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19
End-User Software Engineering
- Communications of the ACM
, 2004
"... this article, we describe how these devices can be used by end-user programmers. We also summarize the results of our empirical investigations into the usefulness and effectiveness of these devices for promoting dependability in end-user programming ..."
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Cited by 34 (16 self)
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this article, we describe how these devices can be used by end-user programmers. We also summarize the results of our empirical investigations into the usefulness and effectiveness of these devices for promoting dependability in end-user programming
End-User Software Engineering with Assertions in the Spreadsheet Paradigm
- In International Conference on Software Engineering
, 2003
"... There has been little research on end-user program development beyond the activity of programming. Devising ways to address additional activities related to end-user program development may be critical, however, because research shows that a large proportion of the programs written by end users cont ..."
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Cited by 25 (16 self)
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There has been little research on end-user program development beyond the activity of programming. Devising ways to address additional activities related to end-user program development may be critical, however, because research shows that a large proportion of the programs written by end users contain faults. Toward this end, we have been working on ways to provide formal "software engineering" methodologies to end-user programmers. This paper describes an approach we have developed for supporting assertions in end-user software, focusing on the spreadsheet paradigm. We also report the results of a controlled experiment, with 59 end-user subjects, to investigate the usefulness of this approach. Our results show that the end users were able to use the assertions to reason about their spreadsheets, and that doing so was tied to both greater correctness and greater efficiency.
Intentional access management: Making access control usable for end-users
- In Sumposium On Usable Privacy and Security (SOUPS
, 2006
"... The usability of access control mechanisms in modern distributed systems has been widely criticized but little studied. In this paper, we carefully examine one such widely deployed access control mechanism, the one embedded in the WebDAV standard, from the point-of-view of an end-user trying to deci ..."
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Cited by 21 (0 self)
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The usability of access control mechanisms in modern distributed systems has been widely criticized but little studied. In this paper, we carefully examine one such widely deployed access control mechanism, the one embedded in the WebDAV standard, from the point-of-view of an end-user trying to decide how to grant or deny access to some resource to a third party. This analysis points to problems with the conceptual usability of the system. Significant effort is required on the part of the user to determine how to implement the desired access rules; the user, however, has low interest and expertise in this task, given that such access management actions are almost always secondary to the collaborative task at hand. The analysis does however indicate a possible solution: to recast the access control puzzle as a decision support problem in which user intentions (i.e. the descriptions of desired system outputs) are interpreted by an access mediator that either automatically or semi-automatically decides how to achieve the designated goals and provides enough feedback to the user. We call such systems intentional access management (IAM) systems and describe them in both specific and general terms. To demonstrate the feasibility and usability of the proposed IAM models, we develop an intentional access management prototype for WebDAV. The results of a user study conducted on the system show its superior usability compared to traditional access management tools like the access control list editor. Categories and Subject Descriptors D.4.6 [Operating Systems]: Security and Protection – access controls. H.1.2 [Models and Principles]: User/Machine Systems
Interactive, visual fault localization support for end-user programmers
- Journal of Visual Languages and Computing
"... End-user programmers are writing an unprecedented number of programs, primarily using languages and environments that incorporate a number of interactive and visual programming techniques. To help these users debug these programs, we have developed an entirely visual, interactive approach to fault l ..."
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Cited by 15 (7 self)
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End-user programmers are writing an unprecedented number of programs, primarily using languages and environments that incorporate a number of interactive and visual programming techniques. To help these users debug these programs, we have developed an entirely visual, interactive approach to fault localization. This paper presents the approach. We also present the results of a think-aloud study that examined the interactive, human-centric issues that arise in end-user debugging using a fault localization strategy. Our results provide insights into the contributions such strategies can make to the end-user debugging process.
Impact of Interruption Style on End-User Debugging
- In Proc. CHI 2004, ACM Press
, 2004
"... Although researchers have begun to explicitly support enduser programmers ’ debugging by providing information to help them find bugs, there is little research addressing the proper mechanism to alert the user to this information. The choice of alerting mechanism can be important, because as previou ..."
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Cited by 14 (3 self)
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Although researchers have begun to explicitly support enduser programmers ’ debugging by providing information to help them find bugs, there is little research addressing the proper mechanism to alert the user to this information. The choice of alerting mechanism can be important, because as previous research has shown, different interruption styles have different potential advantages and disadvantages. To explore impacts of interruptions in the end-user debugging domain, this paper describes an empirical comparison of two interruption styles that have been used to alert end-user programmers to debugging information. Our results show that negotiated-style interruptions were superior to immediate-style interruptions in several issues of importance to end-user debugging, and further suggest that a reason for this superiority may be that immediate-style interruptions encourage different debugging strategies.
Effectiveness of End-User Debugging Software Features: Are There Gender Issues
- In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems
, 2005
"... Although gender differences in a technological world are receiving significant research attention, much of the research and practice has aimed at how society and education can impact the successes and retention of female computer science professionals—but the possibility of gender issues within soft ..."
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Cited by 10 (5 self)
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Although gender differences in a technological world are receiving significant research attention, much of the research and practice has aimed at how society and education can impact the successes and retention of female computer science professionals—but the possibility of gender issues within software has received almost no attention. If gender issues exist with some types of software features, it is possible that accommodating them by changing these features can increase effectiveness, but only if we know what these issues are. In this paper, we empirically investigate gender differences for end users in the context of debugging spreadsheets. Our results uncover significant gender differences in self-efficacy and feature acceptance, with females exhibiting lower self-efficacy and lower feature acceptance. The results also show that these differences can significantly reduce females ’ effectiveness.
The State of the Art in End-User Software Engineering
"... Most programs today are written not by professional software developers, but by people with expertise in other domains working towards goals for which they need computational support. For example, a teacher might write a grading spreadsheet to save time grading, or an interaction designer might use ..."
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Cited by 4 (0 self)
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Most programs today are written not by professional software developers, but by people with expertise in other domains working towards goals for which they need computational support. For example, a teacher might write a grading spreadsheet to save time grading, or an interaction designer might use an interface builder to test some user interface design ideas. Although these end-user programmers may not have the same goals as professional developers, they do face many of the same software engineering challenges, including understanding their requirements, as well as making decisions about design, reuse, integration, testing, and debugging. This article summarizes and classifies research on these activities, defining the area of End-User Software Engineering (EUSE) and related terminology. The article then discusses empirical research about end-user software engineering activities and the technologies designed to support them. The article also addresses several crosscutting issues in the design of EUSE tools, including the roles of risk, reward, and domain complexity, and self-efficacy
Comprehension strategies of end-user programmers in an eventdriven application
- IEEE Symposium on Visual Languages and Human Centric Computing
, 2004
"... Teachers may engage in end-user programming to support student learning or administrative activities associated with teaching. The objective of this research is to understand strategies used by teachers in program comprehension and to identify specific problems they face. A think-aloud study was con ..."
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Cited by 3 (1 self)
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Teachers may engage in end-user programming to support student learning or administrative activities associated with teaching. The objective of this research is to understand strategies used by teachers in program comprehension and to identify specific problems they face. A think-aloud study was conducted of teachers comprehending an event-driven application, consisting of a graphical user interface and the scripts controlling it. We found that end users followed a strongly top-down strategy and breadthwise exploration of the application. Depth-wise exploration was observed in half the teachers. Teachers varied greatly in their motivations and persistence to dig deeply into the code. Problems of the teachers included difficulties comprehending the event-driven application, given the distributed nature of the code, choosing appropriate inputs for running the program, and reasoning about the results of their test runs. 1.
Software engineering for end-user programmers
- In Proceedings of the CHI’03 Workshop on End-User Development
, 2003
"... It is estimated that by 2005, there will be 55 million end-user programmers compared to 2.75 million professional programmers. Even though end-user programs have the same reliability problems, software engineering research has largely ignored the end-user community. Because end users are different f ..."
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Cited by 2 (0 self)
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It is estimated that by 2005, there will be 55 million end-user programmers compared to 2.75 million professional programmers. Even though end-user programs have the same reliability problems, software engineering research has largely ignored the end-user community. Because end users are different from professional programmers in motivation, background, and interests, the end-user community cannot be served by repacking tools and techniques developed for professional programmers. This article describes our work in developing software engineering devices for spreadsheet developers, one of the largest classes of end-user programmers. Software engineering research has focused on aiding programmers throughout the software development and maintenance process. However, this focus has been on professional programmers and has largely ignored the sizeable end-user programmer community. It is predicted that by 2005 in the United States alone there will be 55 million enduser
Interactive fault localization techniques in a spreadsheet environment
- IEEE Trans. Soft. Eng
, 2006
"... End-user programmers develop more software than any other group of programmers, using software authoring devices such as multimedia simulation builders, e-mail filtering editors, by-demonstration macro builders, and spreadsheet environments. Despite this, there has been only a little research on fin ..."
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Cited by 2 (1 self)
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End-user programmers develop more software than any other group of programmers, using software authoring devices such as multimedia simulation builders, e-mail filtering editors, by-demonstration macro builders, and spreadsheet environments. Despite this, there has been only a little research on finding ways to help these programmers with the dependability of the software they create. We have been working to address this problem in several ways, one of which includes supporting end-user debugging activities through interactive fault localization techniques. This article investigates fault localization techniques in the spreadsheet domain, the most common type of end-user programming environment. We investigate a technique previously described in the research literature, and two new techniques. We present the results of an empirical study to examine the impact of two individual factors on the effectiveness of fault localization techniques. Our results reveal several insights into the contributions such techniques can make to the end-user debugging process, and highlight key issues of interest to researchers and practitioners who may design and evaluate future fault localization techniques.

