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Testing Dialogue Systems By Means of Automatic Generation of Conversations
, 2002
"... This paper presents a novel technique that allows testing spoken dialogue systems by means of an automatic generation of conversations. The technique permits to easily test spoken dialogue systems under a variety of lab-simulated conditions, as it is easy to vary or change the utterance corpus used ..."
Abstract
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Cited by 2 (0 self)
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This paper presents a novel technique that allows testing spoken dialogue systems by means of an automatic generation of conversations. The technique permits to easily test spoken dialogue systems under a variety of lab-simulated conditions, as it is easy to vary or change the utterance corpus used to check the performance of the system. The technique is based on the use of a module called user simulator whose purpose is to behave as real users when they interact with dialogue systems. The behaviour of the simulator is decided by means of diverse scenarios that represent the goals of the users. The simulator aim is to achieve the goals set in the scenarios during the interaction with the dialogue system. We have applied the technique to test a dialogue system developed in our lab. The test has been carried out considering different levels of white and babble noise as well as a VTS noise compensation technique. The results prove that the dialogue system performance is worse under the babble noise conditions. The VTS technique has been effective when dealing with noisy utterances and has lead to better experimental results, particularly for the white noise. The technique has permitted to detect problems in the dialogue strategies employed to handle confirmation turns and recognition errors, suggesting that these strategies must be improved. q 2002 Elsevier Science B.V. All rights reserved.
A New Method for Testing Dialogue Systems Based on Simulations of Real-World Conditions
- In Proc. ICSLP
, 2002
"... This paper presents a new method for testing dialogue systems using a variety of real-world conditions simulated in lab. The method is based on the use of an additional dialogue system, called simulator, designed to behave as users interacting with the dialogue system to test. The behavior of the si ..."
Abstract
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This paper presents a new method for testing dialogue systems using a variety of real-world conditions simulated in lab. The method is based on the use of an additional dialogue system, called simulator, designed to behave as users interacting with the dialogue system to test. The behavior of the simulator is decided from diverse scenarios that represent user goals. The simulator tries to achieve the goals in the scenarios during the interaction with the dialogue system. We applied the method to test in noise conditions a dialogue system under development in our lab, considering white and babble noise. The method allowed to find out errors in the recognizer and in the strategy the system uses to handle user confirmations. Using the method, we tested the behavior of the system in terms of task completion, taking into account a VTS noise compensation technique. The experiments show that, if the VTS technique is not used, the average task completion is 31,43% for the white noise and 29,64% for the babble noise. If the VTS technique is used, the average task completion increases to 57,35% for the white noise and to 54,44% for the babble noise.
Testing Dialogue Systems By Means of Automatic
, 2002
"... This paper presents a novel technique that allows testing spoken dialogue systems by means of an automatic generation of conversations. The technique permits to easily test spoken dialogue systems under a variety of lab-simulated conditions, as it is easy to vary or change the utterance corpus used ..."
Abstract
- Add to MetaCart
This paper presents a novel technique that allows testing spoken dialogue systems by means of an automatic generation of conversations. The technique permits to easily test spoken dialogue systems under a variety of lab-simulated conditions, as it is easy to vary or change the utterance corpus used to check the performance of the system. The technique is based on the use of a module called user simulator whose purpose is to behave as real users when they interact with dialogue systems. The behaviour of the simulator is decided by means of diverse scenarios that represent the goals of the users. The simulator aim is to achieve the goals set in the scenarios during the interaction with the dialogue system. We have applied the technique to test a dialogue system developed in our lab. The test has been carried out considering different levels of white and babble noise as well as a VTS noise compensation technique. The results prove that the dialogue system performance is worse under the babble noise conditions. The VTS technique has been effective when dealing with noisy utterances and has lead to better experimental results, particularly for the white noise. The technique has permitted to detect problems in the dialogue strategies employed to handle confirmation turns and recognition errors, suggesting that these strategies must be improved. q 2002 Elsevier Science B.V. All rights reserved.

