input angles are allowed. The output mesh is graded and has bounded radius-edge ratio everywhere. 1 ..."
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Cited by 20 (1 self)
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We propose an algorithm to compute a conforming Delaunay mesh of a polyhedral domain in three dimensions. Arbitrarily small input angles are allowed. The output mesh is graded and has bounded radius-edge ratio everywhere. 1
Building Space-Time Meshes over Arbitrary Spatial Domains
- Proc. 11th Int. Meshing Roundtable
, 2002
"... We present an algorithm to construct meshes suitable for space-time discontinuous Galerkin finite-element methods. Our method generalizes and improves the 'Tent Pitcher' algorithm of /lngSr and Sheffer. Given an arbitrary simplicially meshed domain X of any dimension and a time interval [0, T], our ..."
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Cited by 18 (5 self)
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We present an algorithm to construct meshes suitable for space-time discontinuous Galerkin finite-element methods. Our method generalizes and improves the 'Tent Pitcher' algorithm of /lngSr and Sheffer. Given an arbitrary simplicially meshed domain X of any dimension and a time interval [0, T], our algorithm builds a simplicial mesh of the space-time domain X x [0, T], in constant time per element. Our algorithm avoids the limitations of previous methods by carefully adapting the durations of space-time elements to the local quality and feature size of the underlying space mesh.
A Point-Placement Strategy for Conforming Delaunay Tetrahedralization
- Proceedings of the Eleventh Annual Symposium on Discrete Algorithms
, 2000
"... A strategy is presented to find a set of points which yields a Conforming Delaunay tetrahedralization of a three-dimensional Piecewise-Linear Complex (PLC). This algorithm is novel because it imposes no angle restrictions on the input PLC. In the process, an algorithm is described that computes a ..."
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Cited by 17 (0 self)
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A strategy is presented to find a set of points which yields a Conforming Delaunay tetrahedralization of a three-dimensional Piecewise-Linear Complex (PLC). This algorithm is novel because it imposes no angle restrictions on the input PLC. In the process, an algorithm is described that computes a planar conforming Delaunay triangulation of a Planar StraightLine Graph (PSLG) such that each triangle has a bounded circumradius, which may be of independent interest. 1 Introduction In many two- and three-dimensional geometric modeling problems, notably the numerical approximation of the solution to a Partial Differential Equation with a Finite-Element type method [SF73], it is very desirable to obtain a triangulation (tetrahedralization) that respects the domain of interest. The task of forming such decompositions, along with ensuring that the elements of the decompositions satisfy application-specific quality requirements, is sometimes referred to as unstructured mesh generation. Se...

