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An Optimal Algorithm for Approximate Nearest Neighbor Searching in Fixed Dimensions
 ACMSIAM SYMPOSIUM ON DISCRETE ALGORITHMS
, 1994
"... Consider a set S of n data points in real ddimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any po ..."
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Cited by 983 (32 self)
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Consider a set S of n data points in real ddimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any positive real ffl, a data point p is a (1 + ffl)approximate nearest neighbor of q if its distance from q is within a factor of (1 + ffl) of the distance to the true nearest neighbor. We show that it is possible to preprocess a set of n points in R d in O(dn log n) time and O(dn) space, so that given a query point q 2 R d , and ffl ? 0, a (1 + ffl)approximate nearest neighbor of q can be computed in O(c d;ffl log n) time, where c d;ffl d d1 + 6d=ffle d is a factor depending only on dimension and ffl. In general, we show that given an integer k 1, (1 + ffl)approximations to the k nearest neighbors of q can be computed in additional O(kd log n) time.
A Faster Algorithm for Betweenness Centrality
 Journal of Mathematical Sociology
, 2001
"... The betweenness centrality index is essential in the analysis of social networks, but costly to compute. Currently, the fastest known algorithms require #(n ) time and #(n ) space, where n is the number of actors in the network. ..."
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Cited by 540 (5 self)
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The betweenness centrality index is essential in the analysis of social networks, but costly to compute. Currently, the fastest known algorithms require #(n ) time and #(n ) space, where n is the number of actors in the network.
Finding the k Shortest Paths
, 1997
"... We give algorithms for finding the k shortest paths (not required to be simple) connecting a pair of vertices in a digraph. Our algorithms output an implicit representation of these paths in a digraph with n vertices and m edges, in time O(m + n log n + k). We can also find the k shortest pat ..."
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Cited by 401 (2 self)
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We give algorithms for finding the k shortest paths (not required to be simple) connecting a pair of vertices in a digraph. Our algorithms output an implicit representation of these paths in a digraph with n vertices and m edges, in time O(m + n log n + k). We can also find the k shortest paths from a given source s to each vertex in the graph, in total time O(m + n log n +kn). We describe applications to dynamic programming problems including the knapsack problem, sequence alignment, maximum inscribed polygons, and genealogical relationship discovery.
Retiming Synchronous Circuitry
 ALGORITHMICA
, 1991
"... This paper describes a circuit transformation called retiming in which registers are added at some points in a circuit and removed from others in such a way that the functional behavior of the circuit as a whole is preserved. We show that retiming can be used to transform a given synchronous circui ..."
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Cited by 374 (3 self)
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This paper describes a circuit transformation called retiming in which registers are added at some points in a circuit and removed from others in such a way that the functional behavior of the circuit as a whole is preserved. We show that retiming can be used to transform a given synchronous circuit into a more efficient circuit under a variety of different cost criteria. We model a circuit as a graph in which the vertex set Visa collection of combinational logic elements and the edge set E is the set of interconnections, each of which may pass through zero or more registers. We give an 0(V E lgV) algorithm for determining an equivalent retimed circuit with the smallest possible clock period. We show that the problem of determining an equivalent retimed circuit with minimum state (total number of registers) is polynomialtime solvable. This result yields a polynomialtime optimal solution to the problem of pipelining combinational circuitry with minimum register cost. We also give a characterization of optimal retiming based on an efficiently solvable mixedinteger linearprogramming problem.
Design and Analysis of an MSTBased Topology Control Algorithm
, 2002
"... In this paper, we present a Minimum Spanning Tree (MST) based topology control algorithm, called Local Minimum Spanning Tree (LMST), for wireless multihop networks. In this algorithm, each node builds its local minimum spanning tree independently and only keeps ontree nodes that are onehop away a ..."
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Cited by 283 (8 self)
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In this paper, we present a Minimum Spanning Tree (MST) based topology control algorithm, called Local Minimum Spanning Tree (LMST), for wireless multihop networks. In this algorithm, each node builds its local minimum spanning tree independently and only keeps ontree nodes that are onehop away as its neighbors in the final topology. We analytically prove several important properties of LMST: (1) the topology derived under LMST preserves the network connectivity; (2) the node degree of any node in the resulting topology is bounded by 6; and (3) the topology can be transformed into one with bidirectional links (without impairing the network connectivity) after removal of all unidirectional links. These results are corroborated in the simulation study.
Approximate distance oracles
 J. ACM
"... Let G = (V, E) be an undirected weighted graph with V  = n and E  = m. Let k ≥ 1 be an integer. We show that G = (V, E) can be preprocessed in O(kmn 1/k) expected time, constructing a data structure of size O(kn 1+1/k), such that any subsequent distance query can be answered, approximately, in ..."
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Cited by 279 (10 self)
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Let G = (V, E) be an undirected weighted graph with V  = n and E  = m. Let k ≥ 1 be an integer. We show that G = (V, E) can be preprocessed in O(kmn 1/k) expected time, constructing a data structure of size O(kn 1+1/k), such that any subsequent distance query can be answered, approximately, in O(k) time. The approximate distance returned is of stretch at most 2k − 1, i.e., the quotient obtained by dividing the estimated distance by the actual distance lies between 1 and 2k−1. A 1963 girth conjecture of Erdős, implies that Ω(n 1+1/k) space is needed in the worst case for any real stretch strictly smaller than 2k + 1. The space requirement of our algorithm is, therefore, essentially optimal. The most impressive feature of our data structure is its constant query time, hence the name “oracle”. Previously, data structures that used only O(n 1+1/k) space had a query time of Ω(n 1/k). Our algorithms are extremely simple and easy to implement efficiently. They also provide faster constructions of sparse spanners of weighted graphs, and improved tree covers and distance labelings of weighted or unweighted graphs. 1
Fast Approximation Algorithms for Fractional Packing and Covering Problems
, 1995
"... This paper presents fast algorithms that find approximate solutions for a general class of problems, which we call fractional packing and covering problems. The only previously known algorithms for solving these problems are based on general linear programming techniques. The techniques developed ..."
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Cited by 263 (13 self)
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This paper presents fast algorithms that find approximate solutions for a general class of problems, which we call fractional packing and covering problems. The only previously known algorithms for solving these problems are based on general linear programming techniques. The techniques developed in this paper greatly outperform the general methods in many applications, and are extensions of a method previously applied to find approximate solutions to multicommodity flow problems. Our algorithm is a Lagrangean relaxation technique; an important aspect of our results is that we obtain a theoretical analysis of the running time of a Lagrangean relaxationbased algorithm. We give several applications of our algorithms. The new approach yields several orders of magnitude of improvement over the best previously known running times for algorithms for the scheduling of unrelated parallel machines in both the preemptive and the nonpreemptive models, for the job shop problem, for th...
Combinatorial Auctions with Decreasing Marginal Utilities
, 2001
"... This paper considers combinatorial auctions among such submodular buyers. The valuations of such buyers are placed within a hierarchy of valuations that exhibit no complementarities, a hierarchy that includes also OR and XOR combinations of singleton valuations, and valuations satisfying the gross s ..."
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Cited by 207 (25 self)
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This paper considers combinatorial auctions among such submodular buyers. The valuations of such buyers are placed within a hierarchy of valuations that exhibit no complementarities, a hierarchy that includes also OR and XOR combinations of singleton valuations, and valuations satisfying the gross substitutes property. Those last valuations are shown to form a zeromeasure subset of the submodular valuations that have positive measure. While we show that the allocation problem among submodular valuations is NPhard, we present an efficient greedy 2approximation algorithm for this case and generalize it to the case of limited complementarities. No such approximation algorithm exists in a setting allowing for arbitrary complementarities. Some results about strategic aspects of combinatorial auctions among players with decreasing marginal utilities are also presented.
Faster ShortestPath Algorithms for Planar Graphs
 STOC 94
, 1994
"... We give a lineartime algorithm for singlesource shortest paths in planar graphs with nonnegative edgelengths. Our algorithm also yields a lineartime algorithm for maximum flow in a planar graph with the source and sink on the same face. The previous best algorithms for these problems required\O ..."
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Cited by 204 (17 self)
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We give a lineartime algorithm for singlesource shortest paths in planar graphs with nonnegative edgelengths. Our algorithm also yields a lineartime algorithm for maximum flow in a planar graph with the source and sink on the same face. The previous best algorithms for these problems required\Omega\Gamma n p log n) time where n is the number of nodes in the input graph. For the case where negative edgelengths are allowed, we give an algorithm requiring O(n 4=3 log nL) time, where L is the absolute value of the most negative length. Previous algorithms for shortest paths with negative edgelengths required \Omega\Gamma n 3=2 ) time. Our shortestpath algorithm yields an O(n 4=3 log n)time algorithm for finding a perfect matching in a planar bipartite graph. A similar improvement is obtained for maximum flow in a directed planar graph.