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76
Tapestry: An infrastructure for fault-tolerant wide-area location and routing
, 2001
"... In today’s chaotic network, data and services are mobile and replicated widely for availability, durability, and locality. Components within this infrastructure interact in rich and complex ways, greatly stressing traditional approaches to name service and routing. This paper explores an alternative ..."
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Cited by 928 (30 self)
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In today’s chaotic network, data and services are mobile and replicated widely for availability, durability, and locality. Components within this infrastructure interact in rich and complex ways, greatly stressing traditional approaches to name service and routing. This paper explores an alternative to traditional approaches called Tapestry. Tapestry is an overlay location and routing infrastructure that provides location-independent routing of messages directly to the closest copy of an object or service using only point-to-point links and without centralized resources. The routing and directory information within this infrastructure is purely soft state and easily repaired. Tapestry is self-administering, faulttolerant, and resilient under load. This paper presents the architecture and algorithms of Tapestry and explores their advantages through a number of experiments. 1
Resource Containers: A New Facility for Resource Management in Server Systems
, 1999
"... General-purpose operating systems provide inadequate support for resource management in large-scale servers. Applications lack sufficient control over scheduling and management of machine resources, which makes it difficult to enforce priority policies, and to provide robust and controlled service. ..."
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Cited by 391 (9 self)
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General-purpose operating systems provide inadequate support for resource management in large-scale servers. Applications lack sufficient control over scheduling and management of machine resources, which makes it difficult to enforce priority policies, and to provide robust and controlled service. There is a fundamental mismatch between the original design assumptions underlying the resource management mechanisms of current general-purpose operating systems, and the behavior of modern server applications. In particular, the operating system's notions of protection domain and resource principal coincide in the process abstraction. This coincidence prevents a process that manages large numbers of network connections, for example, from properly allocating system resources among those connections. We propose and evaluate a new operating system abstraction called a resource container, which separates the notion of a protection domain from that of a resource principal. Resource containers ...
Tapestry: A Resilient Global-scale Overlay for Service Deployment
- IEEE Journal on Selected Areas in Communications
, 2004
"... We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API ..."
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Cited by 374 (13 self)
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We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API using a self-repairing, softstate based routing layer. This paper presents the Tapestry architecture, algorithms, and implementation. It explores the behavior of a Tapestry deployment on PlanetLab, a global testbed of approximately 100 machines. Experimental results show that Tapestry exhibits stable behavior and performance as an overlay, despite the instability of the underlying network layers. Several widely-distributed applications have been implemented on Tapestry, illustrating its utility as a deployment infrastructure.
Bayeux: An architecture for scalable and fault-tolerant wide-area data dissemination
, 2001
"... The demand for streaming multimedia applications is growing at an incredible rate. In this paper, we propose Bayeux, an efficient application-level multicast system that scales to arbitrarily large receiver groups while tolerating failures in routers and network links. Bayeux also includes specific ..."
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Cited by 363 (11 self)
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The demand for streaming multimedia applications is growing at an incredible rate. In this paper, we propose Bayeux, an efficient application-level multicast system that scales to arbitrarily large receiver groups while tolerating failures in routers and network links. Bayeux also includes specific mechanisms for load-balancing across replicate root nodes and more efficient bandwidth consumption. Our simulation results indicate that Bayeux maintains these properties while keeping transmission overhead low. To achieve these properties, Bayeux leverages the architecture of Tapestry, a fault-tolerant, wide-area overlay routing and location network.
Routing Lookups in Hardware at Memory Access Speeds
, 1998
"... Increased bandwidth in the Internet puts great demands on network routers; for example, to route minimum sized Gigabit Ethernet packets, an IP router must process about packets per second per port. Using the "rule-of-thumb" that it takes roughly 1000 packets per second for every 10 6 bits per sec ..."
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Cited by 137 (5 self)
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Increased bandwidth in the Internet puts great demands on network routers; for example, to route minimum sized Gigabit Ethernet packets, an IP router must process about packets per second per port. Using the "rule-of-thumb" that it takes roughly 1000 packets per second for every 10 6 bits per second of line rate, an OC-192 line requires routing lookups per second; well above current router capabilities. One limitation of router performance is the route lookup mechanism. IP routing requires that a router perform a longest-prefix-match address lookup for each incoming datagram in order to determine the datagram's next hop. In this paper, we present a route lookup mechanism that when implemented in a pipelined fashion in hardware, can achieve one route lookup every memory access. With current 50ns DRAM, this corresponds to approximately packets per second; much faster than current commercially available routing lookup schemes. We also present novel schemes for performing quick updates ...
A Survey and Comparison of Peer-to-Peer Overlay Network Schemes
- IEEE Communications Surveys and Tutorials
, 2005
"... Abstract — Over the Internet today, computing and communications environments are significantly more complex and chaotic than classical distributed systems, lacking any centralized organization or hierarchical control. There has been much interest in emerging Peer-to-Peer (P2P) network overlays beca ..."
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Cited by 99 (0 self)
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Abstract — Over the Internet today, computing and communications environments are significantly more complex and chaotic than classical distributed systems, lacking any centralized organization or hierarchical control. There has been much interest in emerging Peer-to-Peer (P2P) network overlays because they provide a good substrate for creating large-scale data sharing, content distribution and application-level multicast applications. These P2P networks try to provide a long list of features such as: selection of nearby peers, redundant storage, efficient search/location of data items, data permanence or guarantees, hierarchical naming, trust and authentication, and, anonymity. P2P networks potentially offer an efficient routing architecture that is self-organizing, massively scalable, and robust in the wide-area, combining fault tolerance, load balancing and explicit notion of locality. In this paper, we present a survey and comparison of various Structured and Unstructured P2P networks. We categorize the various schemes into these two groups in the design spectrum and discuss the application-level network performance of each group.
Brocade: Landmark routing on overlay networks
- In Proceedings of 1st International Workshop on Peer-to-Peer Systems (IPTPS
, 2002
"... Abstract. Recent work such as Tapestry, Pastry, Chord and CAN provide efficient location utilities in the form of overlay infrastructures. These systems treat nodes as if they possessed uniform resources, such as network bandwidth and connectivity. In this paper, we propose a systemic design for a s ..."
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Cited by 64 (9 self)
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Abstract. Recent work such as Tapestry, Pastry, Chord and CAN provide efficient location utilities in the form of overlay infrastructures. These systems treat nodes as if they possessed uniform resources, such as network bandwidth and connectivity. In this paper, we propose a systemic design for a secondaryoverlay of super-nodes which can be used to deliver messages directly to the destination’s local network, thus improving route efficiency. We demonstrate the potential performance benefits by proposing a name mapping scheme for a Tapestry-Tapestry secondary overlay, and show preliminary simulation results demonstrating significant routing performance improvement. 1
Pricing Multicast Communication: A Cost-Based Approach
- Telecommunication Systems
, 2001
"... Multicast and unicast traffic share and compete for network resources. A cost-based approach to multicast pricing, based on accurate characterization of multicast scalability, will facilitate the efficient and equitable resource allocation between traffic types. Through the quantification of link us ..."
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Cited by 64 (0 self)
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Multicast and unicast traffic share and compete for network resources. A cost-based approach to multicast pricing, based on accurate characterization of multicast scalability, will facilitate the efficient and equitable resource allocation between traffic types. Through the quantification of link usage, this paper establishes a multicast scaling relationship: the cost of a multicast distribution tree varies at the 0.8 power of the multicast group size. This result is validated with both real and generated networks, and is robust across topological styles and network sizes. Since multicast cost can be accurately predicted given the membership size, there is strong motivation to price multicast according to membership size. Furthermore, a price ceiling should be set to account for the effect of tree saturation. This tariff structure is superior to either a purely membership-based or a flat-rate pricing scheme, since it reflects the actual tree cost at all group membership levels. Keywords: multicast pricing, multicast scaling 1.
Analysis of the autonomous system network topology
- c) 2002 IEEE. 1355 IEEE INFOCOM 2002
, 2001
"... Mapping the Internet is a major challenge for network researchers. It is the key to building a successful modeling tool able to generate realistic graphs for use in networking simulations. In this paper we provide a detailed analysis of the inter-domain topology of the Internet. The collected data a ..."
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Cited by 56 (9 self)
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Mapping the Internet is a major challenge for network researchers. It is the key to building a successful modeling tool able to generate realistic graphs for use in networking simulations. In this paper we provide a detailed analysis of the inter-domain topology of the Internet. The collected data and the resulting analysis began in November 1997 and cover a period of two and a half years. We give results concerning major topology properties (nodes and edges number, average degree and distance, routing policy, etc.) and main distributions (degree, distance, etc.). We also present many results about the trees of this network. The evolution of these properties is reviewed and major trends are highlighted. We propose some empirical laws that match this current evolution. Four new power-laws concerning the number of shortest paths between node pairs and the tree size distribution are provided with their detailed validation.
Internet Traffic Characterization
, 1994
"... : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : xii 1 Introduction : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1 1. The problem : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : ..."
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Cited by 45 (0 self)
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: : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : xii 1 Introduction : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1 1. The problem : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1 2. Overview of thesis : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 2 3. Contribution of our work : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 3 2 Taxonomy of traffic characteristics : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 5 1. Aggregation granularity : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 5 2. Host versus network centric perspective : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 7 3. Host centric perspective : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 7 1. Delay and jitter : : : : : ...

