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79
Meridian: A Lightweight Network Location Service without Virtual Coordinates
 In SIGCOMM
, 2005
"... This paper introduces a lightweight, scalable and accurate framework, called Meridian, for performing node selection based on network location. The framework consists of an overlay network structured around multiresolution rings, query routing with direct measurements, and gossip protocols for diss ..."
Abstract

Cited by 144 (7 self)
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This paper introduces a lightweight, scalable and accurate framework, called Meridian, for performing node selection based on network location. The framework consists of an overlay network structured around multiresolution rings, query routing with direct measurements, and gossip protocols for dissemination. We show how this framework can be used to address three commonly encountered problems, namely, closest node discovery, central leader election, and locating nodes that satisfy target latency constraints in largescale distributed systems without having to compute absolute coordinates. We show analytically that the framework is scalable with logarithmic convergence when Internet latencies are modeled as a growthconstrained metric, a lowdimensional Euclidean metric, or a metric of low doubling dimension. Large scale simulations, based on latency measurements from 6.25 million nodepairs as well as an implementation deployed on PlanetLab show that the framework is accurate and effective.
Distance Estimation and Object Location via Rings of Neighbors
 In 24 th Annual ACM Symposium on Principles of Distributed Computing (PODC
, 2005
"... We consider four problems on distance estimation and object location which share the common flavor of capturing global information via informative node labels: lowstretch routing schemes [47], distance labeling [24], searchable small worlds [30], and triangulationbased distance estimation [33]. Fo ..."
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Cited by 64 (4 self)
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We consider four problems on distance estimation and object location which share the common flavor of capturing global information via informative node labels: lowstretch routing schemes [47], distance labeling [24], searchable small worlds [30], and triangulationbased distance estimation [33]. Focusing on metrics of low doubling dimension, we approach these problems with a common technique called rings of neighbors, which refers to a sparse distributed data structure that underlies all our constructions. Apart from improving the previously known bounds for these problems, our contributions include extending Kleinberg’s small world model to doubling metrics, and a short proof of the main result in Chan et al. [14]. Doubling dimension is a notion of dimensionality for general metrics that has recently become a useful algorithmic concept in the theoretical computer science literature. 1
Towards Network Triangle Inequality Violation Aware Distributed Systems
, 2007
"... Many distributed systems rely on neighbor selection mechanisms to create overlay structures that have good network performance. These neighbor selection mechanisms often assume the triangle inequality holds for Internet delays. However, the reality is that the triangle inequality is violated by Inte ..."
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Cited by 42 (2 self)
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Many distributed systems rely on neighbor selection mechanisms to create overlay structures that have good network performance. These neighbor selection mechanisms often assume the triangle inequality holds for Internet delays. However, the reality is that the triangle inequality is violated by Internet delays. This phenomenon creates a strange environment that confuses neighbor selection mechanisms. This paper investigates the properties of triangle inequality violation (TIV) in Internet delays, the impacts of TIV on representative neighbor selection mechanisms, specifically Vivaldi and Meridian, and avenues to reduce these impacts. We propose a TIV alert mechanism that can inform neighbor selection mechanisms to avoid the pitfalls caused by TIVs and improve their effectiveness.
Fast Deterministic Distributed Maximal Independent Set Computation on GrowthBounded Graphs
 IN PROC. 19TH CONFERENCE ON DISTRIBUTED COMPUTING (DISC
, 2005
"... The distributed complexity of computing a maximal independent set in a graph is of both practical and theoretical importance. While there exists an elegant O(log n) time randomized algorithm for general graphs [20], no deterministic polylogarithmic algorithm is known. In this paper, we study the p ..."
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Cited by 37 (10 self)
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The distributed complexity of computing a maximal independent set in a graph is of both practical and theoretical importance. While there exists an elegant O(log n) time randomized algorithm for general graphs [20], no deterministic polylogarithmic algorithm is known. In this paper, we study the problem in graphs with bounded growth, an important family of graphs which includes the wellknown unit disk graph and many variants thereof. Particularly, we propose a deterministic algorithm that computes a maximal independent set in time O(log \Delta * log*n) in graphs with bounded growth, where n and \Delta denote the number of nodes and the maximal degree in G, respectively.
Distributed Approaches to Triangulation and Embedding
 In Proceedings 16th ACMSIAM Symposium on Discrete Algorithms (SODA
, 2005
"... A number of recent papers in the networking community study the distance matrix defined by the nodetonode latencies in the Internet and, in particular, provide a number of quite successful distributed approaches that embed this distance into a lowdimensional Euclidean space. In such algorithms it ..."
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Cited by 31 (6 self)
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A number of recent papers in the networking community study the distance matrix defined by the nodetonode latencies in the Internet and, in particular, provide a number of quite successful distributed approaches that embed this distance into a lowdimensional Euclidean space. In such algorithms it is feasible to measure distances among only a linear or nearlinear number of node pairs; the rest of the distances are simply not available. Moreover, for applications it is desirable to spread the load evenly among the participating nodes. Indeed, several recent studies use this ’fully distributed ’ approach and achieve, empirically, a low distortion for all but a small fraction of node pairs. This is concurrent with the large body of theoretical work on metric embeddings, but there is a fundamental distinction: in the theoretical approaches to metric embeddings, full and centralized access to the distance matrix is assumed and heavily used. In this paper we present the first fully distributed embedding algorithm with provable distortion guarantees for doubling metrics (which have been proposed as a reasonable abstraction of Internet latencies), thus providing some insight into the empirical success of the recent Vivaldi algorithm [7]. The main ingredient of our embedding algorithm is an improved fully distributed algorithm for a more basic problem of triangulation, where the triangle inequality is used to infer the distances that have not been measured; this problem received a considerable attention in the networking community, and has also been studied theoretically in [19]. We use our techniques to extend ɛrelaxed embeddings and triangulations to infinite metrics and arbitrary measures, and to improve on the approximate distance labeling scheme of Talwar [36]. 1
Supporting network coordinates on PlanetLab
 In WORLDS
, 2005
"... Largescale distributed applications need latency information to make networkaware routing decisions. Collecting these measurements, however, can impose a high burden. Network coordinates are a scalable and efficient way to supply nodes with uptodate latency estimates. We present our experience o ..."
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Cited by 30 (2 self)
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Largescale distributed applications need latency information to make networkaware routing decisions. Collecting these measurements, however, can impose a high burden. Network coordinates are a scalable and efficient way to supply nodes with uptodate latency estimates. We present our experience of maintaining network coordinates on PlanetLab. We present two different APIs for accessing coordinates: a perapplication library, which takes advantage of applicationlevel traffic, and a standalone service, which is shared across applications. Our results show that statistical filtering of latency samples improves accuracy and stability and that a small number of neighbors is sufficient when updating coordinates. 1
Advances in metric embedding theory
 IN STOC ’06: PROCEEDINGS OF THE THIRTYEIGHTH ANNUAL ACM SYMPOSIUM ON THEORY OF COMPUTING
, 2006
"... Metric Embedding plays an important role in a vast range of application areas such as computer vision, computational biology, machine learning, networking, statistics, and mathematical psychology, to name a few. The theory of metric embedding received much attention in recent years by mathematicians ..."
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Cited by 26 (8 self)
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Metric Embedding plays an important role in a vast range of application areas such as computer vision, computational biology, machine learning, networking, statistics, and mathematical psychology, to name a few. The theory of metric embedding received much attention in recent years by mathematicians as well as computer scientists and has been applied in many algorithmic applications. A cornerstone of the field is a celebrated theorem of Bourgain which states that every finite metric space on n points embeds in Euclidean space with O(log n) distortion. Bourgain’s result is best possible when considering the worst case distortion over all pairs of points in the metric space. Yet, it is possible that an embedding can do much better in terms of the average distortion. Indeed, in most practical applications of metric embedding the main criteria for the quality of an embedding is its average distortion over all pairs. In this paper we provide an embedding with constant average distortion for arbitrary metric spaces, while maintaining the same worst case bound provided by Bourgain’s theorem. In fact, our embedding possesses a much stronger property. We define the ℓqdistortion of a uniformly distributed pair of points. Our embedding achieves the best possible ℓqdistortion for all 1 ≤ q ≤ ∞ simultaneously. These results have several algorithmic implications, e.g. an O(1) approximation for the unweighted uncapacitated quadratic assignment problem. The results are based on novel embedding methods which improve on previous methods in another important aspect: the dimension. The dimension of an embedding is of very high importance in particular in applications and much effort has been invested in analyzing it. However, no previous result im
Metric embeddings with relaxed guarantees
 IN PROCEEDINGS OF THE 46TH IEEE SYMPOSIUM ON FOUNDATIONS OF COMPUTER SCIENCE
, 2005
"... We consider the problem of embedding finite metrics with slack: we seek to produce embeddings with small dimension and distortion while allowing a (small) constant fraction of all distances to be arbitrarily distorted. This definition is motivated by recent research in the networking community, whic ..."
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Cited by 23 (3 self)
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We consider the problem of embedding finite metrics with slack: we seek to produce embeddings with small dimension and distortion while allowing a (small) constant fraction of all distances to be arbitrarily distorted. This definition is motivated by recent research in the networking community, which achieved striking empirical success at embedding Internet latencies with low distortion into lowdimensional Euclidean space, provided that some small slack is allowed. Answering an open question of Kleinberg, Slivkins, and Wexler [29], we show that provable guarantees of this type can in fact be achieved in general: any finite metric can be embedded, with constant slack and constant distortion, into constantdimensional Euclidean space. We then show that there exist stronger embeddings into ℓ1 which exhibit