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Combining Unsupervised and Supervised Machine Learning to Build User Models for Exploratory Learning Environments (0)

by S AMERSHI, C CONATI
Venue:J. of Educational Data Mining
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Using Text Replay Tagging to Produce Detectors of Systematic Experimentation Behavior Patterns

by Michael A. Sao Pedro, Ryan S. J. D. Baker, O Montalvo, Adam Nakama, Janice D. Gobert
"... Abstract. We present machine-learned models that detect two forms of middle school students ’ systematic data collection behavior, designing controlled experiments and testing the stated hypothesis, within a virtual phase change inquiry learning environment. To generate these models, we manually cod ..."
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Abstract. We present machine-learned models that detect two forms of middle school students ’ systematic data collection behavior, designing controlled experiments and testing the stated hypothesis, within a virtual phase change inquiry learning environment. To generate these models, we manually coded a

Identifying Students ’ Inquiry Planning Using Machine Learning

by O Montalvo, Ryan S. J. D. Baker, Michael A. Sao Pedro, Adam Nakama, Janice D. Gobert
"... Abstract. This research investigates the detection of student meta-cognitive planning processes in real-time using log tracing techniques. We use fine and coarse-grained data distillation, in combination with coarse-grained text replay coding, in order to develop detectors for students ’ planning of ..."
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Abstract. This research investigates the detection of student meta-cognitive planning processes in real-time using log tracing techniques. We use fine and coarse-grained data distillation, in combination with coarse-grained text replay coding, in order to develop detectors for students ’ planning of experiments in

A Framework for Capturing Distinguishing User Interaction Behaviours in Novel Interfaces

by S. Kardan, C. Conati
"... As novel forms of educational software continue to be created, it is often difficult to understand a priori which ensemble of interaction behaviours is conducive to learning. In this paper, we describe a user modeling framework that relies on interaction logs to identify different types of learners, ..."
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As novel forms of educational software continue to be created, it is often difficult to understand a priori which ensemble of interaction behaviours is conducive to learning. In this paper, we describe a user modeling framework that relies on interaction logs to identify different types of learners, as well as their characteristic interaction behaviours and how these behaviours relate to learning. This information is then used to classify new learners, with the long term goal of providing adaptive interaction support when behaviours detrimental to learning are detected. In previous research, we described a proof-of-concept version of this user modeling approach, based on unsupervised clustering and class association rules. In this paper, we describe and evaluate an improved version, implemented in a comprehensive user-modeling framework that streamlines the application of the various phases of the modeling process.
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