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16
Human-Seeded Attacks and Exploiting Hot-Spots in Graphical Passwords
"... Although motivated by both usability and security concerns, the existing literature on click-based graphical password schemes using a single background image (e.g., PassPoints) has focused largely on usability. We examine the security of such schemes, including the impact of different background ima ..."
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Cited by 28 (6 self)
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Although motivated by both usability and security concerns, the existing literature on click-based graphical password schemes using a single background image (e.g., PassPoints) has focused largely on usability. We examine the security of such schemes, including the impact of different background images, and strategies for guessing user passwords. We report on both short- and long-term user studies: one lab-controlled, involving 43 users and 17 diverse images, and the other a field test of 223 user accounts. We provide empirical evidence that popular points (hot-spots) do exist for many images, and explore two different types of attack to exploit this hotspotting: (1) a “human-seeded ” attack based on harvesting click-points from a small set of users, and (2) an entirely automated attack based on image processing techniques. Our most effective attacks are generated by harvesting password data from a small set of users to attack other targets. These attacks can guess 36 % of user passwords within 2 31 guesses (or 12 % within 2 16 guesses) in one instance, and 20 % within 2 33 guesses (or 10% within 2 18 guesses) in a second instance. We perform an image-processing attack by implementing and adapting a bottom-up model of visual attention, resulting in a purely automated tool that can guess up to 30 % of user passwords in 2 35 guesses for some instances, but under 3 % on others. Our results suggest that these graphical password schemes appear to be at least as susceptible to offline attack as the traditional text passwords they were proposed to replace. 1
Graphical Password Authentication Using Cued Click-points
- 12 th European Symposium On Research In Computer Security (ESORICS), 2007
, 2007
"... Abstract. We propose and examine the usability and security of Cued Click Points (CCP), a cued-recall graphical password technique. Users click on one point per image for a sequence of images. The next image is based on the previous click-point. We present the results of an initial user study which ..."
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Cited by 17 (12 self)
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Abstract. We propose and examine the usability and security of Cued Click Points (CCP), a cued-recall graphical password technique. Users click on one point per image for a sequence of images. The next image is based on the previous click-point. We present the results of an initial user study which revealed positive results. Performance was very good in terms of speed, accuracy, and number of errors. Users preferred CCP to PassPoints (Wiedenbeck et al., 2005), saying that selecting and remembering only one point per image was easier, and that seeing each image triggered their memory of where the corresponding point was located. We also suggest that CCP provides greater security than PassPoints because the number of images increases the workload for attackers.
On purely automated attacks and click-based graphical passwords
- In Annual Computer Security Applications Conf. (ACSAC
, 2008
"... We present and evaluate various methods for purely automated attacks against click-based graphical passwords. Our purely automated methods combine click-order heuristics with focus-of-attention scan-paths generated from a computational model of visual attention. Our method results in a significantly ..."
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Cited by 7 (5 self)
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We present and evaluate various methods for purely automated attacks against click-based graphical passwords. Our purely automated methods combine click-order heuristics with focus-of-attention scan-paths generated from a computational model of visual attention. Our method results in a significantly better automated attack than previous work, guessing 8-15 % of passwords for two representative images using dictionaries of less than 2 24.6 entries, and about 16 % of passwords on each of these images using dictionaries of less than 2 31.4 entries (where the full password space is 2 43). Relaxing our click-order pattern substantially increased the efficacy of our attack albeit with larger dictionaries of 2 34.7 entries, allowing attacks that guessed 48-54 % of passwords (compared to previous results of 0.9 % and 9.1 % on the same two images with 2 35 guesses). These latter automated attacks are independent of focus-of-attention models, and are based on imageindependent guessing patterns. Our results show that automated attacks, which are easier to arrange than humanseeded attacks and are more scalable to systems that use multiple images, pose a significant threat. 1
User interface design affects security: Patterns in click-based graphical passwords
, 2009
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Purely Automated Attacks on PassPoints-Style Graphical Passwords
, 2010
"... We introduce and evaluate various methods for purely automated attacks against PassPoints-style graphical passwords. For generating these attacks, we introduce a graph-based algorithm to efficiently create dictionaries based on heuristics such as click-order patterns (e.g., 5 points all along a lin ..."
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Cited by 6 (5 self)
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We introduce and evaluate various methods for purely automated attacks against PassPoints-style graphical passwords. For generating these attacks, we introduce a graph-based algorithm to efficiently create dictionaries based on heuristics such as click-order patterns (e.g., 5 points all along a line). Some of our methods combine click-order heuristics with focusof-attention scan-paths generated from a computational model of visual attention, yielding significantly better automated attacks than previous work. One resulting automated attack finds 7-16% of passwords for two representative images using dictionaries of approximately 2 26 entries (where the full password space is 2 43). Relaxing click-order patterns substantially increased the attack efficacy albeit with larger dictionaries of approximately 2 35 entries, allowing attacks that guessed 48-54 % of passwords (compared to previous results of 1 % and 9 % on the same dataset for two images with 2 35 guesses). These latter attacks are independent of focus-of-attention models, and are based on image-independent guessing patterns. Our results show that automated attacks, which are easier to arrange than human-seeded attacks and are more scalable to systems that use multiple images, pose a significant threat to basic PassPoints-style graphical passwords.
A Comprehensive Study of Frequency, Interference, and Training of Multiple Graphical Passwords
"... Graphical password systems have received significant attention as one potential solution to the need for more usable authentication, but nearly all prior work makes the unrealistic assumption of studying a single password. This paper presents the first study of multiple graphical passwords to system ..."
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Cited by 5 (0 self)
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Graphical password systems have received significant attention as one potential solution to the need for more usable authentication, but nearly all prior work makes the unrealistic assumption of studying a single password. This paper presents the first study of multiple graphical passwords to systematically examine frequency of access to a graphical password, interference resulting from interleaving access to multiple graphical passwords, and patterns of access while training multiple graphical passwords. We find that all of these factors significantly impact the ease of authenticating using multiple facial graphical passwords. For example, participants who accessed four different graphical passwords per week were ten times more likely to completely fail to authenticate than participants who accessed a single password once per week. Our results underscore the need for more realistic evaluations of the use of multiple graphical passwords, have a number of implications for the adoption of graphical password systems, and provide a new basis for comparing proposed graphical password systems. Author Keywords Graphical passwords, usable security, authentication.
Multiple Password Interference in Text Passwords and Click-Based Graphical Passwords
"... The underlying issues relating to the usability and security of multiple passwords are largely unexplored. However, we know that people generally have difficulty remembering multiple passwords. This reduces security since users reuse the same password for different systems or reveal other passwords ..."
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Cited by 4 (1 self)
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The underlying issues relating to the usability and security of multiple passwords are largely unexplored. However, we know that people generally have difficulty remembering multiple passwords. This reduces security since users reuse the same password for different systems or reveal other passwords as they try to log in. We report on a laboratory study comparing recall of multiple text passwords with recall of multiple click-based graphical passwords. In a one-hour session (short-term), we found that participants in the graphical password condition coped significantly better than those in the text password condition. In particular, they made fewer errors when recalling their passwords, did not resort to creating passwords directly related to account names, and did not use similar passwords across multiple accounts. After two weeks, participants in the two conditions had recall success rates that were not statistically different from each other, but those with text passwords made more recall errors than participants with graphical passwords. In our study, click-based graphical passwords were significantly less susceptible to multiple password interference in the short-term, while having comparable usability to text passwords in most other respects.
Exploiting Predictability in Click-based Graphical Passwords
, 2010
"... We provide an in-depth study of the security of click-based graphical password schemes like PassPoints (Weidenbeck et al., 2005), by exploring popular points (hot-spots), and examining strategies to predict and exploit them in guessing attacks. We report on both short- and long-term user studies: on ..."
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Cited by 4 (3 self)
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We provide an in-depth study of the security of click-based graphical password schemes like PassPoints (Weidenbeck et al., 2005), by exploring popular points (hot-spots), and examining strategies to predict and exploit them in guessing attacks. We report on both short- and long-term user studies: one labcontrolled, involving 43 users and 17 diverse images, the other a field test of 223 user accounts. We provide empirical evidence that hot-spots do exist for many images, some more so than others. explore the use of “human-computation ” (in this context, harvesting click-points from a small set of users) to predict these hot-spots. We generate two “human-seeded ” attacks based on this method: one based on a first-order Markov model, another based on an independent probability model. Within 100 guesses, our first-order Markov model-based attack finds 4 % of passwords in one image’s data set, and 10 % of passwords in a second image’s data set. Our independent model-based attack finds 20 % within 2 33 guesses in one image’s data set and 36 % within 2 31 guesses in a second image’s data set. These are all for a system whose full password space has cardinality 2 43. We also evaluate our first-order Markov model-based attack with cross-validation of the field study data, which finds an average of 7-10 % of user passwords within 3 guesses. We also begin to explore some click-order pattern attacks, which we found improve on our independent model-based attacks. Our results suggest that these graphical password schemes (with parameters as originally proposed) are vulnerable to offline and online attacks, even on systems that implement conservative lock-out policies.
Multiple password interference in text and click-based graphical passwords
, 2008
"... People have difficulty remembering multiple passwords. This results in reduced security as users reuse the same password for different systems or reveal other passwords as they try to log in. It can also lead to reduced privacy, as users may rely on centralized services to manage their passwords. In ..."
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Cited by 4 (3 self)
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People have difficulty remembering multiple passwords. This results in reduced security as users reuse the same password for different systems or reveal other passwords as they try to log in. It can also lead to reduced privacy, as users may rely on centralized services to manage their passwords. In this paper, we report on a laboratory study comparing recall of multiple ordinary text passwords with recall of multiple click-based graphical passwords. We found that participants in the graphical password condition coped significantly better than those in the text password condition. In particular, they made fewer errors when recalling their passwords, did not resort to creating passwords directly related to account names, and did not use similar passwords across multiple accounts. We suggest that this is due to memory cues offered by graphical passwords which help users to recall their passwords without resorting to insecure coping strategies.
Persuasive cued click-points: Design, implementation, and evaluation of a knowledge-based authentication mechanism
, 2011
"... This paper presents an integrated evaluation of the Persuasive Cued Click-Points graphical password scheme, including usability and security evaluations, and implementation considerations. An important usability goal for knowledge-based authentication systems is to support users in selecting passwor ..."
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Cited by 3 (0 self)
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This paper presents an integrated evaluation of the Persuasive Cued Click-Points graphical password scheme, including usability and security evaluations, and implementation considerations. An important usability goal for knowledge-based authentication systems is to support users in selecting passwords of higher security, in the sense of being from an expanded effective security space. We use persuasion to influence user choice in click-based graphical passwords, encouraging users to select more random, and hence more difficult to guess, click-points.

