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Abstract Models of Memory Management
, 1995
"... Most specifications of garbage collectors concentrate on the low-level algorithmic details of how to find and preserve accessible objects. Often, they focus on bit-level manipulations such as "scanning stack frames," "marking objects," "tagging data," etc. While these details are important in some c ..."
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Cited by 89 (16 self)
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Most specifications of garbage collectors concentrate on the low-level algorithmic details of how to find and preserve accessible objects. Often, they focus on bit-level manipulations such as "scanning stack frames," "marking objects," "tagging data," etc. While these details are important in some contexts, they often obscure the more fundamental aspects of memory management: what objects are garbage and why? We develop a series of calculi that are just low-level enough that we can express allocation and garbage collection, yet are sufficiently abstract that we may formally prove the correctness of various memory management strategies. By making the heap of a program syntactically apparent, we can specify memory actions as rewriting rules that allocate values on the heap and automatically dereference pointers to such objects when needed. This formulation permits the specification of garbage collection as a relation that removes portions of the heap without affecting the outcome of the evaluation. Our high-level approach allows us to specify in a compact manner a wide variety of memory management techniques, including standard trace-based garbage collection (i.e., the family of copying and mark/sweep collection algorithms), generational collection, and type-based, tag-free collection. Furthermore, since the definition of garbage is based on the semantics of the underlying language instead of the conservative approximation of inaccessibility, we are able to specify and prove the idea that type inference can be used to collect some objects that are accessible but never used.
Erratic Fudgets: A Semantic Theory for an Embedded Coordination Language
- SCIENCE OF COMPUTER PROGRAMMING
, 2003
"... The powerful abstraction mechanisms of functional programming languages provide the means to develop domain-specific programming languages within the language itself. Typically, this is realised by designing a set of combinators (higher-order reusable programs) for an application area, and by constr ..."
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Cited by 20 (3 self)
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The powerful abstraction mechanisms of functional programming languages provide the means to develop domain-specific programming languages within the language itself. Typically, this is realised by designing a set of combinators (higher-order reusable programs) for an application area, and by constructing individual applications by combining and coordinating individual combinators. This paper is concerned with a successful example of such an embedded programming language, namely Fudgets, a library of combinators for building graphical user interfaces in the lazy functional language Haskell. The Fudget library has been used to build a number of substantial applications, including a web browser and a proof editor interface to a proof checker for constructive type theory. This paper develops a semantic theory for the non-deterministic stream processors that are at the heart of the Fudget concept. The interaction of two features of stream processors makes the development of such a semantic theory problematic: (i) the sharing of computation provided by the lazy evaluation mechanism of the underlying host language, and (ii) the addition of non-deterministic choice needed to handle the natural concurrency that reactive applications entail We demonstrate that this combination of features in a higher-order functional language can be tamed to provide a tractable semantic theory and induction principles suitable for reasoning about contextual equivalence of Fudgets.

