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46
Fast approximate energy minimization via graph cuts
 IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2001
"... In this paper we address the problem of minimizing a large class of energy functions that occur in early vision. The major restriction is that the energy function’s smoothness term must only involve pairs of pixels. We propose two algorithms that use graph cuts to compute a local minimum even when v ..."
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Cited by 1400 (52 self)
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In this paper we address the problem of minimizing a large class of energy functions that occur in early vision. The major restriction is that the energy function’s smoothness term must only involve pairs of pixels. We propose two algorithms that use graph cuts to compute a local minimum even when very large moves are allowed. The first move we consider is an αβswap: for a pair of labels α, β, this move exchanges the labels between an arbitrary set of pixels labeled α and another arbitrary set labeled β. Our first algorithm generates a labeling such that there is no swap move that decreases the energy. The second move we consider is an αexpansion: for a label α, this move assigns an arbitrary set of pixels the label α. Our second
Efficient GraphBased Energy Minimization Methods In Computer Vision
, 1999
"... ms (we show that exact minimization in NPhard in these cases). These algorithms produce a local minimum in interesting large move spaces. Furthermore, one of them nds a solution within a known factor from the optimum. The algorithms are iterative and compute several graph cuts at each iteration. Th ..."
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Cited by 82 (5 self)
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ms (we show that exact minimization in NPhard in these cases). These algorithms produce a local minimum in interesting large move spaces. Furthermore, one of them nds a solution within a known factor from the optimum. The algorithms are iterative and compute several graph cuts at each iteration. The running time at each iteration is eectively linear due to the special graph structure. In practice it takes just a few iterations to converge. Moreover most of the progress happens during the rst iteration. For a certain piecewise constant prior we adapt the algorithms developed for the piecewise smooth prior. One of them nds a solution within a factor of two from the optimum. In addition we develop a third algorithm which nds a local minimum in yet another move space. We demonstrate the eectiveness of our approach on image restoration, stereo, and motion. For the data with ground truth, our methods signicantly outperform standard methods. Biographical Sketch Olga
private communication
"... The visibility representation(VRfor short) is aclassical representation of plane graphs. It has various applications and has been extensively studied. A main focus of the study is to minimize the size of the VR. The trivial upper bound is (n−1)×(2n−5)(height × width). It is known that there exists a ..."
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Cited by 57 (3 self)
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The visibility representation(VRfor short) is aclassical representation of plane graphs. It has various applications and has been extensively studied. A main focus of the study is to minimize the size of the VR. The trivial upper bound is (n−1)×(2n−5)(height × width). It is known that there exists a plane graph G with n vertices where any VR of G requires a grid of size at least 2 3n×(4 n−3). For upper bounds, it is known that 3 every plane graph has a VR with grid size at most 2 n×(2n −5), and a 3 VR with grid size at most (n − 1) × 4 n. It has been an open problem 3
Compact Encodings of Planar Graphs via Canonical Orderings and Multiple Parentheses
, 1998
"... . We consider the problem of coding planar graphs by binary strings. Depending on whether O(1)time queries for adjacency and degree are supported, we present three sets of coding schemes which all take linear time for encoding and decoding. The encoding lengths are significantly shorter than th ..."
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Cited by 47 (11 self)
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. We consider the problem of coding planar graphs by binary strings. Depending on whether O(1)time queries for adjacency and degree are supported, we present three sets of coding schemes which all take linear time for encoding and decoding. The encoding lengths are significantly shorter than the previously known results in each case. 1 Introduction This paper investigates the problem of encoding a graph G with n nodes and m edges into a binary string S. This problem has been extensively studied with three objectives: (1) minimizing the length of S, (2) minimizing the time needed to compute and decode S, and (3) supporting queries efficiently. A number of coding schemes with different tradeoffs have been proposed. The adjacencylist encoding of a graph is widely useful but requires 2mdlog ne bits. (All logarithms are of base 2.) A folklore scheme uses 2n bits to encode a rooted nnode tree into a string of n pairs of balanced parentheses. Since the total number of such trees is...
Orderly Spanning Trees with Applications to Graph Encoding and Graph Drawing
 In 12 th Symposium on Discrete Algorithms (SODA
, 2001
"... The canonical ordering for triconnected planar graphs is a powerful method for designing graph algorithms. This paper introduces the orderly pair of connected planar graphs, which extends the concept of canonical ordering to planar graphs not required to be triconnected. Let G be a connected planar ..."
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Cited by 34 (6 self)
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The canonical ordering for triconnected planar graphs is a powerful method for designing graph algorithms. This paper introduces the orderly pair of connected planar graphs, which extends the concept of canonical ordering to planar graphs not required to be triconnected. Let G be a connected planar graph. We give a lineartime algorithm that obtains an orderly pair (H
Lineartime succinct encodings of planar graphs via canonical orderings
 SIAM Journal on Discrete Mathematics
, 1999
"... Abstract. Let G be an embedded planar undirected graph that has n vertices, m edges, and f faces but has no selfloop or multiple edge. If G is triangulated, we can encode it using 4 m − 1 bits, improving on the best previous bound of about 1.53m bits. In case exponential time 3 is acceptable, rough ..."
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Cited by 21 (6 self)
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Abstract. Let G be an embedded planar undirected graph that has n vertices, m edges, and f faces but has no selfloop or multiple edge. If G is triangulated, we can encode it using 4 m − 1 bits, improving on the best previous bound of about 1.53m bits. In case exponential time 3 is acceptable, roughly 1.08m bits have been known to suffice. If G is triconnected, we use at most (2.5 + 2 log 3) min{n, f} −7 bits, which is at most 2.835m bits and smaller than the best previous bound of 3m bits. Both of our schemes take O(n) time for encoding and decoding.
On rectilinear duals for vertexweighted plane graphs
 In GD ’05: Proceedings of the Symposium on Graph Drawing
, 2005
"... Abstract. Let G =(V,E) be a plane triangulated graph where each vertex is assigned a positive weight. A rectilinear dual of G is a partition of a rectangle into V  simple rectilinear regions, one for each vertex, such that two regions are adjacent if and only if the corresponding vertices are conn ..."
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Cited by 17 (1 self)
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Abstract. Let G =(V,E) be a plane triangulated graph where each vertex is assigned a positive weight. A rectilinear dual of G is a partition of a rectangle into V  simple rectilinear regions, one for each vertex, such that two regions are adjacent if and only if the corresponding vertices are connected by an edge in E. A rectilinear dual is called a cartogram if the area of each region is equal to the weight of the corresponding vertex. We show that every vertexweighted plane triangulated graph G admits a cartogram of constant complexity, that is, a cartogram where the number of vertices of each region is constant. 1
Transversal structures on triangulations, combinatorial study and straightline drawing
, 2007
"... This article focuses on a combinatorial structure specific to triangulated plane graphs with quadrangular outer face and no separating triangle, called irreducible triangulations. The structure has been introduced by Xin He under the name of regular edgelabelling and consists of two transversal bip ..."
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Cited by 14 (4 self)
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This article focuses on a combinatorial structure specific to triangulated plane graphs with quadrangular outer face and no separating triangle, called irreducible triangulations. The structure has been introduced by Xin He under the name of regular edgelabelling and consists of two transversal bipolar orientations. For this reason, the terminology used here is that of transversal structures. The main results obtained in the article are a bijection between irreducible triangulations and ternary trees, and a straightline drawing algorithm for irreducible triangulations. For a random irreducible triangulation with n vertices, the grid size of the drawing is asymptotically with high probability 11n/27 × 11n/27 up to an additive error of O ( √ n). In contrast, the best previously known algorithm for these triangulations only guarantees a grid size (⌈n/2 ⌉ − 1) × ⌊n/2⌋.
Compact floorplanning via orderly spanning trees
 Journal of Algorithms
"... Floorplanning is a fundamental step in VLSI chip design. Based upon the concept of orderly spanning trees, we present a simple O(n)time algorithm to construct a floorplan for any nnode plane triangulation. In comparison with previous floorplanning algorithms in the literature, our solution is no ..."
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Cited by 14 (1 self)
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Floorplanning is a fundamental step in VLSI chip design. Based upon the concept of orderly spanning trees, we present a simple O(n)time algorithm to construct a floorplan for any nnode plane triangulation. In comparison with previous floorplanning algorithms in the literature, our solution is not only simpler in the algorithm itself, but also produces floorplans which require fewer module types. An equally important aspect of our new algorithm lies in its ability to fit the floorplan area in a rectangle of size (n − 1) × ⌊ ⌋
Transversal structures on triangulations, with application to straight line drawing
 LECTURE NOTES IN COMPUTER SCIENCE
, 2005
"... We define and study a structure called transversal edgepartition related to triangulations without non empty triangles, which is equivalent to the regular edge labeling discovered by Kant and He. We study other properties of this structure and show that it gives rise to a new straightline drawing ..."
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Cited by 12 (5 self)
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We define and study a structure called transversal edgepartition related to triangulations without non empty triangles, which is equivalent to the regular edge labeling discovered by Kant and He. We study other properties of this structure and show that it gives rise to a new straightline drawing algorithm for triangulations without non empty triangles, and more generally for 4connected plane graphs with at least 4 border vertices. Taking uniformly at random such a triangulation with 4 border vertices and n vertices, the size of the grid is almost surely n