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Protothreads: Simplifying event-driven programming of memory-constrained embedded systems
- In Proc. 2006 SenSys
, 2006
"... Event-driven programming is a popular model for writing programs for tiny embedded systems and sensor network nodes. While event-driven programming can keep the memory overhead down, it enforces a state machine programming style which makes many programs difficult to write, maintain, and debug. We p ..."
Abstract
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Cited by 50 (7 self)
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Event-driven programming is a popular model for writing programs for tiny embedded systems and sensor network nodes. While event-driven programming can keep the memory overhead down, it enforces a state machine programming style which makes many programs difficult to write, maintain, and debug. We present a novel programming abstraction called protothreads that makes it possible to write eventdriven programs in a thread-like style, with a memory overhead of only two bytes per protothread. We show that protothreads significantly reduce the complexity of a number of widely used programs previously written with event-driven state machines. For the examined programs the majority of the state machines could be entirely removed. In the other cases the number of states and transitions was drastically decreased. With protothreads the number of lines of code was reduced by one third. The execution time overhead of protothreads is on the order of a few processor cycles.
Programming with Multiple Paradigms in Lua
"... Abstract. Lua is a scripting language used in many industrial applications, with an emphasis on embedded systems and games. Two key points in the design of the language that led to its widely adoption are flexibility and small size. To achieve these two conflicting goals, the design emphasizes the u ..."
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Abstract. Lua is a scripting language used in many industrial applications, with an emphasis on embedded systems and games. Two key points in the design of the language that led to its widely adoption are flexibility and small size. To achieve these two conflicting goals, the design emphasizes the use of few but powerful mechanisms, such as first-class functions, associative arrays, coroutines, and reflexive capabilities. As a consequence of this design, although Lua is primarily a procedural language, it is frequently used in several different programming paradigms, such as functional, object-oriented, goal-oriented, and concurrent programming, and also for data description. In this paper we discuss what mechanisms Lua features to achieve its flexibility and how programmers use them for different paradigms. 1
Lazy Continuations for Java Virtual Machines
"... Continuations, or ’the rest of the computation’, are a concept that is most often used in the context of functional and dynamic programming languages. Implementations of such languages that work on top of the Java virtual machine (JVM) have traditionally been complicated by the lack of continuations ..."
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Continuations, or ’the rest of the computation’, are a concept that is most often used in the context of functional and dynamic programming languages. Implementations of such languages that work on top of the Java virtual machine (JVM) have traditionally been complicated by the lack of continuations because they must be simulated. We propose an implementation of continuations in the Java virtual machine with a lazy or on-demand approach. Our system imposes zero run-time overhead as long as no activations need to be saved and restored and performs well when continuations are used. Although our implementation can be used from Java code directly, it is mainly intended to facilitate the creation of frameworks that allow other functional or dynamic languages to be executed on a Java virtual machine. As there are no widely used benchmarks for continuation functionality on JVMs, we developed synthetical benchmarks that show the expected costs of the most important operations depending on various parameters.
Socio-PLT: Principles for Programming Language Adoption
"... Why do some programming languages fail and others succeed? What does the answer tell us about programming language design, implementation, and principles? To help answer these and other questions, we argue for a sociologicallygrounded programming language theory: socio-PLT. Researchers in the social ..."
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Why do some programming languages fail and others succeed? What does the answer tell us about programming language design, implementation, and principles? To help answer these and other questions, we argue for a sociologicallygrounded programming language theory: socio-PLT. Researchers in the social sciences have studied adoption in many contexts. We show how their findings are applicable to programming language design. For example, many programming language features provide benefits that programmers cannot directly or immediately observe and therefore may not find compelling. From clean water to safe sex, the health community has long examined how to surmount similar observability barriers. We use such results from outside of programming language theory to frame a research agenda that should help us understand the social foundations of languages. Finally, we examine implications of our approach, such as for the design space of language features and the assessment of scientific research into programming languages. 1.

