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380
An Optimal Algorithm for Approximate Nearest Neighbor Searching in Fixed Dimensions
- ACM-SIAM SYMPOSIUM ON DISCRETE ALGORITHMS
, 1994
"... Consider a set S of n data points in real d-dimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any po ..."
Abstract
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Cited by 634 (29 self)
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Consider a set S of n data points in real d-dimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any positive real ffl, a data point p is a (1 + ffl)-approximate nearest neighbor of q if its distance from q is within a factor of (1 + ffl) of the distance to the true nearest neighbor. We show that it is possible to preprocess a set of n points in R d in O(dn log n) time and O(dn) space, so that given a query point q 2 R d , and ffl ? 0, a (1 + ffl)-approximate nearest neighbor of q can be computed in O(c d;ffl log n) time, where c d;ffl d d1 + 6d=ffle d is a factor depending only on dimension and ffl. In general, we show that given an integer k 1, (1 + ffl)-approximations to the k nearest neighbors of q can be computed in additional O(kd log n) time.
Finding the k Shortest Paths
, 1997
"... We give algorithms for finding the k shortest paths (not required to be simple) connecting a pair of vertices in a digraph. Our algorithms output an implicit representation of these paths in a digraph with n vertices and m edges, in time O(m + n log n + k). We can also find the k shortest pat ..."
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Cited by 221 (1 self)
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We give algorithms for finding the k shortest paths (not required to be simple) connecting a pair of vertices in a digraph. Our algorithms output an implicit representation of these paths in a digraph with n vertices and m edges, in time O(m + n log n + k). We can also find the k shortest paths from a given source s to each vertex in the graph, in total time O(m + n log n +kn). We describe applications to dynamic programming problems including the knapsack problem, sequence alignment, maximum inscribed polygons, and genealogical relationship discovery. 1 Introduction We consider a long-studied generalization of the shortest path problem, in which not one but several short paths must be produced. The k shortest paths problem is to list the k paths connecting a given source-destination pair in the digraph with minimum total length. Our techniques also apply to the problem of listing all paths shorter than some given threshhold length. In the version of these problems studi...
Fast Approximation Algorithms for Fractional Packing and Covering Problems
, 1995
"... This paper presents fast algorithms that find approximate solutions for a general class of problems, which we call fractional packing and covering problems. The only previously known algorithms for solving these problems are based on general linear programming techniques. The techniques developed ..."
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Cited by 210 (14 self)
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This paper presents fast algorithms that find approximate solutions for a general class of problems, which we call fractional packing and covering problems. The only previously known algorithms for solving these problems are based on general linear programming techniques. The techniques developed in this paper greatly outperform the general methods in many applications, and are extensions of a method previously applied to find approximate solutions to multicommodity flow problems. Our algorithm is a Lagrangean relaxation technique; an important aspect of our results is that we obtain a theoretical analysis of the running time of a Lagrangean relaxation-based algorithm. We give several applications of our algorithms. The new approach yields several orders of magnitude of improvement over the best previously known running times for algorithms for the scheduling of unrelated parallel machines in both the preemptive and the non-preemptive models, for the job shop problem, for th...
A Faster Algorithm for Betweenness Centrality
- Journal of Mathematical Sociology
, 2001
"... The betweenness centrality index is essential in the analysis of social networks, but costly to compute. Currently, the fastest known algorithms require #(n ) time and #(n ) space, where n is the number of actors in the network. ..."
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Cited by 169 (5 self)
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The betweenness centrality index is essential in the analysis of social networks, but costly to compute. Currently, the fastest known algorithms require #(n ) time and #(n ) space, where n is the number of actors in the network.
Approximate Distance Oracles
, 2001
"... Let G = (V; E) be an undirected weighted graph with jV j = n and jEj = m. Let k 1 be an integer. We show that G = (V; E) can be preprocessed in O(kmn ) expected time, constructing a data structure of size O(kn ), such that any subsequent distance query can be answered, approximately, in O(k ..."
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Cited by 154 (6 self)
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Let G = (V; E) be an undirected weighted graph with jV j = n and jEj = m. Let k 1 be an integer. We show that G = (V; E) can be preprocessed in O(kmn ) expected time, constructing a data structure of size O(kn ), such that any subsequent distance query can be answered, approximately, in O(k) time. The approximate distance returned is of stretch at most 2k \Gamma 1, i.e., the quotient obtained by dividing the estimated distance by the actual distance lies between 1 and 2k \Gamma 1. We show that a 1963 girth conjecture of Erdos, implies ) space is needed in the worst case for any real stretch strictly smaller than 2k + 1. The space requirement of our algorithm is, therefore, essentially optimal.
Two Algorithms for Nearest-Neighbor Search in High Dimensions
, 1997
"... Representing data as points in a high-dimensional space, so as to use geometric methods for indexing, is an algorithmic technique with a wide array of uses. It is central to a number of areas such as information retrieval, pattern recognition, and statistical data analysis; many of the problems aris ..."
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Cited by 150 (0 self)
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Representing data as points in a high-dimensional space, so as to use geometric methods for indexing, is an algorithmic technique with a wide array of uses. It is central to a number of areas such as information retrieval, pattern recognition, and statistical data analysis; many of the problems arising in these applications can involve several hundred or several thousand dimensions. We consider the nearest-neighbor problem for d-dimensional Euclidean space: we wish to pre-process a database of n points so that given a query point, one can efficiently determine its nearest neighbors in the database. There is a large literature on algorithms for this problem, in both the exact and approximate cases. The more sophisticated algorithms typically achieve a query time that is logarithmic in n at the expense of an exponential dependence on the dimension d; indeed, even the averagecase analysis of heuristics such as k-d trees reveals an exponential dependence on d in the query time. In this wor...
Design and Analysis of an MST-Based Topology Control Algorithm
, 2002
"... In this paper, we present a Minimum Spanning Tree (MST) based topology control algorithm, called Local Minimum Spanning Tree (LMST), for wireless multi-hop networks. In this algorithm, each node builds its local minimum spanning tree independently and only keeps on-tree nodes that are one-hop away a ..."
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Cited by 143 (4 self)
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In this paper, we present a Minimum Spanning Tree (MST) based topology control algorithm, called Local Minimum Spanning Tree (LMST), for wireless multi-hop networks. In this algorithm, each node builds its local minimum spanning tree independently and only keeps on-tree nodes that are one-hop away as its neighbors in the final topology. We analytically prove several important properties of LMST: (1) the topology derived under LMST preserves the network connectivity; (2) the node degree of any node in the resulting topology is bounded by 6; and (3) the topology can be transformed into one with bi-directional links (without impairing the network connectivity) after removal of all uni-directional links. These results are corroborated in the simulation study.
Faster Shortest-Path Algorithms for Planar Graphs
- STOC 94
, 1994
"... We give a linear-time algorithm for single-source shortest paths in planar graphs with nonnegative edge-lengths. Our algorithm also yields a linear-time algorithm for maximum flow in a planar graph with the source and sink on the same face. The previous best algorithms for these problems required\O ..."
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Cited by 137 (14 self)
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We give a linear-time algorithm for single-source shortest paths in planar graphs with nonnegative edge-lengths. Our algorithm also yields a linear-time algorithm for maximum flow in a planar graph with the source and sink on the same face. The previous best algorithms for these problems required\Omega\Gamma n p log n) time where n is the number of nodes in the input graph. For the case where negative edge-lengths are allowed, we give an algorithm requiring O(n 4=3 log nL) time, where L is the absolute value of the most negative length. Previous algorithms for shortest paths with negative edge-lengths required \Omega\Gamma n 3=2 ) time. Our shortest-path algorithm yields an O(n 4=3 log n)-time algorithm for finding a perfect matching in a planar bipartite graph. A similar improvement is obtained for maximum flow in a directed planar graph.
Shortest Paths Algorithms: Theory And Experimental Evaluation
- Mathematical Programming
, 1993
"... . We conduct an extensive computational study of shortest paths algorithms, including some very recent algorithms. We also suggest new algorithms motivated by the experimental results and prove interesting theoretical results suggested by the experimental data. Our computational study is based on se ..."
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Cited by 124 (13 self)
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. We conduct an extensive computational study of shortest paths algorithms, including some very recent algorithms. We also suggest new algorithms motivated by the experimental results and prove interesting theoretical results suggested by the experimental data. Our computational study is based on several natural problem classes which identify strengths and weaknesses of various algorithms. These problem classes and algorithm implementations form an environment for testing the performance of shortest paths algorithms. The interaction between the experimental evaluation of algorithm behavior and the theoretical analysis of algorithm performance plays an important role in our research. Andrew V. Goldberg was supported in part by ONR Young Investigator Award N00014-91-J-1855, NSF Presidential Young Investigator Grant CCR-8858097 with matching funds from AT&T, DEC, and 3M, and a grant from Powell Foundation. This work was done while Boris V. Cherkassky was visiting Stanford University Compu...
Faster scaling algorithms for network problems
- SIAM J. COMPUT
, 1989
"... This paper presents algorithms for the assignment problem, the transportation problem, and the minimum-cost flow problem of operations research. The algorithms find a minimumcost solution, yet run in time close to the best-known bounds for the corresponding problems without costs. For example, the ..."
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Cited by 111 (4 self)
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This paper presents algorithms for the assignment problem, the transportation problem, and the minimum-cost flow problem of operations research. The algorithms find a minimumcost solution, yet run in time close to the best-known bounds for the corresponding problems without costs. For example, the assignment problem (equivalently, minimum-cost matching in a bipartite graph) can be solved in O(v/’rn log(nN)) time, where n, m, and N denote the number of vertices, number of edges, and largest magnitude of a cost; costs are assumed to be integral. The algorithms work by scaling. As in the work of Goldberg and Tarjan, in each scaled problem an approximate optimum solution is found, rather than an exact optimum.

